Merge branch 'master' into careminster

This commit is contained in:
Melanie
2013-02-07 23:35:30 +00:00

View File

@@ -1696,6 +1696,10 @@ namespace OpenSim.Region.Framework.Scenes
if (ParentGroup != null)
ParentGroup.HasGroupChanged = true;
PhysicsActor pa = PhysActor;
if (pa != null)
pa.Density = Density;
}
}
@@ -1715,6 +1719,9 @@ namespace OpenSim.Region.Framework.Scenes
if (ParentGroup != null)
ParentGroup.HasGroupChanged = true;
PhysicsActor pa = PhysActor;
if (pa != null)
pa.GravModifier = GravityModifier;
}
}
@@ -1733,6 +1740,10 @@ namespace OpenSim.Region.Framework.Scenes
if (ParentGroup != null)
ParentGroup.HasGroupChanged = true;
PhysicsActor pa = PhysActor;
if (pa != null)
pa.Friction = Friction;
}
}
@@ -1751,6 +1762,10 @@ namespace OpenSim.Region.Framework.Scenes
if (ParentGroup != null)
ParentGroup.HasGroupChanged = true;
PhysicsActor pa = PhysActor;
if (pa != null)
pa.Restitution = Restitution;
}
}
@@ -4658,6 +4673,11 @@ namespace OpenSim.Region.Framework.Scenes
pa.SOPName = this.Name; // save object into the PhysActor so ODE internals know the joint/body info
pa.SetMaterial(Material);
pa.Density = Density;
pa.GravModifier = GravityModifier;
pa.Friction = Friction;
pa.Restitution = Restitution;
if (VolumeDetectActive) // change if not the default only
pa.SetVolumeDetect(1);