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if no texture, make it plywood
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@@ -28,6 +28,7 @@
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using System;
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using System.Data;
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using libsecondlife;
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using OpenSim.Framework;
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using NHibernate;
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using NHibernate.SqlTypes;
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using NHibernate.UserTypes;
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@@ -52,7 +53,7 @@ namespace OpenSim.Data.NHibernate
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if (texture == null)
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{
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// TODO: should parametrize this texture out
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return new LLObject.TextureEntry(new LLUUID("89556747-24cb-43ed-920b-47caed15465f"));
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return new LLObject.TextureEntry(new LLUUID(Constants.DefaultTexture));
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}
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else
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{
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