fix a test

This commit is contained in:
UbitUmarov
2022-04-17 02:56:31 +01:00
parent d45f739ca4
commit af658625ed

View File

@@ -112,7 +112,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
AgentUpdateArgs moveArgs = new AgentUpdateArgs();
//moveArgs.BodyRotation = Quaternion.CreateFromEulers(Vector3.Zero);
moveArgs.BodyRotation = Quaternion.CreateFromEulers(new Vector3(0, 0, (float)-(Math.PI / 2)));
moveArgs.ControlFlags = (uint)AgentManager.ControlFlags.AGENT_CONTROL_AT_POS;
moveArgs.ControlFlags = (uint)(AgentManager.ControlFlags.AGENT_CONTROL_AT_POS | AgentManager.ControlFlags.AGENT_CONTROL_FAST_AT);
originalSp.HandleAgentUpdate(originalSp.ControllingClient, moveArgs);
@@ -207,7 +207,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
AgentUpdateArgs moveArgs = new AgentUpdateArgs();
//moveArgs.BodyRotation = Quaternion.CreateFromEulers(Vector3.Zero);
moveArgs.BodyRotation = Quaternion.CreateFromEulers(new Vector3(0, 0, (float)-(Math.PI / 2)));
moveArgs.ControlFlags = (uint)AgentManager.ControlFlags.AGENT_CONTROL_AT_POS;
moveArgs.ControlFlags = (uint)(AgentManager.ControlFlags.AGENT_CONTROL_AT_POS | AgentManager.ControlFlags.AGENT_CONTROL_FAST_AT);
originalSp.HandleAgentUpdate(originalSp.ControllingClient, moveArgs);