mirror of
https://github.com/opensim/opensim.git
synced 2026-08-04 16:22:50 +08:00
prevent hacked viewers from being able to delete arbitrary items from any
prim. Allow friends with perms and shared group members to move or copy things out of prims
This commit is contained in:
committed by
Melanie
parent
78605baab3
commit
ea51bea508
@@ -916,6 +916,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
SceneObjectGroup group = part.ParentGroup;
|
||||
if (group != null)
|
||||
{
|
||||
if (!Permissions.CanEditObjectInventory(part.UUID, remoteClient.AgentId))
|
||||
return;
|
||||
|
||||
TaskInventoryItem item = group.GetInventoryItem(localID, itemID);
|
||||
if (item == null)
|
||||
return;
|
||||
@@ -1055,9 +1058,21 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
return;
|
||||
}
|
||||
|
||||
// Only owner can copy
|
||||
if (remoteClient.AgentId != taskItem.OwnerID)
|
||||
return;
|
||||
TaskInventoryItem item = part.Inventory.GetInventoryItem(itemId);
|
||||
if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0)
|
||||
{
|
||||
// If the item to be moved is no copy, we need to be able to
|
||||
// edit the prim.
|
||||
if (!Permissions.CanEditObjectInventory(part.UUID, remoteClient.AgentId))
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
// If the item is copiable, then we just need to have perms
|
||||
// on it. The delete check is a pure rights check
|
||||
if (!Permissions.CanDeleteObject(part.UUID, remoteClient.AgentId))
|
||||
return;
|
||||
}
|
||||
|
||||
MoveTaskInventoryItem(remoteClient, folderId, part, itemId);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user