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@@ -161,14 +161,15 @@ namespace OpenSim
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private void initialise()
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{
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//for now read in our test image
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TextureImage im=new TextureImage();
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im.filename="testpic2.jp2";
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im.Full_ID=new LLUUID("00000000-0000-0000-5005-000000000005");
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this.LoadImage(im);
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this.textures.Add(im.Full_ID,im);
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im=new TextureImage();
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//Change these filenames to images you want to use.
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im=new TextureImage();
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im.filename="map_base.jp2";
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im.Full_ID=new LLUUID("00000000-0000-0000-7007-000000000006");
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this.LoadImage(im);
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