55 Commits

Author SHA1 Message Date
UbitUmarov
2f82203c3b use a dedicated MinHeap for updates priority 2020-09-18 22:56:32 +01:00
UbitUmarov
25b4a310f5 mantis 8668: invalidate part VOC on lsl scale change 2020-03-03 11:37:23 +00:00
UbitUmarov
3ee70aac0b mess around with prioritizer 2019-01-25 20:49:18 +00:00
UbitUmarov
ad8ddb8a78 changes to objects updates prioritizing getting dust on my disk. Schemes reduced to SimpleAngularDistance and BestAvatarResponsiveness 2018-11-07 20:32:39 +00:00
UbitUmarov
73be6cb269 increase the updates priority of linkset where avatar is sitting 2017-04-14 22:02:40 +01:00
Melanie Thielker
b16abc8166 Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
UbitUmarov
f3e7603c37 minor cleanup 2016-10-02 11:54:07 +01:00
UbitUmarov
cd9d176c3c change avatar and attachments priority (downgraded) in priritizer option SimpleAngularDistance 2016-10-02 11:12:03 +01:00
UbitUmarov
6f5f6431a4 add a SimpleAngularDistance Updates prioritazition scheme. Results don't look that great so don't use it still. 2016-08-09 21:46:19 +01:00
UbitUmarov
48f6010a1c a more clean enforcement of BestAvatarResponsiveness (others aren't good at moment 2015-12-19 17:29:51 +00:00
Robert Adams
e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905.
This integrates the OpenSim refactoring to make physics, etc into modules.
AVN physics hasn't been moved to new location.
Does not compile yet.

Merge branch 'osmaster' into mbworknew1
2015-09-08 04:54:16 -07:00
Diva Canto
ce2c67876e More namespace and dll name changes. Still no functional changes. 2015-08-30 21:05:36 -07:00
Diva Canto
2c0cad6dd3 Renamed the namespaces too 2015-08-30 20:29:31 -07:00
UbitUmarov
88587b4e73 reserve updates priority queue 2 for attachments, send them by it on
BestAvatarResp scheme. Attachments cannot be sent on imediate queues,
 since they will block everything. Changed distance to priority math,
 keeping identical result, shifted to start at queue 3.
2014-08-20 21:41:16 +01:00
UbitUmarov
42a58101cf HACK force GetPriorityByBestAvatarResponsiveness ignoring configuration 2014-08-19 04:56:33 +01:00
UbitUmarov
9914e371af minor changes to GetPriorityByBestAvatarResponsiveness code 2014-08-19 04:54:25 +01:00
Melanie
e40e1dc9e6 Reverse a senseless change in the prioritizer. Why I would want avatars to render according to their camera position is beyond me. 2012-07-31 23:38:01 +02:00
Tom
66dec3b874 Resolve merge commits, stage 1 2011-09-04 07:06:36 -07:00
Justin Clark-Casey (justincc)
095b3e5756 Remove pointless cluttering SOP.ParentGroup != null checks.
The only times when ParentGroup might be null is during regression tests (which might not be a valid thing) and when scene objects are being constructed from the database.
At all other times it's not possible for a SOP not to have a SOG parent.
2011-09-01 01:22:28 +01:00
Justin Clark-Casey (justincc)
33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values 2011-08-27 00:15:21 +01:00
Justin Clark-Casey (justincc)
15a514fcbc refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
This does a tiny bit to reduce code complexity, memory requirement and the cpu time of pointlessly setting this field to the same value in every SOP
2011-08-26 23:06:41 +01:00
Melanie
61263e2ce3 Some private changes to the prioritizer: 30m steps instead of 10 and disable
the broken frontback math. Much better user experience.
2011-05-03 16:58:39 +02:00
Melanie
aa73f99de6 Revert the CM prioritizer to the core version 2011-05-03 16:44:45 +01:00
Melanie
d1cf1fe3d7 Merge branch 'master' into careminster-presence-refactor 2011-04-30 14:37:37 +01:00
Mic Bowman
1505fbb647 Add back the high prioritization for other avatars in the
BestAvatarResponsiveness prioritizer.
2011-04-26 08:54:05 -07:00
Melanie
a6c53b1ba2 Merge branch 'queuetest' into careminster-presence-refactor 2011-04-25 23:26:37 +01:00
Mic Bowman
a3bd769cb3 Added a second immediate queue to be used for the BestAvatar policy
and currently used for all of an avatars attachments by the other
policies. Also changed the way items are pulled from the update queues
to bias close objects even more.
2011-04-22 14:55:23 -07:00
Melanie
204b8b7b7e Merge branch 'queuetest' into careminster-presence-refactor 2011-04-21 16:51:39 +01:00
Mic Bowman
7759bda833 Added an "immediate" queue to the priority queue. This is
per Melanie's very good suggestion. The immediate queue is
serviced completely before all others, making it a very good
place to put avatar updates & attachments.

Moved the priority queue out of the LLUDP directory and
into the framework. It is now a fairly general utility.
2011-04-20 21:58:49 -07:00
Melanie
474910c9d6 Merge branch 'master' into careminster-presence-refactor 2011-04-17 18:48:53 +01:00
Mic Bowman
6ed6b46aad Comment out the warning if the prioritizer runs without a fully
initialized scene presence. Not sure why we are dumping updates
to a client that isn't there yet...
2011-04-13 21:01:51 -07:00
Melanie
42b96a8be0 Merge branch 'master' into careminster-presence-refactor 2011-04-12 00:27:39 +01:00
Mic Bowman
ebc249e3be Changed the "not in scene" check in the prioritizier to just
a warning. There appears to be a race condition on slow logins
that attempts to prioritize before the scene presence is fully
initialized.
2011-04-10 17:02:40 -07:00
Mic Bowman
0bd06d8ba8 Fixed the prioritizer functions for the new priority queues 2011-04-10 16:57:02 -07:00
Mic Bowman
77cf9405de Implements adaptive queue management and fair queueing for
improved networking performance.

Reprioritization algorithms need to be ported still. One is
in place.
2011-04-10 16:57:02 -07:00
Melanie
663a626a6f Apply the useful part of diva's patch that was skipped 2010-12-12 08:57:26 +00:00
Diva Canto
797ca8d0e7 Fixes the nudge movements! 2010-12-11 17:06:17 -08:00
Melanie
6a1ce17cdb Merge branch 'master' into careminster-presence-refactor
The modules will need to be updated for this to compile and run again. Please
don't use until I do the companion commit to modules later on.
2010-09-13 16:17:38 +01:00
Jeff Ames
f1f0bc23f4 Formatting cleanup. 2010-09-12 13:43:49 -04:00
Jeff Ames
20cd1da6bf Add copyright headers. 2010-09-12 12:54:31 -04:00
Melanie
79bfa275da Merge branch 'master' into careminster-presence-refactor 2010-08-30 02:30:28 +01:00
Justin Clark-Casey (justincc)
df702417dc Remove mono compiler warnings 2010-08-26 16:27:41 +01:00
Justin Clark-Casey (justincc)
a6869fbc3e Use SOP.ParentGroup in Prioritizer instead of Scene.GetGroupByPrim()
By the time a scheduled update is triggered, a sog may have been removed from the scene.  This change prevents NullReferenceExceptions in these situations.
2010-08-26 15:33:42 +01:00
meta7
ca8b1e488c Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-08-18 02:53:27 -07:00
Melanie Thielker
a32b0ce0ae Fix a possible nullref in BestAvatarResponsiveness policy 2010-08-14 13:59:36 +02:00
meta7
b43a731beb Fix a nullref exception in the prioritizer 2010-08-12 05:40:41 -07:00
Melanie Thielker
68551675df Guard prioritizer agains null values as those produced by a bullet dying
before it can be updated
2010-06-22 23:39:39 +01:00
Melanie Thielker
3428196631 Guard prioritizer agains null values as those produced by a bullet dying
before it can be updated
2010-06-22 02:33:20 +02:00
Melanie Thielker
13a0b65a80 Modify avatar responsiveness policy to send roots before children 2010-06-20 21:38:06 +02:00
Melanie
1be53b58a7 Give attachments the same priority as other avatars in BestAvatarResponsiveness
policy
2010-06-09 17:02:01 +01:00