UbitUmarov
3ec3f69e58
ooops bad turn, fix it
2023-06-23 01:21:04 +01:00
UbitUmarov
22e8d0022f
AgentCircuitManager: go back to use of normal dictionaries and lock()
2023-06-22 13:50:19 +01:00
UbitUmarov
bce31bda7d
c# sugar
2022-10-16 19:21:54 +01:00
UbitUmarov
17c32e6058
possible null ref
2021-11-17 12:08:04 +00:00
UbitUmarov
21da22b6ec
lludp remove obsolete pending queue
2021-06-02 14:28:47 +01:00
UbitUmarov
545e196226
do init new acd circuit code + cosmetics
2021-01-17 15:07:35 +00:00
UbitUmarov
0ee1e3b2d9
several changes to land handling. Landchannel.cs is just a wrrapper for landmanagementmodule, so let module be it and ignore all code on landchannel.cs, to remove one day; make parcel fakeID more a thing (it is our actual parcel ID. proper globalID cannot be sent to viewers, because HG, etc.
2020-08-24 17:36:57 +01:00
UbitUmarov
b18f1a6a56
cosmetics on newclient, etc
2020-08-05 18:30:59 +01:00
UbitUmarov
a45420cf34
cosmetics on newclient, etc
2020-08-05 17:48:45 +01:00
UbitUmarov
b440a9534d
AgentCircuitManager: always remove possible old one on add
2020-06-04 20:19:05 +01:00
UbitUmarov
38fc68ac0c
some changes to AgentCircuitManager
2020-06-04 19:58:07 +01:00
UbitUmarov
15b6d8c147
send agent view range to new child agents
2019-04-04 00:50:54 +01:00
Justin Clark-Casey (justincc)
ced820bd5e
Improve locking in AgentCircuitManager
2011-12-03 16:19:11 +00:00
Justin Clark-Casey (justincc)
c934901a05
Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionary rather than AgentCircuitManager.AgentCircuits directly in "show circuits" to avoid enumeration exceptions
2011-12-03 16:11:47 +00:00
Melanie
a6023ea89e
Prevent a crash when the two agent dictionaries get out of sync
2010-05-16 20:31:02 +01:00
Diva Canto
2a1e45f657
Finalized the client's TCP IP address verification process for HG1.5.
2010-05-15 19:25:14 -07:00
Jeff Ames
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
Charles Krinke
8f55b9d735
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
...
* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
2009-02-22 20:52:55 +00:00
diva
7cc9062137
Major change to how appearance is managed, including changes in login and user service/server. Appearance is now sent by the user service/server along with all other loginparams. Regions don't query the user service for appearance anymore. The appearance is passed along from region to region as the avie moves around. And, as before, it's stored back with the user service as the client changes the avie's appearance. Child agents have default appearances that are set to the actual appearance when the avie moves to that region. (as before, child agents are invisible and non-physical).
2009-02-17 00:35:52 +00:00
diva
b6e7e5ed42
Enforce estate bans on Teleports.
2009-02-11 21:07:41 +00:00
Justin Clarke Casey
dc6724ddde
* minor: Remove now unused startpos method
2008-10-24 21:26:59 +00:00
Justin Clarke Casey
3340a579e7
* Stop creating a circuit if the client fails authentication (i.e. the region server wasn't told that it was coming)
...
* This moves authentication from the client thread (where failure was difficult to detect) to the particular thread handling that packet
* I've kept the authentication outside of the crucial clientCircuits lock (though any delay here is probably swamped by the other delays associated with login)
* Also added more to the unit test to ensure this doesn't regress
2008-10-24 21:22:54 +00:00
Justin Clarke Casey
91c2e53277
* Change AddClient test such that we now successfully authenticate
...
* The fact that the assert passed even when authentication failed reveals a bug in the code that will be corrected soonish
2008-10-24 19:40:45 +00:00
Justin Clarke Casey
78f831ef52
* minor: Clean up of logging messages to make following the client login process easier
...
* documentation
2008-09-07 03:22:33 +00:00
Teravus Ovares
7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
...
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-09-06 07:52:41 +00:00
Jeff Ames
3bf8858727
Update svn properties, formatting cleanup.
2008-08-28 14:41:54 +00:00
Teravus Ovares
2912aafe25
* This commit incorporates the heart of the OpenGridProtocol patch that is currently on Forge in a nice, friendly modular format.
...
* There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain..
* Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
2008-08-25 07:35:17 +00:00
Jeff Ames
47180080f0
Formatting cleanup.
2008-03-18 05:16:43 +00:00
lbsa71
efd90b56b7
* Optimized usings
...
* shortened references
* Removed redundant 'this'
* Normalized EOF
2007-12-27 21:41:48 +00:00
Jeff Ames
af6eb67999
saved OpenSim source code from the giant rampaging unterminated copyright notice of doom
2007-12-10 05:25:16 +00:00
lbsa71
064404ab40
* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
2007-10-31 07:28:23 +00:00