UbitUmarov
1e424be6f3
remove repeated asset
2024-04-06 19:59:12 +01:00
UbitUmarov
9b878933eb
oops missing dependency
2024-04-04 17:49:07 +01:00
UbitUmarov
d00dbe11c0
set gc memory high pressure to 50% of total memory (sadly it may decide to ignore); change show stats memory report; let robust also show memory on show stats
2024-04-04 17:45:38 +01:00
UbitUmarov
f51f81d53f
add some texture assets
2024-04-02 20:30:21 +01:00
UbitUmarov
58401238d5
reduce min size of header buffers to limit impact when osutf8 cache is empty
2024-04-02 01:27:16 +01:00
UbitUmarov
6c83782d49
cosmetics
2024-04-02 01:03:34 +01:00
UbitUmarov
30d2ad4bb4
update libomv
2024-04-02 01:02:53 +01:00
UbitUmarov
54d2403252
cosmetics
2024-04-02 00:14:04 +01:00
UbitUmarov
1891b962dc
cosmetics
2024-04-01 21:53:32 +01:00
UbitUmarov
4abdea5bb3
change default config to Release since Debug is now a very bad idea, unless needed
2024-04-01 19:33:27 +01:00
UbitUmarov
d91a84e08d
do copy it before running prebuild
2024-04-01 19:29:15 +01:00
UbitUmarov
2e493fd6ce
do remove defaul system.drawing (that is same as ...win)
2024-04-01 19:19:00 +01:00
UbitUmarov
0d1b14c78f
do not do chained hg teleports
2024-03-31 00:44:50 +00:00
UbitUmarov
723a528b58
refuse some chars on HG url region name
2024-03-30 23:22:30 +00:00
UbitUmarov
ac49f8b8e8
use enum.getname instead of a hack
2024-03-30 18:36:37 +00:00
UbitUmarov
ed0044564d
store linksetdata in sqlite and pgsql
2024-03-29 00:46:29 +00:00
UbitUmarov
8fbf905de5
oops
2024-03-28 22:32:00 +00:00
UbitUmarov
573af89389
store linksetdata in inventory and region mysql db ( others todo) UNTESTED
2024-03-28 22:03:14 +00:00
UbitUmarov
e918888e30
add llGetCameraAspect and llGetCameraFOV
2024-03-28 15:34:03 +00:00
UbitUmarov
45e49c480f
use ILGenerator ILOffset instead of old mono il offset
2024-03-27 21:54:39 +00:00
UbitUmarov
b8a0bba99d
mantis 9121: fix failed lsl string casts on lsl list sort
2024-03-27 21:51:49 +00:00
UbitUmarov
acbec23f48
clean appdomain related things
2024-03-26 21:34:33 +00:00
UbitUmarov
782bad9944
and rename it again as just osGetLinkInventoryKey, so it is coerent with llGetInventoryKey (mantis 9119)
2024-03-26 18:32:05 +00:00
UbitUmarov
4a8d4414bd
let runprebuild.bat also copy system drawing for windows
2024-03-24 12:11:42 +00:00
UbitUmarov
7c63ff1150
rename new osGetLinkInventoryItemKey as osGetLinkInventoryItemAssetKey
2024-03-24 11:34:23 +00:00
Jeff Kelley
1aa7bea608
osGetLinkInventoryAssetKey
...
deleted: bin/System.Drawing.Common.dll
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt >
2024-03-24 11:25:09 +00:00
UbitUmarov
b70b5c07e3
revert to append all contents of .version file on the full version, if present and not empty
2024-03-11 00:18:05 +00:00
UbitUmarov
6905f1a71a
cosmetics
2024-03-10 16:56:12 +00:00
UbitUmarov
0d73a817cc
oops
2024-03-05 20:21:41 +00:00
UbitUmarov
6afa7d564b
same for osGetLinkInventoryItemKeys
2024-03-05 19:04:36 +00:00
UbitUmarov
f770fc8a0e
missing file
2024-03-05 18:52:48 +00:00
UbitUmarov
c618c4a6c4
rename the new osGetInventoryKeys as osgetinventoryitemkeys and osgetlinkinventorykey as osgetinventoryitemkey for coerence and to make clear that key means the item key within prim inventory and not its asset key as in ll funtion
2024-03-05 18:51:42 +00:00
UbitUmarov
52c287d8dc
manits 9118: fix clear of animesh flag on *GetPrimitiveParams
2024-03-04 23:48:13 +00:00
UbitUmarov
97b03f76c7
fix the last patch
2024-02-29 20:40:42 +00:00
Jeff Kelley
d58f9f0f5d
osGetSitTarget
...
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt >
2024-02-29 20:28:20 +00:00
UbitUmarov
ab4b690ffd
fis AES encoding
2024-02-27 20:21:35 +00:00
UbitUmarov
18ec6d6380
cosmetics
2024-02-26 18:07:50 +00:00
Ubit Umarov
d875ce89d4
Merge pull request #17 from AdilElFarissi/master
...
Add 2 OSSL functions to the LinkInventory collection
2024-02-26 17:51:34 +00:00
UbitUmarov
154ddaa44b
add unmanaded ubode lib for arm64 linux, thanks Deijimarge
2024-02-25 23:04:56 +00:00
Adil El Farissi
60214e6e81
Add 2 OSSL functions to the LinkInventory collection
...
Add Functions:
+ osGiveLinkInventoryList(integer linkNumber, key destination, string category, list inventory)
Give a group of items located in a child prim inventory
+ osRemoveLinkInventory(integer linkNumber, string name)
Remove an item from a child prim inventory
LSL Script example:
<pre><code>
default
{
touch_start(integer a){
integer linkNumber = llDetectedLinkNumber(0);
list linkInventoryNames = osGetLinkInventoryNames(linkNumber, INVENTORY_ALL);
osGiveLinkInventoryList(linkNumber, llDetectedKey(0), llGetLinkName(linkNumber), linkInventoryNames);
for(integer i = 0; i < llGetListLength(linkInventoryNames); i++){
osRemoveLinkInventory(linkNumber, llList2String(linkInventoryNames, i));
}
}
}
</code></pre>
2024-02-25 07:14:49 +00:00
UbitUmarov
f4e14aba6d
fix webstats SStats defualt answer
2024-02-24 16:36:15 +00:00
UbitUmarov
eb9afdaffc
break them a bit more...
2024-02-24 15:47:06 +00:00
UbitUmarov
121f270414
a few changes to last PR (aes methods) - all still untested
2024-02-24 14:50:54 +00:00
Ubit Umarov
662eac32a2
Merge pull request #16 from AdilElFarissi/master
...
Basic implementation of AES encryption/decryption and respective OSSL functions
2024-02-24 14:07:11 +00:00
UbitUmarov
46f87b58c1
update libomv
2024-02-24 14:04:05 +00:00
Adil El Farissi
898ab06203
Fix to mantis 9115
2024-02-24 04:22:50 +00:00
Adil El Farissi
b4f33ad594
Replaced OSSLError by OSSLShoutError
2024-02-23 23:42:18 +00:00
Adil El Farissi
db80781e7d
Basic implementation of AES encryption/decryption and respective OSSL functions
...
Add methods:
+ private static string AESEncryptString(string secret, string plainText, string ivString= null)
AES Encrypt a string using a password and a random or custom Initialization Vector.
+ private static string AESDecryptString(string secret, string encryptedText, string ivString= null)
AES Decrypt the string encrypted by AESEncryptString with the same password and ivString used in the encryption.
Methods implementations:
+ Util.AESEncrypt(string secret, string plainText)
+ Util.AESDecrypt(string secret, string encryptedText)
+Util.AESEncryptTo(string secret, string plainText, string ivString)
+ Util.AESDecryptFrom(string secret, string encryptedText, string ivString)
OSSL functions as first case of use:
+ osAESEncrypt(string secret, string plainText)
+ osAESDecrypt(string secret, string encryptedText)
+ osAESEncryptTo(string secret, string plainText, string ivString)
+ osAESDecryptFrom(string secret, string encryptedText, string ivString)
LSL script example:
<pre><code>
string plainText = "Hello World :)";
string secret = "#!qUeRtY$@123^456€!#";
default
{
touch_start(integer i)
{
string encryptedText = osAESEncrypt(secret, plainText);
llOwnerSay("\nEncrypted with osAESEncrypt:\n"+ encryptedText);
string decryptedText = osAESDecrypt(secret, encryptedText);
llOwnerSay("\nDecrypted with osAESDecrypt:\n"+ decryptedText);
// Encription / Decription with custom Initialization Vector.
string ivString = (string)llGetOwner() /* +"_"+ llGenerateKey() */;
string encryptedToText = osAESEncryptTo(secret, plainText, ivString);
llOwnerSay("\nEncrypted with osAESEncryptTo:\n"+ encryptedToText);
string decryptedFromText = osAESDecryptFrom(secret, encryptedToText, ivString);
llOwnerSay("\nDecrypted with osAESDecryptFrom:\n"+ decryptedFromText);
}
}
</code></pre>
Web Rain :)
2024-02-23 21:14:33 +00:00
UbitUmarov
5b67966ddd
cosmetics on offline msg v2
2024-02-22 19:48:12 +00:00
UbitUmarov
35a40ada77
fix ossl set ProjectionFocus range
2024-02-22 18:16:25 +00:00