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mirror of https://github.com/opensim/opensim.git synced 2026-07-14 03:15:36 +08:00
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15,166 Commits 5 Branches 86 Tags
303c02133fe2bb7ff4fe499dc855bb358ca4fcb6
Commit Graph

8 Commits

Author SHA1 Message Date
Teravus Ovares (Dan Olivares)
09bf9d5fca * AbsolutePosition.Get{} returns incorrect result for child prim so switch to using prim.GetWorldPosition() in the warp renderer. 2010-10-30 02:26:48 -04:00
Melanie
d45276b3f6 Add and plumb the usetex URL parameter to worldview. Required but not yet
functional
2010-10-06 05:44:19 +01:00
Melanie
c97398575c Convert the map image modules to new style modules 2010-10-06 01:42:18 +01:00
Melanie
b424af6187 Revert an accidental default value change 2010-10-05 23:06:29 +01:00
Melanie
eb491d2c36 Patch to allow other cam angles. Not complete. Thanks, Antont. 2010-10-05 22:56:20 +01:00
Latif Khalifa
cb6e4035c7 Avoid throwing errors when adding existing meshes to the render scene 2010-10-04 06:02:09 +01:00
Melanie
4f70ac018b Adapt to core changes 2010-10-03 16:40:11 +01:00
Melanie
27340f616e Addign the new / renamed files for previous commit 2010-10-03 16:34:55 +01:00
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