Melanie
3460319f1e
Make sure the position of a loggin-in agent is within region boundaries since
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out of bounds positions cause a rejection of the login.
2012-08-03 02:20:57 +02:00
Melanie
ecffcf7f65
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Physics/Manager/PhysicsScene.cs
2012-08-01 23:03:03 +01:00
Melanie
cf16ca9bda
Create the ability for physics modules to request assets on demand by
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themselves. For that, the physics module simply calls RequestAssetMethod, which
in turn points to Scene.PhysicsRequestAsset. This gives physics access to
the asset system without introducing unwanted knowledge of the scene class.
2012-08-01 22:37:38 +01:00
Justin Clark-Casey (justincc)
69a5beeabc
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-08-01 00:40:31 +01:00
Justin Clark-Casey (justincc)
794363421d
Look up the NPC module when the SensorRepeat class is created, rather than on every single sensor sweep.
2012-08-01 00:39:37 +01:00
Robert Adams
c51ef38e2d
BulletSim: fix problem where resizing a primary shape (cube or sphere) would not rebuild the physics mesh. Update the DLLs and SOs to latest version.
2012-07-31 16:23:52 -07:00
Robert Adams
e38d26a2dc
BulletSim: change boolean parameters in the shape data from int's to float's to be consistant with parameter data structure
2012-07-31 16:23:48 -07:00
Melanie
8114260946
Merge branch 'master' into careminster
2012-08-01 00:08:02 +01:00
Melanie
70996603e5
Merge branch 'avination' into careminster
2012-08-01 00:07:57 +01:00
Justin Clark-Casey (justincc)
7609daca38
Resolve a deadlock between INPCModule and SensorRepeat by replacing the SensorRepeat list with a new list on add/removes rather than locking it for the duration of the sensor sweep.
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A deadlock was observed today where NPC removal on a script thread would lock the NPC list and then try to lock the sensor list via scripted attachment removal.
Concurrently, the sensor sweep thread would lock the sensor list and then try to lock the NPC list to check NPC status.
This commit resolves the deadlock by replacing the sensor list on update rather than locking it for the duration of the sweep.
2012-07-31 23:57:57 +01:00
Justin Clark-Casey (justincc)
d89faa3c16
Fix bug in SoundModule.TriggerSound() where every sound update to an avatar would base its gain calculation on the previous avatar's gain, instead of the original input gain.
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This was making sound attenuate oddly when there were NPCs in the region, though it could also happen with ordinary avatars.
2012-07-31 22:52:17 +01:00
Melanie
ef3166d4fe
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-07-31 23:38:47 +02:00
Melanie
e40e1dc9e6
Reverse a senseless change in the prioritizer. Why I would want avatars to render according to their camera position is beyond me.
2012-07-31 23:38:01 +02:00
Mic Bowman
a76a289d11
Adds support to ScriptModuleComms for region modules to export
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constants to the script engine.
2012-07-31 10:45:37 -07:00
Robert Adams
50dbb9ffe4
BulletSim: add parameters and API calls for setting ERP and CFM.
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Set ERP and CFM in linkset constraints.
Reorder rebuilding of object bodies so they are not rebuilt everytime
something is linked and unlinked.
2012-07-31 09:23:05 -07:00
Melanie
bd262fe3ed
Correct StandUp position and rotation
2012-07-30 03:05:57 +02:00
Melanie
e012c81d7c
Merge branch 'avination' into careminster
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-29 16:11:20 +01:00
Melanie
277491d871
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-29 16:10:45 +01:00
Melanie
3f6dfa92ab
Return world rotation on llGetObjectDetails()'s OBJECT_ROT
2012-07-29 16:05:35 +01:00
Melanie
88d68e68c1
Return world rotation on llGetObjectDetails()'s OBJECT_ROT
2012-07-29 15:40:31 +02:00
Melanie
30784ab9e1
Fix an exception while outputting a log message
2012-07-29 15:12:03 +02:00
Melanie
659be9dd50
When controls are released by script, don't drop the permission to
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retake them.
2012-07-29 15:11:39 +02:00
Melanie
729046e1ad
See that if controls are taken, those are released before taking new ones
2012-07-29 15:10:12 +02:00
Melanie
9163cdd7c1
Bump number of URLs to 15000 per region
2012-07-29 15:09:42 +02:00
Melanie
45b72bf01c
Fix some merge issues and a functional issue in the scene manager
2012-07-28 01:06:28 +01:00
Melanie
771d79e83e
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/Monitoring/BaseStatsCollector.cs
OpenSim/Region/Application/OpenSim.cs
OpenSim/Region/Application/OpenSimBase.cs
OpenSim/Region/Framework/Scenes/SceneManager.cs
bin/OpenMetaverse.Rendering.Meshmerizer.dll
bin/OpenMetaverse.StructuredData.dll
bin/OpenMetaverse.dll
bin/OpenMetaverseTypes.dll
prebuild.xml
2012-07-28 00:39:36 +01:00
SignpostMarv
72d29bdb40
LSL/OSSL lacks Math.Min & Math.Max implementations.
2012-07-28 00:09:11 +01:00
Justin Clark-Casey (justincc)
7e89b99e6a
Avoid a race condition between the scene shutdown thread and the update thread since commit c150320 (Thu Jul 26 15:27:18 2012)
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c150320 started explicitly disposing of the physics scene and nulling it out on region shutdown.
However, the update loop may not have yet checked Scene.ShuttingDown, particularly if avatars were not in the scene, causing failure when it tried to lookup time dilation.
This commit moves the setting of m_shuttingDown above the existing 500ms pause to notify avatars that they are being kicked.
This should not affect the few other places that use this flag.
2012-07-27 23:58:53 +01:00
Justin Clark-Casey (justincc)
d4f476c7ce
Remove the LandGeom checks in OdeScene - these are pointless since LandGeom is always IntPtr.Zero and contacts returned always have a valid geometry.
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Possibly this was for a feature that was never implemented or was otherwise removed.
Thanks to SignpostMarv for the spot of the warning that shows this parameter was never changed.
2012-07-27 23:31:19 +01:00
Justin Clark-Casey (justincc)
0d9afad3fe
Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgent.PresenceType from which IScenePresence inherits.
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No other code changes required.
2012-07-27 22:15:25 +01:00
Justin Clark-Casey (justincc)
1133f81dce
Remove a couple of compiler warnings pointed out by SignpostMarv
2012-07-27 20:40:25 +01:00
Melanie
9f6236f5bf
Implement the linefeed URL hack for ShoutCast and other services
2012-07-27 12:10:04 +02:00
Melanie
be22e3599c
Change the stair fudge factor so steps of 0.5m can be climbled to match inworldz claims and SL's realities
2012-07-27 03:24:45 +02:00
Justin Clark-Casey (justincc)
5f741143fd
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-07-27 00:30:04 +01:00
Justin Clark-Casey (justincc)
21b1fec32d
Fix issue where RegionCombinerModule was not removing regions from its dictionary on RemoveRegion(), causing a later issue if regions were restarted (removed then readded).
2012-07-27 00:28:23 +01:00
Robert Adams
ce812c88cc
BulletSim: fix a recursive loop when fetching the mass of the root of a linkset.
2012-07-26 16:06:00 -07:00
Robert Adams
7d30637d51
BulletSim: refactor all the linkset logic out of the prim class
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and into its own class. The BulletSim data structures track
individual prims as linksets of 1 so most of the prim code is not
different between a linked and unlinked object.
2012-07-26 16:05:57 -07:00
Robert Adams
d4a667a918
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-07-26 16:04:11 -07:00
Robert Adams
9e914f5c32
Add check so Ode does not try to simulate after it has been Dispose()'ed. Fixes exception that happens when shutting down region (improvements from last patch)
2012-07-26 16:03:15 -07:00
Justin Clark-Casey (justincc)
0aaf52fca4
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-07-26 23:46:54 +01:00
Justin Clark-Casey (justincc)
66824dd18c
When copying items, copy the item description field instead of the asset description field.
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If we copy the asset description then we will only ever replicate the very first description, if there was one, not any subsequent changes.
Thanks to Oren Hurvitz of Kitely for this patch from http://opensimulator.org/mantis/view.php?id=6107
I have adapted it slightly to change the order of arguments (name before description rather than vice-versa) and slightly improve some method doc.
2012-07-26 23:44:29 +01:00
Robert Adams
c1503205c0
Add a Dispose() of the physics engine when a scene is being shutdown.
2012-07-26 15:27:18 -07:00
Robert Adams
9ca1075e7e
BulletSim: remove unused, commented out code in BSConstraint
2012-07-25 16:31:17 -07:00
Robert Adams
0a4c080e63
BulletSim: fix line endings in newly added files (Is it DOS or is it UNIX? Only it's hairdresser knows for sure)
2012-07-25 16:31:12 -07:00
Robert Adams
d7add2940a
BulletSim: add parameters for setting linkset constraint factors
2012-07-25 16:31:08 -07:00
Robert Adams
75f7721b0c
BulletSim: small change to use the pointer to the bullet object for zeroing forces.
2012-07-25 16:31:04 -07:00
Robert Adams
bf6529db32
BulletSim: Redo parameter specification so only one place has
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to change to have a parameter show up in the ini file and
command line. Will make it much easier for the next person.
2012-07-25 16:30:59 -07:00
Robert Adams
2d05e16f7e
BulletSim: Add C# classes for storing and tracking constraints.
2012-07-25 16:30:55 -07:00
Robert Adams
5707e171f4
BulletSim: Move constraint tracking from C++ code to C# code
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for more flexibility.
2012-07-25 16:30:50 -07:00
Justin Clark-Casey (justincc)
5aec0ff207
Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring with other monitoring code from OpenSim.Framework
2012-07-25 23:27:00 +01:00