Commit Graph

2887 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc)
154ba0124a Add experimental --publish option to "save oar" so that OARs reloaded to the same grid don't have the publisher as owner. 2012-01-28 02:21:41 +00:00
Melanie
7352aea9ac Remove IClientAPI from the money module. It was only used to pass in the
agent id anyway
2012-01-28 00:18:12 +00:00
BlueWall
a6abecf5fa Change references from sop to sog and add protection from null ref
I had code made additions to the map module that was based on the earlier work that I did before Melanie made improvements. Updating the new code to incorporate the same changes.
2012-01-26 00:33:34 -05:00
nebadon
d053625663 Update save oar and save iar help responses to reflect new -h|--home
switches which replace -p|--profile ie: "save oar
--home=http://hg.osgrid.org:80 region.oar"
2012-01-25 15:59:07 -07:00
Pixel Tomsen
8f53c768f5 llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParcelMusicURL
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-01-25 15:48:38 -05:00
Melanie
7444f3bfad Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Conflicts:
	OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2012-01-25 15:02:54 +00:00
Melanie
f84b69cad1 Change the WorldMapModule to use SOG rather than SOP for the telehub ans
cover a potential nullref
2012-01-25 15:00:06 +00:00
BlueWall
7c514fe155 Telehub map items displayed 2012-01-24 21:33:11 -05:00
BlueWall
dc329202ef Put Telehubs on the map 2012-01-24 17:11:35 -05:00
Melanie
a4977bbe19 Simplify and streamline telehub editing code. Verify rotations and fix
spwan point positioning on rotated telehubs.
2012-01-24 02:36:35 +00:00
Melanie
0d2e02efb1 Reverse the spawn point distance vector 2012-01-24 01:30:41 +00:00
Melanie
c0e1784e86 Correct a coordinate to make the viewer like it 2012-01-24 01:18:13 +00:00
Melanie
87799c1f3d Change Telehubs to store only the data that is really needed and not
additional redundant information.
2012-01-24 00:32:10 +00:00
BlueWall
6a85abbd14 Add update to Telehub position and rotation before adding SpawnPoints 2012-01-23 14:53:25 -05:00
BlueWall
9cfc43005d Cleanup 2012-01-23 10:28:18 -05:00
BlueWall
39c9b656c8 Cleanup unused parts, add some error handling 2012-01-23 09:42:15 -05:00
Melanie
68365c20c0 Move Telehub tables and data from EstateSettings to RegionSettings.
This is damage control es EstateSettings is not the place this can be put.
EstateSettings is nt unique to a region and therefore would introduce
a hard limit of one telehub per estate, completely shutting off the
option of having SL style telehubs, e.g. one per region. Whole
estate teleport routing can still be implemented id desiresd, this
way all options are open while the other way most options get closed
off.
2012-01-22 11:36:04 +00:00
BlueWall
32d58d6e3e Telehub Support:
Telehub settings now persist to the database and are saved across sim restarts. So-far this only works on MySQL. this is a work in progress, teleport routing is not yet implemented.
2012-01-21 23:26:27 -05:00
BlueWall
b6f3de5028 Telehub Support:
Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing.
2012-01-20 23:50:37 -05:00
Justin Clark-Casey (justincc)
9356963bd3 Add basic request and send image regression tests for LLImageManager 2012-01-19 19:00:11 +00:00
BlueWall
eea726d74e RegionReady:
Back out some of the oar monitoring for the time being. Need to find  a better way to get feedback. Will re-visit this soon.
2012-01-18 20:30:57 -05:00
Melanie
e13a17cc0c Allow retrival of multiple user records in one operation, analog to presence 2012-01-16 23:09:24 +00:00
Melanie
ec299bfa87 Allow SmtpClients and other SSL users to work with our cert handler installed 2012-01-14 06:03:27 +00:00
Justin Clark-Casey (justincc)
b5bb559cc0 Register the UrlModule for script engine events OnScriptRemoved and OnObjectRemoved just once in the UrlModule itself, rather than repeatedly for every script.
Doing this in every script is unnecessary since the event trigger is parameterized by the item id.
All that would happen is 2000 scripts would trigger 1999 unnecessary calls, and a large number of initialized scripts may eventually trigger a StackOverflowException.
Registration moved to UrlModule so that the handler is registered for all script engine implementations.
This required moving the OnScriptRemoved and OnObjectRemoved events (only used by UrlModule in core) from IScriptEngine to IScriptModule to avoid circular references.
2012-01-14 00:23:11 +00:00
Bo Iwu
02d6b033d0 Fix improper code formatting introduced in 6214e6a217
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-01-13 17:10:48 -05:00
BlueWall
57ba9ef5ad Update RegionReadyModule
Fix triggering of alerts when rezzing first script to an empty region, add login disable when loading oars.
2012-01-13 11:35:44 -05:00
BlueWall
c5594e839e Undo some prior work
Move some added fuctions out of core into the addon module to keep things clean
2012-01-12 21:19:31 -05:00
Diva Canto
cadd645076 Renamed one var and deleted commented code. No functional changes. 2012-01-12 10:22:52 -08:00
Bo Iwu
6214e6a217 Allow update of stored entries within User Management Module-this is needed for proper work of HG friends.
See http://opensimulator.org/mantis/view.php?id=5847
2012-01-12 17:51:13 +00:00
Diva Canto
8bdd80abfa HG: normalize all externalized user ULRs to be the Home URL, i.e. the location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI. 2012-01-12 09:56:35 -08:00
Justin Clark-Casey (justincc)
38db874755 If deserializing a scene object fails during IAR load then ignore the object rather than halting the IAR load with an exception. 2012-01-11 14:33:26 +00:00
Mic Bowman
5f7e392c7c Add a check to see if an asset exists before recreating it while
loading an archive. This does add an extra roundtrip to the asset
server if loading new assets but it protects against overwriting
(and potentially corrupting) existing assets.
2012-01-10 16:26:01 -08:00
Justin Clark-Casey (justincc)
18497cef73 Add avatar names to appearance log messages 2012-01-10 18:54:20 +00:00
Diva Canto
a22d0dcab9 HG Friends: fixed bug introduced by 571efeddb2 (r/17672) 2012-01-10 09:58:53 -08:00
Melanie
6f19e231b6 Don't try to save a NPCs attachment states on NPC delete 2012-01-07 18:09:45 +00:00
Justin Clark-Casey (justincc)
b86e7715a8 Improve "j2k decode" command to tell us how many layers and components were decoded, instead of just success/failure 2012-01-05 22:54:33 +00:00
Justin Clark-Casey (justincc)
5ea9740f1b Add a "j2k decode" region console command that allows a manual request for a JPEG2000 decode of an asset
For debugging purposes.
2012-01-05 22:40:49 +00:00
Justin Clark-Casey (justincc)
c201b54b85 Improve "app rebake" command to return a better message if no uploaded texture ids were available for the rebake request 2012-01-05 19:40:54 +00:00
Justin Clark-Casey (justincc)
8fb70a2058 Add "appearance rebake" command to ask a specific viewer to rebake textures from the server end.
This is not as useful as it sounds, since you can only request rebakes for texture IDs already received.
In other words, if the viewer has never sent the server this information (which happens quite often) then it will have no effect.
Nonetheless, this is useful for diagnostic/debugging purposes.
2012-01-04 22:45:07 +00:00
Justin Clark-Casey (justincc)
0634c38505 Separate out rebake request code from cache validation code AvatarFactoryModule.
This allows some logic simplification and allows an external caller to manually request rebakes even if textures are uploaded (future command).
2012-01-04 22:22:46 +00:00
Justin Clark-Casey (justincc)
3a64522267 Minor formatting changes and commented out log lines for future debugging of image manager (udp texture fetch). No significant functional changes. 2012-01-04 21:40:15 +00:00
BlueWall
e78a3913e0 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-01-03 12:22:13 -05:00
BlueWall
2c8e72217e Merge branch 'new_modules' 2012-01-03 12:20:49 -05:00
BlueWall
6941058824 Profile Updates
Update basic profile to use the replaceable interface, making configuration less error-prone. Add support to query avatar's home user account and profile service for regions usng the updated OpenProfileModule with Hypergrid.
2012-01-03 11:10:23 -05:00
Justin Clark-Casey (justincc)
014a86c26b Adding commented out log messages and some minor formatting for future bug hunting. No functional changes. 2012-01-02 19:46:30 +00:00
BlueWall
87374274b9 Fix for failed http request status
Thanks "sendapatch" for fixes to llHTTPRequest status reporting.
2012-01-01 23:44:46 -05:00
Diva Canto
571efeddb2 Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout region Scenes and Modules. Changed existing modules to use it instead of assuming that foreign = null account. 2011-12-29 16:12:06 -08:00
Diva Canto
98ab3dffa3 Deleted two obsolete files in Inventory modules. 2011-12-29 15:33:04 -08:00
Diva Canto
ef4d989f37 Deleted unused methods from HGAssetBroker 2011-12-29 15:21:56 -08:00
Diva Canto
b756077269 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-12-29 12:18:22 -08:00