Commit Graph

2724 Commits

Author SHA1 Message Date
Melanie
0ab8dd61d7 Finally cutting the gordian knot. Friends needs to be both a module and a
service, and never the twain shall meet. This finally opens up the path to
a working friends implementation
2010-02-04 12:21:14 +00:00
Melanie
f9a61f2825 Some interface and data structure changes, add the missing method in friends 2010-02-04 10:51:36 +00:00
Justin Clark-Casey (justincc)
b1dfcccc9a Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-02-03 22:14:58 +00:00
Justin Clark-Casey (justincc)
2c7672a2b9 minor: add a smidgen of EventManager doc 2010-02-03 19:27:44 +00:00
Justin Clark-Casey (justincc)
cd4651041e For each delegate added to events in the EventManager, catch and log but do not propogate any exceptions that come back
This stops exceptions thrown by modules from disrupting the kernel and still allows other delegates to be executed normally
2010-02-03 19:04:31 +00:00
Justin Clark-Casey (justincc)
daa66c4811 add an IsRoot property to sop 2010-02-03 16:40:21 +00:00
Justin Clark-Casey (justincc)
c020fed1b8 minor: comment out a log line in ScenePresence 2010-02-03 15:46:24 +00:00
Justin Clark-Casey (justincc)
da62344822 minor: remove a couple of mono warnings 2010-02-03 15:40:59 +00:00
Justin Clark-Casey (justincc)
b6bee4999c change position of OnAttach event firing so that this also happens when a user teleports into a region 2010-02-03 15:35:41 +00:00
Melanie
fa121951d2 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-02-03 00:15:14 +00:00
radams1
88d0fc3b09 allow terrain collision events after regular collision check
Signed-off-by: Melanie <melanie@t-data.com>
2010-02-03 00:15:04 +00:00
Justin Clark-Casey (justincc)
0faeaf98a6 minor: copy some method doc from the WorldComm implementation to the interface 2010-02-02 19:42:45 +00:00
Justin Clark-Casey (justincc)
dc82409106 minor: add method doc to sop.SetScriptEvents() 2010-02-02 19:04:06 +00:00
Justin Clark-Casey (justincc)
0e23c5fffb minor: add some documentation to EventManager.OnObjectGrab 2010-02-02 18:19:15 +00:00
Justin Clark-Casey (justincc)
96d5c8196a minor: add reminder to lock SOG.Children before using it directly in order to avoid threading issues 2010-02-02 15:45:41 +00:00
Justin Clark-Casey (justincc)
08721be374 minor: rename GetScriptPrimType() to GetPrimType() 2010-02-01 22:33:15 +00:00
Justin Clark-Casey (justincc)
5432925a3b move hollow sphere faces bug back up to LSL_Api.cs 2010-02-01 22:29:21 +00:00
Justin Clark-Casey (justincc)
ecc068fbe0 remove now duplicated shape code from LSL_Api.cs 2010-02-01 22:08:00 +00:00
Justin Clark-Casey (justincc)
3863cd1d23 Copy prim face color setting code from LSL_Api down into SOP so that non-LSL callers can use it 2010-02-01 21:35:05 +00:00
Justin Clark-Casey (justincc)
4c1740f7d8 Actually make EventManager.OnAttach() fire when an object is attached. Previously, only detach was firing! 2010-02-01 20:15:36 +00:00
Justin Clark-Casey (justincc)
53a01dc422 Don't try to start attachment scripts or send updates if the attachment itself has been unsuccessful 2010-02-01 20:06:43 +00:00
Diva Canto
0473454876 Added missing file. 2010-01-31 11:04:32 -08:00
Diva Canto
42f978a478 * HGScene is no more.
* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
2010-01-30 09:23:07 -08:00
Justin Clark-Casey (justincc)
05a3e37b85 Apply http://opensimulator.org/mantis/view.php?id=3334
Send continuous touch() events if the left mouse button is held down while moving over an object
This conforms with Linden Lab practice
Thanks Revolution
2010-01-29 23:12:08 +00:00
Justin Clark-Casey (justincc)
968b9e160d improve locking of m_items in SceneObjectPartInventory 2010-01-29 20:36:13 +00:00
Justin Clark-Casey (justincc)
ae2174d8f5 Add method to get all items with the same name from a particular prim
Extend load oar test to check loading of a sound item
2010-01-29 18:11:53 +00:00
Melanie
a87a247f05 Revert "Updates all IRegionModules to the new style region modules."
This reverts commit ec3c31e61e.
2010-01-29 07:21:06 +00:00
Diva Canto
00f7d622cb HG 1.5 is in place. Tested in standalone only. 2010-01-28 19:19:42 -08:00
Melanie
72dd680dd3 Replace dome tabs with spaces 2010-01-26 14:46:53 +00:00
Melanie
19484891bb Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-01-26 14:44:07 +00:00
Justin Clark-Casey (justincc)
38cfc9366c Fix a problem where llDie() calls were sometimes leaving dead objects behind.
When an object was deleted, the remove script instance call was aggregating the scripting events as normal.
This would queue a full update of the prim before the viewer was notifed of the deletion of that prim (QuitPacket)
On some occasions, the QuitPacket would be sent before the full update was dequeued and sent.
In principle, you would think that a viewer would ignore updates for deleted prims.  But it appears that in the Linden viewer (1.23.5),
a prim update that arrives after the prim was deleted instead makes the deleted prim persist in the viewer.  Such prims have no properties
and cannot be removed from the viewer except by a relog.
This change stops the prim event aggregation call if it's being deleted anyway, hence removing the spurious viewer-confusing update.
2010-01-25 21:51:58 +00:00
Revolution
fe06f0dd05 Fixes Region Crossings on a prim. 2010-01-24 11:35:30 +00:00
Revolution
ec3c31e61e Updates all IRegionModules to the new style region modules.
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-23 15:18:52 +00:00
unknown
e61f42ad3a add a target position to agent updates to ScenePresence to support alternative client protocols 2010-01-21 23:59:04 -08:00
Revolution
14e62c096d Fixes llSetDamage. Patch from Revolution 2010-01-21 23:30:49 +00:00
Melanie
5908b8ed7c Change a member of the friendslist module to better reflect the client side
data storage paradigm of the friends list and avoid repeated, unneccessary
fetches of the entire friends list.
2010-01-19 11:33:42 +00:00
Diva Canto
bbbe9e73cc * Fixed misspelling of field in GridService
* Moved TeleportClientHome to EntityTransferModule
2010-01-18 09:14:19 -08:00
Diva Canto
04e29c1bac Beginning of rewriting HG. Compiles, and runs, but HG functions not restored yet. 2010-01-16 21:42:44 -08:00
Diva Canto
ee1fb81376 Finished moving object crossings into EntityTransferModule 2010-01-16 08:42:20 -08:00
Diva Canto
bd6d1a2444 Moved prim crossing to EntityTransferModule. Not complete yet. 2010-01-16 07:46:07 -08:00
Diva Canto
32bfbdab6f Merge branch 'presence-refactor' of ssh://diva@opensimulator.org/var/git/opensim into presence-refactor 2010-01-15 17:24:41 -08:00
Diva Canto
4ac3c0e81b Renamed IAgentTransferModule to IEntityTransferModule -- accounts for objects too. 2010-01-15 17:14:48 -08:00
Melanie
10f8c2ea9b Merge branch 'master' into presence-refactor
This merge was very conflicted. I think I got them all, but I can't be sure.
I had to merge to master or risk divergence to the point of unmergeability.
2010-01-16 00:05:08 +00:00
Diva Canto
f1c30784ac * General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.
* HGSceneCommunicationService has been deleted
* SceneCommunicationService will likely be deleted soon too
2010-01-15 15:11:58 -08:00
Diva Canto
e90a5895ad Bug fix in releasing agent. In Scene, always use SimulatonService, and not m_SimulationService, because it may be null... 2010-01-13 21:32:48 -08:00
Diva Canto
daa9866a9a Omit AuthorizationService from the default configurations, because the service doesn't exist in the distribution. 2010-01-13 19:25:33 -08:00
Diva Canto
640712fe88 * Removed debug messages.
* Everything works! (everything that was tested; lots of things to test)
2010-01-13 09:38:09 -08:00
Diva Canto
4de82891a9 Bug in Teleport fixed -- Appearance was missing from AgentCircuitData. 2010-01-13 09:34:08 -08:00
Diva Canto
7356860b48 Several more buglets removed. 2010-01-13 09:17:30 -08:00
Melanie
e3a04fcb7b Change the error messages on region region registration. This changes URM
and region. The non-error case should be compatible, so no version bump.
Untested.
2010-01-13 03:08:34 +00:00