Commit Graph

274 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc)
6c21e15cb9 Add online/offline indicator to "friends show" region console command.
Improve output table formatting.
2012-04-24 00:32:01 +01:00
Snoopy Pfeffer
67537f3596 Added missing refresh of group membership client side cache to the groups module. Before memberships of non active groups often were not stored in the cache (n_groupPowers). 2012-04-05 13:03:57 +02:00
Justin Clark-Casey (justincc)
269e479cdc minor: remove some now unneeded code from FriendsCommandsModule 2012-03-30 02:00:01 +01:00
Justin Clark-Casey (justincc)
3525c876c8 Make default "show friends" console command show friends fetched from the friends service.
There is no a --cache option which will show friends from the local cache if available.
2012-03-30 01:57:38 +01:00
Justin Clark-Casey (justincc)
bce7964ac2 refactor: Move "friends show cache" console command out into separate FriendsCommandsModule.
Expose required methods on IFriendsModule.  Rename GetFriends() -> GetFriendsFromCache() for self-documentation
2012-03-30 01:05:29 +01:00
Justin Clark-Casey (justincc)
b74a89bc12 minor: clean up some code formatting in VivoxVoiceModule.cs 2012-03-27 22:33:42 +01:00
Snoopy Pfeffer
19837ff4dd Two new scripting functions osInviteToGroup(userID) and osEjectFromGroup(userID) that invite/eject users to/from groups the object containing the script is set to. These functions also work for closed groups. 2012-03-27 22:30:02 +02:00
Snoopy Pfeffer
7223b63563 User level based restrictions for HyperGrid teleports, asset uploads, group creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users. 2012-03-27 22:09:58 +02:00
Justin Clark-Casey (justincc)
749c3fef8a Change "help" to display categories/module list then "help <category/module>" to display commands in a category.
This is to deal with the hundred lines of command splurge when one previously typed "help"
Modelled somewhat on the mysql console
One can still type help <command> to get per command help at any point.
Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet).
Does not affect command parsing or any other aspects of the console apart from the help system.
Backwards compatible with existing modules.
2012-03-08 01:51:37 +00:00
Mic Bowman
a9e8bd59a3 Fix a race condition in the simian groups connector. When requests were
too slow they would circumvent the cache (piling up on the network service
and making the problem even worse). This condition happens frequently
during permission checks.
2012-02-13 19:38:22 -08:00
PixelTomsen
4589ce61bc Fix: get embedded objects from Notecard fails with activated FreeSwitchVoiceModul
http://opensimulator.org/mantis/view.php?id=2607
2012-02-14 02:12:12 +00:00
Melanie
7352aea9ac Remove IClientAPI from the money module. It was only used to pass in the
agent id anyway
2012-01-28 00:18:12 +00:00
Justin Clark-Casey (justincc)
d67e8291c8 Add "app find <uuid-or-start-of-uuid>" command to find the appearance using a particular baked texture, if any.
This is for debugging to relate texture console entries back to particular users on the simulator end.
2012-01-10 18:41:07 +00:00
Justin Clark-Casey (justincc)
c201b54b85 Improve "app rebake" command to return a better message if no uploaded texture ids were available for the rebake request 2012-01-05 19:40:54 +00:00
Justin Clark-Casey (justincc)
8fb70a2058 Add "appearance rebake" command to ask a specific viewer to rebake textures from the server end.
This is not as useful as it sounds, since you can only request rebakes for texture IDs already received.
In other words, if the viewer has never sent the server this information (which happens quite often) then it will have no effect.
Nonetheless, this is useful for diagnostic/debugging purposes.
2012-01-04 22:45:07 +00:00
Justin Clark-Casey (justincc)
87a2d8d51b Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs as this is updating SOG/SOP.GroupID, which is arguably generic. 2011-12-19 23:03:45 +00:00
Justin Clark-Casey (justincc)
0b91ec8dd2 Migrate detailed "appearance show" report generation up to AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive).
Further filters "debug packet <level>" to exclused [Request]ObjectPropertiesFamily if level is below 25.
Adjust some method doc
Minor changes to some logging messages.
2011-12-19 18:58:05 +00:00
Justin Clark-Casey (justincc)
684482352c Fix bug where objects couldn't be set back to the "none" group.
This is handled by treating UUID.Zero as a special case.
Currently, asking for the "none" group returns nothing because XMLRPC groups, at least, is not properly handling this case.
It may be better in the future to have GroupsModule return an appropriate GroupsData structure instead or require the underlying services to behave appropriately.
This is a further component of http://opensimulator.org/mantis/view.php?id=5588
2011-12-17 02:35:08 +00:00
Justin Clark-Casey (justincc)
f9137c923b Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
There were two problems here:
1) On object group update, we looked for the group is the IClientAPI group cache rather than in the groups service.  This fails to groups created newly in that session
2) On object group update, we weren't setting the HasGroupChanged flag.  This meant that the change was not persisted unless some other action set this flag.
This commit fixes these issues and hopefully addresses http://opensimulator.org/mantis/view.php?id=5588
This commit also moves HandleObjectGroupUpdate() to the GroupsModule from the Scene.PacketHandlers.cs file
2011-12-17 02:23:24 +00:00
Justin Clark-Casey (justincc)
a9b39d6e5d Tunnel [GroupsModule] DebugEnabled setting down into XmlRpcGroupsServicesConnectorModule so that we can record cache misses 2011-12-16 20:53:50 +00:00
Justin Clark-Casey (justincc)
e88ad5aab9 minor: remove a mono compiler warning 2011-12-09 23:55:54 +00:00
Justin Clark-Casey (justincc)
136a6a6e0f Make "show appearance" a synonym for "appearance show" 2011-12-06 18:36:11 +00:00
Justin Clark-Casey (justincc)
b9a461c5ad In "appearance show", if a particular avatar is specified, print out texture UUID for each bake type and whether the simulator can find it. 2011-12-06 18:32:27 +00:00
Justin Clark-Casey (justincc)
ec4f217af8 Actually send the avatar data if an individual avatar is specified, rather than accidentally doing nothing 2011-12-06 18:06:29 +00:00
Justin Clark-Casey (justincc)
1b9eb52850 Allow "appearance show" command to take an optional avatar name 2011-12-06 18:03:16 +00:00
Justin Clark-Casey (justincc)
4be85eeaa5 Make it possible to manually send appearance information via the "appearance send" command for a chosen avatar as well as all 2011-12-06 16:42:44 +00:00
Justin Clark-Casey (justincc)
d33d12ba83 Provide feedback as to which avatars are resending appearance informion on "appearance send" console command 2011-12-06 16:07:24 +00:00
Justin Clark-Casey (justincc)
4567555c49 Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead of OSHttpRequest/OSHttpResponse.
This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation.
This is also required to write regression tests that involve the HTTP layer.
If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
2011-12-05 20:44:20 +00:00
Dan Lake
b8d50b10fb Rename ForEachAvatar back to ForEachScenePresence. The other changes
from previous commit which sort out which iterator is used are left
intact. A discussion is needed as to what constitutes an avatar vs a
ScenePresence.
2011-11-03 17:53:51 -07:00
Dan Lake
94dc7d07eb Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
the 3 iteration functions so more of them are using the correct
iteration for the action they are performing. The 3 iterators that seem
to fit all actions within OpenSim at this time are:

ForEachAvatar: Perform an action on all avatars (root presences)
ForEachClient: Perform an action on all clients (root or child clients)
ForEachRootClient: Perform an action on all clients that have an avatar

There are still a dozen places or so calling the old
ForEachScenePresence that will take a little more refactoring to
eliminate.
2011-11-03 17:06:08 -07:00
Melanie
08fcf958c2 Port the Avination offline messaging system to Core 2011-11-02 23:50:47 +00:00
Justin Clark-Casey (justincc)
9456a540c5 Add "appearance send" command to allow manual sending of appearance. 2011-11-01 23:23:45 +00:00
Dan Lake
272bf71279 Removed use of 'is' operator and casting to find the root ScenePresence in MessageTransfer modules and Groups module. 2011-10-27 02:26:37 -07:00
Dan Lake
b98613091c Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors. 2011-10-27 00:42:21 -07:00
Justin Clark-Casey (justincc)
8a0a78cbcc Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes.
Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers
Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer
MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this.  This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo)
2011-10-25 20:24:21 +01:00
Dan Lake
da794f34a5 Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of scene presence by client ID. 2011-10-19 14:41:44 -07:00
Melanie
ca74088d94 Change default groups messaging module in hardcode to the empty string.
Modules should not assume thet they are the one and only, but only be
enabled when explicitly configured.
2011-10-12 09:21:46 +01:00
Justin Clark-Casey (justincc)
dad1d6df18 rename TestHelper => TestHelpers for consistency 2011-08-06 00:31:03 +01:00
Justin Clark-Casey (justincc)
bda1a4be45 rename test SceneSetupHelpers -> SceneHelpers for consistency 2011-08-06 00:26:37 +01:00
Justin Clark-Casey (justincc)
22f25fae38 Hack around with the NPC module to get osNpcCreate() partially working again.
This now creates an avatar but appearance is always cloudy.
Move doesn't work.
Really, creating an NPC should only involve a ScenePresence rather than doing anything with IClientAPI, since an NPC has no viewer to communicate with!
2011-06-29 00:28:22 +01:00
Makopoppo
7545692f32 Changed actual default values of 'ServiceConnectorModule' and 'MessagingModule' in [Groups] section in accordance with OpenSim.ini.example descriptions 2011-06-24 22:40:21 +01:00
Justin Clark-Casey (justincc)
de20f0603f Tell hypergridders when their teleports fail because of the 4096 limit rather than just saying "destination not found"
Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module
This allows us to explicitly tell the hypergridder why the teleport failed (region out of range).
It also allows people on regions that are within range (on a large source grid) to teleport.
The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini
Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit.  It could also be decreased.
The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding.
2011-06-24 19:49:05 +01:00
Justin Clark-Casey (justincc)
a3e0895f12 a few minor formatting tweaks 2011-06-01 20:55:03 +01:00
James Stallings aka Hiro Protagonist
c43ad8a0e7 A final couple of tweaks to GroupsModule.cs. Remove unneeded delegate, and prettify codeing style/formatting 2011-06-01 20:51:52 +01:00
Justin Clark-Casey (justincc)
8bacf56e46 revert the prematurely included groups patch, yet again 2011-06-01 20:51:38 +01:00
Justin Clark-Casey (justincc)
8129e64e2a Fill in the new OwnerData field in the LLUDP ScriptDialog message.
If we don't do this then viewer 2.8 crashes.
Resolves http://opensimulator.org/mantis/view.php?id=5510
2011-05-31 19:25:01 +01:00
Justin Clark-Casey (justincc)
392d270264 revert the patch that accidentally got added in the last commit 2011-05-31 18:49:38 +01:00
Justin Clark-Casey (justincc)
c4b265aeae update libomv libraries to 0.9.0
this is a prerequisite to fixing llDialog issues for the latest Linden viewers, since they are now making use of a new OwnerData field in the ScriptDialog message
2011-05-31 18:47:13 +01:00
Justin Clark-Casey (justincc)
91ec1a572a improve help information for "appearance show"
at the moment, this just performs a baked avatar check for everybody in the region.  If the check returns 'corrupt' then a baked texture is missing and other avatars will continue to see the gas ball.
2011-05-26 02:48:47 +01:00
Justin Clark-Casey (justincc)
bb9b317f15 Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Tests.Common instead 2011-05-21 01:05:20 +01:00