Charles Krinke
6758ecc403
Implement the plumbing for llSetVehicleType from the LSL
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subroutine down through the physics modules through PhysActor
and SceneObjectPart. No connection to the physics simulators.
2008-09-28 22:38:59 +00:00
Charles Krinke
ebbbd37605
Added the plumbing for llSetVehicleRotationParam
...
in the classes between the LSL implementation and the
underlying physics engines.
2008-09-28 21:53:56 +00:00
Charles Krinke
3747862999
Plumb the connection though from llSetVehicleVectorParam
...
to the various physics engines. No connection to the
underlying physics simulator yet, just plumbing through
the various classes.
2008-09-28 20:20:32 +00:00
Charles Krinke
3397236c6c
Plumb the connection through from llSetVehicleFloatParam
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to the various physics engines. No connection to the
underlying physics simulator yet, just plumbing through
the various classes.
2008-09-28 18:36:30 +00:00
Teravus Ovares
e6f3181d3a
* Updates the SQLite region database to support the same properties that the MySQL version does for the table, prims.
...
* If this causes any unit tests to fail, the tests need to be updated.
2008-09-18 17:47:29 +00:00
Jeff Ames
b4141f9e56
Formatting cleanup.
2008-09-13 22:07:07 +00:00
Homer Horwitz
ae9e4e8144
Update avatar-position while avatar is sitting and the prim is moved ( #2159 ).
...
I decided to make ParentPosition a public property in ScenePresence, because
that's exactly what happens (the parent position changes on prim move).
2008-09-13 18:42:09 +00:00
Justin Clarke Casey
3f1dbae8e4
* minor: various doc and tidy up, logging increase to make it clearer which prim is failing a border crossing
2008-09-12 00:37:59 +00:00
Sean Dague
f141751cf9
From: alan_webb@us.ibm.com
...
Make CHANGED constants consistent with LSL, and consistent across the
code base
2008-09-09 14:51:41 +00:00
Jeff Ames
fae34bb10c
Update svn properties, formatting cleanup.
2008-09-09 01:26:48 +00:00
Melanie Thielker
1034c1cdc1
Correct state handling and state event masks. Prims will now show
...
touch, pay, etc script states correctly.
2008-09-08 22:19:06 +00:00
Melanie Thielker
41a68ca5db
Fix component order on a quaternion for the sit target. This caused
...
sit positions to be upside down until the script was reset.
2008-09-08 19:57:28 +00:00
Melanie Thielker
490ac0be00
Implement proper persistence of the following prim properties:
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Floating text, Rotation, Texture animation, Particle System
This will make "Eye Candy" scripts work without modification in
XEngine. The use of the CHANGED_REGION_RESTART hack is no longer
needed. Implemented in MySQL only, hovertext also in SQLite.
2008-09-08 02:40:20 +00:00
Teravus Ovares
6fc23adbc2
* Fixes a few type changes that caused the XML Format to break.
...
* Testers, please try rezzing your inventory on this revision and sending me feedback in mantis.
* Users, it's not time to update yet. The dust still hasn't settled.
2008-09-06 19:21:41 +00:00
Teravus Ovares
7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
...
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-09-06 07:52:41 +00:00
Melanie Thielker
c9b5641c49
Plumb the data path for all those eye candy values. Saves texture
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animation, target omega, looped sound, script access pin, allowed
drop state and sale data. Loads it, too. Not all tested.
Code: No Nuts. Data: Cannot Guarantee Nut Free.
2008-08-24 05:25:26 +00:00
Melanie Thielker
63b6ab467a
Implements 80% of object buy (prim vendor). You can't buy the object yet,
...
and the for sale setting doesn't survive a sim restart, but this is most
of the plumbing.
2008-08-24 00:51:21 +00:00
Jeff Ames
6ef9d4da90
Formatting cleanup.
2008-08-18 00:39:10 +00:00
Jeff Ames
531f6c01eb
Update svn properties, minor formatting cleanup.
2008-08-17 23:07:14 +00:00
Melanie Thielker
fe1d78bb78
Add some locking on m_undo in SceneObjectPart
2008-08-17 19:17:44 +00:00
Teravus Ovares
910f9d10d6
* half of the attachmentpoint skull fix
...
* There's still a full object update coming when you release the attachment after modifying it that's killing it sometimes.
2008-08-17 03:09:47 +00:00
Charles Krinke
10822a139f
Mantis#1521. Thank you kindly, Lmmz for a patch that:
...
Improves the implementation of the particle system.
2008-08-08 15:16:30 +00:00
Charles Krinke
e8293801c5
Mantis#1901. Thank you kindly, Nlin for a patch that:
...
More sitting fixes: Inconsistent sitting position on
rezzed prims that have no sit target set.
2008-08-07 15:15:57 +00:00
Charles Krinke
ab778c4114
Mantis#1859. Thank you kindly, Lmmz for a patch that:
...
Implements llForceMouselook().
2008-08-01 02:33:28 +00:00
lbsa71
8e869b2fff
* Changed a number of field names to ccc (public members shouldn't be called m_)
2008-07-26 21:22:15 +00:00
Dahlia Trimble
c512120389
Attempt to update viewer for some physics status changes in SOP
2008-07-25 20:45:06 +00:00
Justin Clarke Casey
d954f46a0a
* Stop the HasGroupChanged flag being reverted for newly restored prims which need to be persisted to the db
...
* This should stop the problem where linked prims loaded via an archive did not survive server restart
* It may address mantis 1819 though the symptoms don't look consistent
2008-07-25 17:48:58 +00:00
Dahlia Trimble
f74a9bcdc7
Implements llSetForce() and llGetForce(). These are experimental and the units may not match the Linden implementation.
2008-07-24 07:45:58 +00:00
Sean Dague
c38b811f5d
catch a null case in the convenience RegionID property
2008-07-23 22:14:35 +00:00
Jeff Ames
80d8e2889e
Update svn properties. Formatting cleanup. Remove a compiler warning.
2008-07-23 13:24:25 +00:00
Melanie Thielker
f112cebde2
Refactor the packet scheduling out of ClientView. Add intelligent
...
resending, timeouts, packet discarding. Add notification event for
packet discarding. Add priority scheduling for packet queues.
Add outgoing duplicate detection facility. Correct packet sequencing.
Make provisions for automatic server side throttle adjustments (comes
in next installment)
2008-07-22 17:58:42 +00:00
MW
fb096dfbd5
added experimental packet tracker (LLPacketTracker.cs), which can be told to track a packet and if it hasn't been acked within a set time, trigger a IClientAPI event, that the application/scene can handle. Currently only terrain packet tracking is finished, Tracking for initial Prim packets (first full update for a prim) is being worked on. Future improvements would be to make it a more generic packet tracker with callback delegates instead of events.
...
Add a test event handler (which would fire after a minute if a terrain packet hadn't been acked) to scene to handle the OnUnackedTerrain event, which currently just resends the terrain patch.
The idea of this packet tracking is for the region level application to be able to know if the client stack gave up on sending a packet.
2008-07-21 15:13:34 +00:00
lbsa71
9dbb6f28bc
* eliminated some warnings and added some const and readonlies
...
* refactored some member names for readability and ccc (code convention conformance)
* took away two refs from Rest.Inventory since
* System.IO is part of System
* System.Xml.Serialization is part of System.Xml
2008-07-21 10:02:55 +00:00
Melanie Thielker
bcf74416a1
Fix prim link numbers (Mantis #1781 )
...
Implements additional unlink modes (unlink root prim from link set, some
multi-set operations). Linking (single and mutiple) fully implemented.
Consistent numbering of links while in world. Link/delink with predictable
link numbering. Correct link numbers in LSL.
Not all multi-set ops implemented. Link numbers still change when taken and
re-rezzed.
2008-07-19 04:05:34 +00:00
Sean Dague
44d0b7c724
make ParentUUID be a cached value, but allow setting it for
...
short term storage (needed to rebuild SOGs)
2008-07-16 21:27:57 +00:00
Sean Dague
194ffb4d88
made SOP have a blank setter for 2 convenience properties.
...
Got RegionStore mapping to the point that nhibernate would start, though
definitely not complete
2008-07-16 21:27:52 +00:00
Sean Dague
58a0d0bb32
be a little more discriminating on firing ShapeChanged script events
...
so that we don't get them on every object construction.
2008-07-16 18:29:03 +00:00
Sean Dague
b5efb49d74
added new ParentUUID property to map out from SOP.
...
Updated some nhibernate parts, started in on migration.
2008-07-15 18:57:18 +00:00
Sean Dague
edbf997e29
added RegionID get property
2008-07-14 21:39:30 +00:00
Justin Clarke Casey
23c4a409b7
minor: method documentation
2008-07-12 21:43:35 +00:00
Justin Clarke Casey
000d5e8b93
* minor: just some null guards and name changes to make it clearer that prim count is actually a prim local id dispenser
2008-07-12 21:03:12 +00:00
Sean Dague
867d72c956
change SitTarget calls from functions to properties
2008-07-07 20:12:14 +00:00
Jeff Ames
d470d30c09
Copyright notices and formatting cleanup.
2008-07-06 14:02:22 +00:00
Sean Dague
f0f1e00ec3
add a couple of LL conversion properties to SOP. I'll wait to clean
...
up the sit target usage until the sit target fix patch goes in, but it should
be cleaned.
Get prims table mappings to the point where nhibernate likes them enough
to start.
Remove field from asset mapping so it will start
2008-07-03 18:25:18 +00:00
Sean Dague
2c113c00cf
property encapsulation for SOP
2008-07-02 20:31:17 +00:00
Sean Dague
f162f4544c
merge rotational and angular velocity
2008-07-01 21:31:02 +00:00
Teravus Ovares
7f847166a9
* Syncs the current revision XML Schema(xsd) to the XML Schema of revision 5251.
...
* This should resolve creating content, taking it, and being able to rez it again.
2008-06-29 02:04:44 +00:00
Sean Dague
30592156c8
tart the property wrapping in SOP. This will be a long process
...
will do more next week.
2008-06-27 23:22:14 +00:00
Dr Scofield
748f72326d
last round of warning squashing. calling it a day now.
2008-06-27 23:03:39 +00:00
Dr Scofield
3d26e6ede0
move along, nothing to see here. just a couple of lazy variables.
2008-06-27 19:57:06 +00:00