UbitUmarov
130b817c37
make sure udpserver client logout is called and is last
2026-03-26 02:14:30 +00:00
UbitUmarov
2736d36391
also do send terrain texture change also from viewer to viewers
2024-04-28 22:57:58 +01:00
UbitUmarov
800f47d718
verify session and agent ids earlier in udp packet processing
2024-04-25 00:45:21 +01:00
UbitUmarov
41ef04902f
a few changes on udp code
2024-04-24 13:17:22 +01:00
UbitUmarov
2da90242a2
fix a log string on lludpserver
2023-05-31 19:06:30 +01:00
UbitUmarov
0b81b066f3
cosmetics
2023-05-24 16:19:55 +01:00
UbitUmarov
38ddb92cc3
cosmetics
2022-12-16 19:38:10 +00:00
UbitUmarov
3ef7d3d8df
do not waste time sending a message back to client on DeactivateClientDueToTimeout..., that most likely will fail
2022-11-05 00:26:34 +00:00
UbitUmarov
aa572df663
add some missing default group owner powers on xmlrpc groups module
...
plus more dotnet6 code style changes
2022-10-28 20:08:54 +01:00
UbitUmarov
ac65a5903e
c# sugar...
2022-10-08 03:28:27 +01:00
UbitUmarov
50bb58f884
use some c#9 style sugar plus cosmetics
2022-10-03 14:35:30 +01:00
UbitUmarov
f6a47a9f47
thread.abort is gone. Coment out so things compile
2022-10-02 11:30:41 +01:00
UbitUmarov
e5af49a161
some cleanup
2022-04-21 00:22:32 +01:00
UbitUmarov
fe6bcd79f5
proper bypass lludp header extra bytes, even if not seen so far
2022-01-10 21:21:23 +00:00
UbitUmarov
104ea0518e
minor changes on lludp updates send control
2021-10-12 18:10:40 +01:00
UbitUmarov
73ad7584aa
put back a lludp received buffers queue for usecircuit processing
2021-06-07 15:50:17 +01:00
UbitUmarov
21da22b6ec
lludp remove obsolete pending queue
2021-06-02 14:28:47 +01:00
UbitUmarov
4cac0ea759
let udp output refill engine release its thread on iddle
2021-01-12 12:43:29 +00:00
UbitUmarov
e6acc57e0b
a few changes on (HG)EntityTransfer plus a few use of ExpiringcacheOS
2020-08-10 20:50:21 +01:00
UbitUmarov
ef49ac7049
do hide hidden groups on profile
2020-03-30 18:18:36 +01:00
UbitUmarov
1df06f459a
avoid duplicated udpbuffer free that may still happen
2020-03-04 22:39:44 +00:00
UbitUmarov
54370169bc
remove usage of lludp highpriority send queue. It causes more issues than good
2020-01-20 16:01:21 +00:00
UbitUmarov
066a6fbaa1
changes on lludp acks and resends
2019-12-18 23:26:13 +00:00
UbitUmarov
7516288634
missing files
2019-12-16 16:12:04 +00:00
UbitUmarov
b051b3a81d
change to ping based RTO
2019-04-09 21:30:06 +01:00
UbitUmarov
c09b312b05
testing ...
2019-04-09 18:50:08 +01:00
UbitUmarov
2c8e03b589
testing ...
2019-04-09 00:25:38 +01:00
UbitUmarov
ec6a52c029
change interpretation of a viewer flag
2019-04-06 21:26:12 +01:00
UbitUmarov
6cf85a3db1
a few more changes on initial objects send
2019-03-30 12:07:49 +00:00
UbitUmarov
5663e2c0c8
try another way
2019-03-27 07:32:06 +00:00
UbitUmarov
d0052c8174
add more test code to make usage od compressed updates etc. Should be disable, but well many things can go wrong.
2019-03-23 02:18:32 +00:00
UbitUmarov
cfbd34f618
add some code for compressed updates, but disabled, since more changes are needed elsewhere
2019-03-21 06:52:18 +00:00
UbitUmarov
d6b3413c63
RegionHandshake IS critical llupd protocol not to be done by odd modules
2019-03-20 15:09:53 +00:00
UbitUmarov
c2086e6257
add a few extra checks for viewers animated objects support, to avoid timming issues
2019-03-19 00:47:45 +00:00
UbitUmarov
6fd7b931b1
lludp ChatFromSimulator enconding; some simplification
2019-03-18 18:58:07 +00:00
UbitUmarov
9ccca71c1b
remove redundant code
2019-03-17 19:00:02 +00:00
UbitUmarov
8bb0c05825
lludp: direct encode PacketAck, StartPingCheck and CompletePingCheck
2019-03-17 18:16:38 +00:00
UbitUmarov
492ba8f644
minor cleanup
2019-03-15 19:21:44 +00:00
UbitUmarov
7b55d42b11
lludp fix max packet size on ack appends
2019-03-10 11:23:38 +00:00
UbitUmarov
0944a96517
llupd direct encode object updates for agents; let terse updates be zeroencoded. This is not as spec but does work
2019-03-05 16:01:29 +00:00
Robert Adams
bd1b992aaf
Add Thread.ResetAbort() to various thread loops to clean up errors on
...
shutdown. Fixes Mantis #8494 .
Threads are aborted when shutting down and ThreadAbortException is odd
in that it is rethrown at the end of the catch unless the abort is
reset. No functional changes but fewer error messages on shutdown.
2019-02-27 07:49:52 -08:00
UbitUmarov
bcf05afd64
direct encode terseupdates
2019-02-27 10:07:25 +00:00
UbitUmarov
4de5e14e54
issues with udp buffers pool on heavy load
2019-02-26 15:02:57 +00:00
UbitUmarov
a07951b044
fix UDPBuffersPoolCount value (readable with stats show clientstack
2019-02-26 00:43:44 +00:00
UbitUmarov
d5d4dc4754
zero decode using a buffer from the pool
2019-02-25 23:30:01 +00:00
UbitUmarov
d01165818d
change UDPPacketBuffer pools (does waste a bit of memory)
2019-02-25 21:46:23 +00:00
UbitUmarov
0c38d52538
cosmetics on terrain patchs
2019-01-20 20:58:27 +00:00
UbitUmarov
b24c669c16
more on the hack (runprebuild)
2019-01-02 16:44:13 +00:00
UbitUmarov
02492f7b15
replace my hack by others hack
2019-01-01 12:06:29 +00:00
UbitUmarov
817b622b79
changes on updates
2018-12-30 02:41:13 +00:00