Commit Graph

3614 Commits

Author SHA1 Message Date
UbitUmarov
71f856bfa8 put back updated FetchLib2 cap. Still no viewer uses it, disabled 2022-04-22 16:16:04 +01:00
UbitUmarov
e5af49a161 some cleanup 2022-04-21 00:22:32 +01:00
UbitUmarov
208a9af53c cosmetics 2022-04-17 22:13:33 +01:00
UbitUmarov
aa862fa658 current FS sends a flood of AGENT_CONTROL_FINISH_ANIM 2022-04-16 18:13:34 +01:00
UbitUmarov
d785dc50e6 more variations on same thing 2022-04-16 17:35:00 +01:00
UbitUmarov
3e734c5f57 will pre-jump now work ( will anythign work ?) disable viewers (fs) quickjump to check 2022-04-15 22:21:35 +01:00
UbitUmarov
883c857ae0 a few changes to simulatorFeatures cap 2022-04-09 16:49:57 +01:00
UbitUmarov
6a404c98de a few changes to simulatorFeatures cap 2022-04-09 15:57:51 +01:00
UbitUmarov
44e0d238ec remove legacy Clouds module no longer supported by most viewers 2022-04-02 16:20:15 +01:00
UbitUmarov
42e37d2087 some changes on avatarappearance 2022-03-16 22:27:34 +00:00
UbitUmarov
a46f0b4fd4 a few changes on universal id 2022-03-15 01:41:49 +00:00
UbitUmarov
476ea2b51d reduce number of useless strings on get displaynames cap 2022-03-15 00:44:33 +00:00
UbitUmarov
f14055b6a8 minor changes on displaynames cap 2022-03-14 23:45:08 +00:00
UbitUmarov
e1ce7408da a few more use array.Empty<byte> 2022-03-13 02:05:56 +00:00
UbitUmarov
e043d8a2eb use array.Empty<byte> 2022-03-12 15:21:24 +00:00
UbitUmarov
5beffddf2a minor changes on profiles module; add some .trim() to create user avatar
names
2022-02-17 10:54:28 +00:00
UbitUmarov
0d48c292e9 update libomv; cosmetics 2022-02-12 08:25:50 +00:00
UbitUmarov
16b106821d cosmetics 2022-02-07 18:57:56 +00:00
UbitUmarov
fbbcc1edd7 == string.Empty is .Lenght == 0 2022-01-13 20:31:52 +00:00
UbitUmarov
fe6bcd79f5 proper bypass lludp header extra bytes, even if not seen so far 2022-01-10 21:21:23 +00:00
UbitUmarov
9b33ef9c8c a few more changes on vectors etc 2022-01-10 02:21:17 +00:00
UbitUmarov
dd846ffc6c update libomv with vector2 and 3 IsZero() 2022-01-09 23:52:42 +00:00
UbitUmarov
1545b73e64 remove a spurius space 2022-01-09 03:28:45 +00:00
UbitUmarov
da928d6099 != UUID.Zero is slow 2022-01-09 02:28:51 +00:00
UbitUmarov
357f20eb14 == UUID.Zero is slow 2022-01-08 23:35:56 +00:00
UbitUmarov
cb98fb309c UUID == and != are bad 2022-01-08 19:39:35 +00:00
UbitUmarov
a0ed214a6e save a few NS (hope not 2 much) 2022-01-07 04:15:58 +00:00
UbitUmarov
e78caeeac8 add explicit osMakeNotecard(string notecardName, LSL_String contents) so it does not depend on implicit cast from string to list, as before 2022-01-06 20:42:50 +00:00
UbitUmarov
35d3889e5d simplify some log messages 2021-12-22 15:59:03 +00:00
UbitUmarov
3f584dbf12 add auxiliar httpresponse.Redirect(string url, [HttpStatusCode redirStatusCode = HttpStatusCode.Redirect]) 2021-12-20 11:07:26 +00:00
UbitUmarov
74d1500133 change PriorityQueue locking and add some try/catch 2021-11-13 20:54:01 +00:00
UbitUmarov
0a2f9ff6e1 fix bad format string 2021-11-02 15:32:33 +00:00
UbitUmarov
104ea0518e minor changes on lludp updates send control 2021-10-12 18:10:40 +01:00
UbitUmarov
d58dd334e9 add a missing hack on temp attachments 2021-09-30 22:16:42 +01:00
UbitUmarov
7ea0821704 model upload: do create inventory texture entries by default (was do not) 2021-09-14 01:40:18 +01:00
UbitUmarov
acf02563f2 some cleanup 2021-09-14 01:35:32 +01:00
UbitUmarov
f5e0459e08 test changes on oshttpserver responses send 2021-09-02 04:49:22 +01:00
UbitUmarov
af4dacee53 a few typos 2021-09-01 16:37:28 +01:00
UbitUmarov
dc09b56bba move BulkUpdateInventoryItem from lludp to eventqueue message 2021-07-25 03:52:11 +01:00
UbitUmarov
31683b13ea several changes to statistics. How they are stored, passed around, referenced; do some fixes for multi regions per instance,... 2021-07-22 19:57:11 +01:00
UbitUmarov
73ad7584aa put back a lludp received buffers queue for usecircuit processing 2021-06-07 15:50:17 +01:00
UbitUmarov
867ac0b5d7 fix AgentFOV gen 2021-06-02 14:29:52 +01:00
UbitUmarov
21da22b6ec lludp remove obsolete pending queue 2021-06-02 14:28:47 +01:00
UbitUmarov
8712c7100e reduce a jobengine thread hold time; not using packet pool on receive; 2021-03-11 23:42:06 +00:00
UbitUmarov
6bdaef4e04 mk sure at least one maturity is set on classified update sent by viewer 2021-01-30 01:16:38 +00:00
UbitUmarov
7a05a9af48 oops, fix the bit mask 2021-01-30 00:47:00 +00:00
UbitUmarov
ffaa862254 mantis 8856: test a simpler fix 2021-01-30 00:27:06 +00:00
UbitUmarov
4cac0ea759 let udp output refill engine release its thread on iddle 2021-01-12 12:43:29 +00:00
UbitUmarov
7405e89afb move inventory fetch work threads to objectjobengine 2021-01-09 13:18:29 +00:00
UbitUmarov
54135029e7 move getassets work threads to objectjobengine 2021-01-09 12:59:45 +00:00