Commit Graph

8287 Commits

Author SHA1 Message Date
Melanie
9a5d0984a5 Fix autoreturn to not return zero objects 2010-10-07 02:16:36 +01:00
Melanie
abfede7819 Plumb the path for multiple object deletes 2010-10-06 20:00:51 +01:00
Melanie
d45276b3f6 Add and plumb the usetex URL parameter to worldview. Required but not yet
functional
2010-10-06 05:44:19 +01:00
Melanie
9a1c8db443 Convert worldview to GET 2010-10-06 05:17:31 +01:00
Melanie
623f57deb5 Change the URL /worldview to /worldview/<region id> to support multiregion 2010-10-06 03:51:55 +01:00
Melanie
752b6a8764 Convert the BMP to a JPEG image and return it. This should be testable. 2010-10-06 03:40:55 +01:00
Melanie
abfcd168fc Add the parameter plumbing and image generation 2010-10-06 03:32:01 +01:00
Melanie
17316170a5 Add WOrldView request handler and plumbing 2010-10-06 03:03:10 +01:00
Melanie
7d62ab6a9e Fix incorrect class name 2010-10-06 02:16:42 +01:00
Melanie
ce89f08f6b Add WorldView module skeleton 2010-10-06 02:06:50 +01:00
Melanie
c97398575c Convert the map image modules to new style modules 2010-10-06 01:42:18 +01:00
Melanie
5d61323192 Add the view generating method to the image generator interface 2010-10-05 23:49:21 +01:00
Melanie
b424af6187 Revert an accidental default value change 2010-10-05 23:06:29 +01:00
Melanie
eb491d2c36 Patch to allow other cam angles. Not complete. Thanks, Antont. 2010-10-05 22:56:20 +01:00
Melanie
ba0a19c228 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-10-05 02:12:35 +01:00
Jeff Ames
bc9f793a92 Formatting cleanup. 2010-10-04 21:28:17 -04:00
BlueWall
eb17d581d3 Make windlight set the default environment on start 2010-10-05 01:54:15 +01:00
Latif Khalifa
cb6e4035c7 Avoid throwing errors when adding existing meshes to the render scene 2010-10-04 06:02:09 +01:00
Diva Canto
0772e19af2 Added viewer's channel, mac, and id0 to agent circuit data. Also moved client ip address to agent circuit data, so that it's always there. 2010-10-03 20:01:59 -07:00
Melanie
f89dd85f68 Fix a comment marker 2010-10-04 00:17:48 +01:00
Melanie
766ce9a141 Add linden prim renderer and update libOMV 2010-10-04 00:10:08 +01:00
Melanie
511751a733 I really have to say it again and again: e.Message is NOT enough data for
troubleshooting. It MUST be combined with e.StackTrace, or e.ToString() must
be used.
Fix one more instance of that cr.p
2010-10-03 22:36:27 +01:00
Melanie
189cda1c3d Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-10-03 16:51:41 +01:00
Melanie
4f70ac018b Adapt to core changes 2010-10-03 16:40:11 +01:00
Melanie
27340f616e Addign the new / renamed files for previous commit 2010-10-03 16:34:55 +01:00
Melanie
ab4be3ffdf Initial port of the Warp3D map tile renderer 2010-10-03 16:34:17 +01:00
Diva Canto
0133619af2 Attempt at fixing mantis #5057 -- CPU pinned high with HGAssetBroker. 2010-10-02 17:02:02 -07:00
Melanie
6fc1ceb2ee So, the client can have an old idea of the object properties for the object when it goes to buy. This can cause a problem in the buy process. Additionally Hazim mentioned that the buy packets are spoofable. The core modules are the crowing glory example of best practice :P, so therefore, setting the example here, Validate Client sent Buy Data. WebAppSecurity 101, Never trust a client. Validate Validate Validate! Or you'll have problems whether intentional or not. 2010-10-02 20:11:43 +01:00
Melanie
87c6386884 Reapplying the parts of the prior revert that were not derived from the
original patch
2010-10-02 18:47:26 +01:00
Melanie
b01020b84a Revert "Forward-port 0.6 fix"
This reverts commit 90b51dc7d6.
2010-10-02 18:45:48 +01:00
Melanie
f220a2c5eb Replace CalculateMass with a more accurate version, contributed by Ubit.
Thank you.
2010-10-02 00:24:16 +01:00
Melanie
eb58d91098 Prevent dropping someone else's attachments 2010-09-30 15:57:52 +01:00
Melanie
90b51dc7d6 Forward-port 0.6 fix 2010-09-30 15:52:33 +01:00
Melanie
29646bcf67 Fix an inventory fetch issue 2010-09-30 02:52:35 +01:00
John Hurliman
1255c7ceb6 Cleanup: Removed an unreferenced variable from ActivityDetector.cs 2010-09-29 14:39:13 -07:00
John Hurliman
b6e0563ad7 Part two of the previous commit, making IGridUserService.LoggedOut() more flexible without changing current behavior 2010-09-29 14:34:02 -07:00
John Hurliman
9b7c99f0cf Made IGridUserService.SetLastPosition() more flexible to allow different possible implementations. This doesn't change any behavior or any Robust code, but it simplifies the SimianGrid connector by using the standard OpenSim interface for setting last position now 2010-09-29 14:24:32 -07:00
Melanie
0339d420e7 Restrict top colliders / top scripts to estate managers 2010-09-27 03:45:22 +01:00
Melanie
8e547d3491 Prevent setting arbitrary groups on your objects. 2010-09-27 02:11:55 +01:00
Melanie
c2a4bdb2fe Fix build break 2010-09-27 01:40:29 +01:00
Melanie
84ab4742c8 Quash the region ID on intersim messages. That prevents people from determining
another avatars location
2010-09-27 01:31:17 +01:00
Melanie
aaa4cb64a4 if you can't edit a prim's inventory, you don't need to see the asset ids.
Prevents stealing IDs of animations, sounds and textures from prim
inventories. Prevents copybot from gathering the wearable UUIDs needed for
pirating things from vendors.
2010-09-27 00:34:30 +01:00
Melanie
1f7d68e555 Restrict inventory items added in a transaction to folder belonging
to the connected client.
2010-09-27 00:30:26 +01:00
Melanie
6f78358b09 When receiving intersim IM, don't let the spoof protection bomb 2010-09-26 23:50:55 +01:00
Melanie
dc49057c8a Consistency patch: use Path.Combine() instead of + and eliminate the need
for a trailing slash on exports/
2010-09-26 20:03:00 +01:00
Melanie
d0c271adc6 Typo fixes 2010-09-26 18:06:23 +01:00
BlueWall
b0b4782a2b adding configurable j2kDecodeCache path
allowing the decoded sculpt map cache path to be defined in
	the configuration files.

	Use DecodedSculpMapPath in the [Startup] section to set
	the path. The default is still ./bin/j2kDecodeCache
2010-09-26 17:04:11 +01:00
BlueWall
4f25b73b57 Add configurable path to script engine assemblies
Adding ability to place script engine assemblies outside
	the codebase directories.

	Uses new [XEngine] option: ScriptEnginesPath = "path_to_assemblies"

Signed-off-by: Melanie <melanie@t-data.com>
2010-09-26 02:30:46 +01:00
Melanie
d8ae287ebf Prevent spoofing the agent name on text IM 2010-09-25 06:56:08 +01:00
Melanie
3b76d7bbb6 Fix a minor economy issue 2010-09-25 06:09:35 +01:00