Melanie
a97436f2f1
Catch a nullref in the code to suppress GetTexture warnign spam we can't
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do a thing about anyway.
2012-09-16 16:42:30 +02:00
Melanie
2aa7a22129
Sequence/throttle asset retrievals.
2012-09-14 23:09:07 +02:00
Melanie
387e59ff7f
Revamp the HTTP textures handler to allow a maximum of four fetches
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at any time and to drop requests for avatars n longer in the scene
2012-09-14 21:24:25 +02:00
Melanie
52d74cf274
Allow setting max connections for an endpoint
2012-09-14 00:11:23 +02:00
UbitUmarov
a7250c6ea1
add a extra httppool thread to compensate for webfetchinventory
2012-09-10 01:23:20 +01:00
Melanie
7e17f4296e
Fix background inventory loading (Viewer 3) so it won't lag out the sim
2012-08-24 23:48:01 +02:00
Melanie
771d79e83e
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/Monitoring/BaseStatsCollector.cs
OpenSim/Region/Application/OpenSim.cs
OpenSim/Region/Application/OpenSimBase.cs
OpenSim/Region/Framework/Scenes/SceneManager.cs
bin/OpenMetaverse.Rendering.Meshmerizer.dll
bin/OpenMetaverse.StructuredData.dll
bin/OpenMetaverse.dll
bin/OpenMetaverseTypes.dll
prebuild.xml
2012-07-28 00:39:36 +01:00
Justin Clark-Casey (justincc)
1133f81dce
Remove a couple of compiler warnings pointed out by SignpostMarv
2012-07-27 20:40:25 +01:00
Justin Clark-Casey (justincc)
5aec0ff207
Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring with other monitoring code from OpenSim.Framework
2012-07-25 23:27:00 +01:00
Justin Clark-Casey (justincc)
35efa88c26
Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.
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This better reflects the long-term purpose of that project and matches Monitoring modules.
2012-07-25 23:11:50 +01:00
Melanie
0797736fba
Merge branch 'ubitwork' into avination
2012-07-17 10:25:13 +02:00
UbitUmarov
5874dfd342
fix PollServiceRequestManager
2012-07-17 09:47:20 +01:00
Melanie
b35f97db46
Replace PollServiceRequestManager with older version, add extra logging to
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event exceptions to see call path leading up to it.
2012-07-17 10:21:12 +02:00
Melanie
c256447f46
Merge branch 'avination' into careminster
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Conflicts:
OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2012-07-16 22:22:42 +01:00
Melanie
ad75a4b50b
Eliminate a spurious exception report when a https url is accessed with a wrong
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CN
2012-07-15 12:28:58 +02:00
Melanie
d632fd7124
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2012-07-12 08:55:16 +01:00
Justin Clark-Casey (justincc)
916e3bf886
Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.
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The encodings are thread-safe and already used in such a manner in other places.
This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
2012-07-11 22:54:22 +01:00
Melanie
26d89777d8
Merge branch 'avination' into careminster
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Conflicts:
OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs
OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-06 20:51:18 +01:00
Melanie
b8c2efa49c
Convert the slow request queue into a regular queue and add some cleanup
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and locking.
2012-07-06 00:23:05 +02:00
Melanie
bf292ce26f
Fix the boo-boo
2012-07-05 23:24:15 +02:00
Melanie
4854d77904
Add an EventType enum and Type field to the poll service event args. This allows
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the manager to tell what type of event it is. All events except for lsl http in
go to the "slow queue" which is run once per second as before.
2012-07-05 23:09:20 +02:00
UbitUmarov
bc5d554f54
use the pollEvent timeout paramenter on pooling
2012-07-04 17:58:32 +01:00
UbitUmarov
02cb0bf80a
added a timeout paramenter to PollServiceEventArgs, so each type can define it's timeout
2012-07-04 17:40:02 +01:00
UbitUmarov
e533eef962
*test2* http poll: increased again the pool rate do 10/s but increased timeout to 1s. So data there is less delay when there is new data, but enought waiting time for it to be avaiable
2012-07-04 15:07:10 +01:00
UbitUmarov
b2fa20001f
*test* slow http retries pool rate to original 1s
2012-07-04 06:14:47 +01:00
UbitUmarov
d3f1fc79e5
*TO CHECK/REVIEW/REVERT/TEST whatever* pollService new requests get enqueued to unified requests queue directly. Retries get into that every 100ms. 3 working threads as before plus another that only does retries timming.
2012-07-01 01:33:20 +01:00
Melanie
05cf51cbbd
Merge branch 'avination' into careminster
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Conflicts:
OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
2012-06-29 22:11:49 +01:00
Melanie
7cc5b3d7d3
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-06-26 17:35:55 +01:00
Melanie
9a8de52940
Add an event to the poll service manager thread to allow starting it
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when needed rather than once per second. That is just too slow!
2012-06-26 10:49:37 +02:00
Justin Clark-Casey (justincc)
dca04c7b61
Avoid a race condition where an incoming request to a script external URL can trigger an exception is the URL was being removed at the same time.
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This involves three steps
1) Return gracefully in UrlModule.HttpRequestHandler() instead of throwing an exception when the url cannot be found in its index
2) Return true instead of false in HasEvents() if no matching request is found in the map. This call will only happen in the first place for raced requests.
3) Return a 404 in GetEvents() if the request is not in the index, rather than a blank 200 OK.
Many thanks to Tom Haines in http://opensimulator.org/mantis/view.php?id=6051 for doing some of the work on this.
2012-06-22 23:16:18 +01:00
Justin Clark-Casey (justincc)
9f3feeff8d
If starting scripts on initial sim start, provide INFO level log feedback each time 50 scripts have been started.
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This is to provide an indication of what's happening now that the default isn't to report every single script start.
Changes XEngine logging level in OpenSim.exe.config from WARN to INFO.
2012-06-22 02:10:27 +01:00
Melanie
eab211f94d
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-06-21 01:10:13 +01:00
Justin Clark-Casey (justincc)
4cfaa01c0a
Remove STARTUP COMPLETE message from the startuplogo.txt file and into main logging
2012-06-20 01:06:55 +01:00
Justin Clark-Casey (justincc)
6b3f9fcde0
Comment out the neighbour and land in connectors from info logging that they are starting up
2012-06-20 00:42:54 +01:00
Justin Clark-Casey (justincc)
ed513fc7be
Fix bug introduced in commit c6e3752 (13 Jun 2012) where poll responses would always return OK even if some other status code had been set
2012-06-16 03:43:45 +01:00
Melanie
32cc9c6094
Merge branch 'master' into careminster
2012-06-15 15:59:49 +01:00
Justin Clark-Casey (justincc)
c935f03467
Put all debug console commands into a single Debug section rather than scattering them over other categories
2012-06-15 03:32:43 +01:00
Melanie
30d872caad
Merge branch 'master' into careminster
2012-06-15 02:53:34 +01:00
Melanie
ca4e6d9b5b
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
2012-06-15 02:52:56 +01:00
Justin Clark-Casey (justincc)
94517c8d5c
Make the "debug http" command available for robust as well as the simulator. This allows one to see incoming requests as they happen.
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This required making everything use the common MainServer class for registering and retrieving http servers, rather than duplicate structures.
2012-06-15 02:51:52 +01:00
Justin Clark-Casey (justincc)
257b1b517d
Add main instance to internal MainServer.m_Servers list to simplify internal logic.
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This does require the server to be added before it is set as the main Instance
2012-06-15 02:03:50 +01:00
Justin Clark-Casey (justincc)
478acfff34
When setting debug http level, do this for all known http servers, not just the main instance.
2012-06-15 01:24:36 +01:00
Justin Clark-Casey (justincc)
6993a26ba5
Get rid of some unnecessary null checks in RegionApplicationBase.StartupSpecific() - a constructor can never return null.
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Also adds some method doc to MainServer
2012-06-15 00:40:12 +01:00
Justin Clark-Casey (justincc)
9825861f4a
Shuffle "debug http" levels so that 1 and 2 now cause different levels of warn to be logged if we receive invalid xml for xmlrpc.
2012-06-14 23:46:09 +01:00
Justin Clark-Casey (justincc)
f4b02f8e39
Fix a regression in BaseHttpServer.HandleXmlRpcRequests() from recent c6e3752
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Accidentally make responseString null by default instead of String.Empty.
It needs to be something in case the XmlRpcRequest deserialize throws an exception due to bad xml (a failure which we silently swallow!)
2012-06-14 04:29:15 +01:00
Melanie
12621201ba
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
2012-06-13 02:15:12 +01:00
Justin Clark-Casey (justincc)
c6e375291a
Don't include time to transmit response back to requester when assessing slow handling of requests.
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This is to avoid logging a 'slow' request when the source of delay is the viewer in processing a response.
This is not something we can do much about on the server end - it's server-side delay that we're interested in.
To ensure consistency, this commit also had to refactor and simplify inbound non-poll network request handling, though there should be no functional change.
IOSHttpResponse no longer exposes the Send() method, only classes in OpenSim.Framework.Servers.HttpServer should be doing this.
Only the GetTextureHandler was sending its own response. Now it leaves this to BaseHttpServer, like all other core handlers.
2012-06-13 00:03:44 +01:00
Melanie
e8cd9fbbb7
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
2012-06-07 23:33:40 +01:00
BlueWall
a1e857932a
Make change to fix Windows builds
2012-06-07 10:17:37 -04:00
Justin Clark-Casey (justincc)
98b46d48fe
Allow the thread watchdog to accept an alarm method that is invoked if the timeout is breached.
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This alarm can then invoke this to log extra information.
This is used in LLUDPServer to show which client was being processed when incoming and outgoing udp watchdog alarms are triggered.
2012-06-07 02:44:13 +01:00