Diva Canto
dc08e1cbf9
Addresses http://opensimulator.org/mantis/view.php?id=4919
2010-08-05 09:41:24 -07:00
Diva Canto
4a7588b0f0
Changed the way HG client verification is done: now transforming local and LAN client IPs into external IPs. This addresses some issues related to running both the user agents service and the viewer in the same machine/LAN, which then presents a problem when the user agent goes to an external network.
2010-07-30 14:40:45 -07:00
Melanie
4e537a5a86
Allow Megaregions to start properly after an unclean shutdown
2010-07-20 23:24:54 +01:00
Diva Canto
8641eb65b1
Restore lines that have been removed due to previous merge conflict.
2010-07-20 14:53:40 -07:00
Melanie
9c4380feb2
Remove a merge artefact
2010-07-20 14:53:27 -07:00
Melanie Thielker
3d82e79d1c
When a god uses mass permission setting, the V bit is cleared from next
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perms, rendering the item unmoveable for the next owenr. Make god mods
conform to the rules, too.
2010-07-20 14:53:13 -07:00
Melanie Thielker
2eadd984ab
prevent hacked viewers from being able to delete arbitrary items from any
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prim. Allow friends with perms and shared group members to move or copy
things out of prims
2010-07-20 14:52:50 -07:00
Melanie Thielker
df55e5295f
Fix a few permissions vulnerability. Owners could cause permissions
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escalation on items contained in prims using a hacked viewer
2010-07-20 14:52:25 -07:00
Diva Canto
d93a442483
Relaxed the ultra-conservative lock on m_items. Needs testing under linux and stress.
2010-07-20 13:26:42 -07:00
Diva Canto
5a8ddfe211
Deleted Snoopy's patch completely, including Thread.Sleep. Preliminary tests indicate that this is what causes deadlock. More tests needed.
2010-07-20 13:25:53 -07:00
Melanie
128da70d15
re-add the sleep lost in the revert.
2010-07-20 13:25:35 -07:00
Melanie
251740815f
Revert "Thank you, Snoopy, for a patch to reduce sim script startup CPU usage"
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This reverts commit c404c5fb54 .
2010-07-20 13:25:17 -07:00
Diva Canto
3ca3522ad1
Fixes mantis #4870 .
2010-07-14 11:09:27 -07:00
Melanie Thielker
67417f6478
Fix a permissions issue
2010-07-14 10:22:56 -07:00
Diva Canto
60207f670f
One more buglet fixed related to mantis #4841 -- auto-returns were still chocking on a null pointer exception.
2010-07-05 03:37:19 -07:00
Diva Canto
80e16907bf
Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids.
2010-07-04 15:10:52 -07:00
Diva Canto
77e54747d8
Started to clean up the mess with HyperAssets in LLClientView. Fixed HG access to Notecards in user's inventory.
2010-07-04 15:10:28 -07:00
Diva Canto
863462dbb8
Fixes the obvious problem in mantis #4841 . Melanie needs to look at other potential problems there, though.
2010-07-04 03:01:09 -07:00
Justin Clark-Casey (justincc)
150ccac747
Revert "stop exceptions in setting and getting state from propogating since they aren't fatal to operations"
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This reverts commit f4b90b52db .
2010-06-29 23:44:37 +01:00
Melanie
5d11833ae1
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-06-29 20:36:36 +01:00
Justin Clark-Casey (justincc)
94cb6fc916
stop exceptions in setting and getting state from propogating since they aren't fatal to operations
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this will hopefully stop "save oar" from failing if a script asset is corrupt
2010-06-29 21:08:09 +01:00
Melanie
5964084d25
Fix a nullref on autoreturn
2010-06-29 20:36:17 +01:00
Melanie Thielker
0a82d10fc4
Change the way IRegionModule us referenced by IEmailModule to
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allow later conversion to new style
2010-06-28 03:14:05 +01:00
Melanie Thielker
85a9c305a2
Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
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used, but made for a very mispleading read of the code in the callers.
2010-06-28 01:43:26 +01:00
Melanie Thielker
4cdda2cae9
Fix Copy on Ray, Drag Copy and other little things. Removed the wrong and
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nonworking ownership assignment in SOG, which messed things up before.
No longer trust the client to send the ID of the person something is copied
as, since it allows to run a script with someone else's permissions. Properly
adjust inventory ownership and perms.
2010-06-28 01:36:40 +01:00
Melanie Thielker
660a560d3b
Make drag copy and copy-on-ray handle friends list perms properly
2010-06-27 20:59:51 +01:00
Melanie
3612a5252b
Fix more perms weirdness. Preserve "Locked" status across gives and rez/take.
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Preserve "Anyone can move" flag in most cases.
2010-06-27 20:23:33 +01:00
Melanie
205d2496f6
Fix permission propagation to prevent permanently locked objects from being
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created.
2010-06-27 20:04:39 +01:00
Justin Clark-Casey (justincc)
52b711af82
stop KeyNotFoundException() being thrown in RemoveScenePresence if the agent isn't present in the presence dictionary
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the code to do this was there but was being circumvented by newmap[agentID] before the check actually took place
2010-06-25 18:55:20 +01:00
Melanie
c404c5fb54
Thank you, Snoopy, for a patch to reduce sim script startup CPU usage
2010-06-23 21:14:28 +01:00
Melanie Thielker
68551675df
Guard prioritizer agains null values as those produced by a bullet dying
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before it can be updated
2010-06-22 23:39:39 +01:00
Diva Canto
1e7ce6dbce
Hunting for the problem in #4777
2010-06-19 09:44:02 -07:00
Diva Canto
9c9ce9e8dd
* Deleted duplicated migration that was failing anyway.
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* Added an error message in initial estate owner creation that makes it clear what needs to happen.
2010-06-14 11:50:42 -07:00
Diva Canto
bd346ab8c7
Fixes attachments coming back upon being detached in neighbouring regions and crossing.
2010-06-13 19:18:17 -07:00
Diva Canto
19558f380a
Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours.
2010-06-13 19:06:22 -07:00
Diva Canto
b3594681a4
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2010-06-12 12:09:06 -07:00
Diva Canto
66619b5996
Added checks for failed UpdateAgent calls.
2010-06-12 12:08:45 -07:00
Melanie
59acb37d92
Change name of method to better reflect what it does
2010-06-12 19:14:46 +01:00
Diva Canto
e6efe34b4c
* Added CHANGED_TELEPORT event trigger upon inter-sim teleports.
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* Cleaned up NewUserConnection.
2010-06-12 11:11:13 -07:00
Melanie Thielker
3c036934a3
Preserving the link numbers is a serializer's highest duty.
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Prevent region crossings from screwing up complex attachments by preserving
link numbers.
2010-06-12 08:28:00 +01:00
Melanie
65f03af38f
Don't filre CHANGED_INVENTORY if a prim comes in from storage
2010-06-12 07:34:55 +01:00
Melanie
c8ed972443
Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet
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we used to send before slimupdates and explicitly send it
2010-06-12 01:25:25 +01:00
John Hurliman
d1a324888b
* Added a new method to IMapImageGenerator for getting the map tile before it is JPEG2000 compressed
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* Aesthetically improved map tile water
* SimianGrid connector now uploads a PNG tile to the AddMapTile API
2010-06-11 15:37:25 -07:00
Diva Canto
d184fef4dc
Inventory offers and subsequent notifications of acceptance/decline now working across the board.
2010-06-11 12:47:47 -07:00
Diva Canto
b2b6799f1c
Added more debug messages to try to pinpoint where login is failing for nebadon.
2010-06-10 18:26:04 -07:00
Diva Canto
e80cb815df
Bug fix on attachments: attach->drop->attach works now.
2010-06-09 12:51:24 -07:00
Diva Canto
8fc5eda2c9
Bug fix in attachments: when attaching from inworld the item's parentFolderID was wrong.
2010-06-09 10:55:37 -07:00
Melanie
1be53b58a7
Give attachments the same priority as other avatars in BestAvatarResponsiveness
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policy
2010-06-09 17:02:01 +01:00
Dan Lake
ca2abc43ad
Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
2010-06-08 16:44:18 -07:00
Justin Clark-Casey (justincc)
db73b1c64e
Adjust object update priorities such that root prims are sent to the viewer before child prims.
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This was originally a fix for huds, since child prims fail to display if the viewer doesn't receive the root prim update first.
However, on the advice of jhurliman, this has been done for all objects, both ordinary and attachments.
The separate mechanism in LLClientView which prevents child prim updates being sent out first is still present temporarily.
This is a foreport of the equivalent fix in 0.6.9-post-fixes, though that was for attachments only.
2010-06-08 15:32:18 +01:00