Commit Graph

403 Commits

Author SHA1 Message Date
Melanie Thielker
805deb5a9b Attempt to fix an issue I havebeen seeing, where asset server failure
results in a memory leak which will make the region crash and burn
after a while.
2008-08-31 10:42:35 +00:00
Adam Frisby
f57f4d1ab8 * Added "File Asset Client" to OpenSim Asset Server-types.
* You can replace "grid" as the asset system with "file" to save and load all your assets from a directory on your hard disk. Files are serialised to XML and saved in the format "/<dir>/0x/0x/0x/0000-0000-000000-0000-0000.xml"
* Directory <dir> is sharing the Asset Server URL path, use a normal path here instead (ie C:\xyz or /var/assets/). 
* This probably wont work well in grid mode unless every sim has access to the same directory. This is mostly intended for standalone usage where quick and convenient access to assets is required.
2008-08-30 04:42:23 +00:00
Melanie Thielker
10b2a4597a Mantis #1903
Thank you, cmickeyb, for a patch that fixes inventory folder retrieval.
2008-08-28 20:56:53 +00:00
Jeff Ames
3bf8858727 Update svn properties, formatting cleanup. 2008-08-28 14:41:54 +00:00
Melanie Thielker
670719cb76 Mantis #1903
Thank you, cmickeyb, for a patch that prevents the loss of folders received
out of sequence, and the items within.
2008-08-27 00:40:36 +00:00
Teravus Ovares
2912aafe25 * This commit incorporates the heart of the OpenGridProtocol patch that is currently on Forge in a nice, friendly modular format.
* There are a lot of changes and this is quite experimental.  It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings.    Remember, you still need an agent domain..  
* Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
2008-08-25 07:35:17 +00:00
Melanie Thielker
29530f3029 Attachment persistence!!! Patch #9170 (Mantis #1171)
Attachments now persist across logouts. Mostly untested.
2008-08-19 07:11:58 +00:00
Jeff Ames
6ef9d4da90 Formatting cleanup. 2008-08-18 00:39:10 +00:00
Jeff Ames
6fa26f5b41 Update svn properties, minor formatting cleanup. 2008-08-16 17:26:25 +00:00
Melanie Thielker
e5a7ba5df4 Guard against the null UUID being queried from the userserver
repeatedly.
2008-08-16 03:18:21 +00:00
Justin Clarke Casey
4e555b87f3 * Stop warnings about non existent scene presences/entities being removed on client log off
* This is being done by preventing close from being called twice on child agent closure (nres which would have been thrown are being swallowed).  
* However, it should be possible to do much better cleanup on this code in the future
2008-08-12 19:00:13 +00:00
Mike Mazur
8ea92c0669 Thanks, lulurun, for a patch that addresses inventory problems that occur
occasionally, but are fixed on restart (issue 1919).
This patch introduces the following changes:
1. when a user teleports out of Region A, remove that user's profile
from the Region A user profile cache
2. when a user crosses between regions out of Region A, remove that
user's profile from the Region A user profile cache
3. the user profile cache's session ID member can now be set (written),
and is updated each time a connection with a new avatar is established (ie: a
new avatar enters the region)
4. when a region server looks up a user profile and a cache miss
occurs, fetch the user profile from the user server first instead of
immediately returning null
2008-08-12 06:21:02 +00:00
Justin Clarke Casey
10e0df0a2d * correct bug from last commit - for now don't drop cached user profile when an agent is downgraded to a child agent
* since upgrading to a root agent doesn't currently re-retrieve the user profile
2008-08-01 19:24:48 +00:00
Justin Clarke Casey
43b2ff1d11 * Drop cached inventory from the local region when a user crosses out into a remote region
* May resolves inventory problems that occur when the user moves between two regions`
* e.g. if the user moves to a second region, adds an inventory item, moves back to the original region then tries to manipulate that item
* Not yet implemented for teleport
2008-08-01 18:49:48 +00:00
Justin Clarke Casey
de4e3bfede * minor: eliminate some unused variables in InventoryFolderImpl 2008-08-01 16:22:26 +00:00
Justin Clarke Casey
900a656420 * refactor: rearrange path inventory manipulation so that input tidying can be used for item paths as well 2008-07-31 18:23:17 +00:00
Justin Clarke Casey
465e77b618 * refactor: eliminate unused SubFoldersCount 2008-07-31 17:35:47 +00:00
Justin Clarke Casey
a62b906a7b * allow inventory folders to be located by path
* first pass method impl
2008-07-31 17:32:13 +00:00
Justin Clarke Casey
078643a017 * refactor: Change CachedUserInfo.HasInventory to HasReceivedInventory to make actual function clearer 2008-07-31 16:05:50 +00:00
Justin Clarke Casey
58af0fabeb * minor: reduce coupling by passing in only session id to CachedUserInfo 2008-07-31 15:53:07 +00:00
Mike Mazur
2270b25265 Thanks, sempuki, for a patch that moves all Grid Server's plugins to
PluginLoader. Fix issue 1871.
2008-07-31 09:24:28 +00:00
Dr Scofield
f2bc404e70 squasing warning. 2008-07-25 12:59:41 +00:00
Mike Mazur
84cc69573b Thanks, lulurun, for a patch that adds an authenticated session cache to reduce
"check_auth_session" requests from inventory server to user server.
2008-07-25 07:16:27 +00:00
Jeff Ames
80d8e2889e Update svn properties. Formatting cleanup. Remove a compiler warning. 2008-07-23 13:24:25 +00:00
Johan Berntsson
ce4bcb5065 The new secure inventory server mode (in r5590) can now be disabled from OpenSim.ini. Default is to use the new mode. 2008-07-23 09:46:04 +00:00
Johan Berntsson
344c9caeb6 thanks lulurun for a security patch that blocks unathorized access to the inventory server (see http://opensimulator.org/wiki/Security_vulnerability_brought_by_non-check_inventory_service) 2008-07-23 06:59:02 +00:00
Melanie Thielker
4ff529bdaf Patch #9146 (No Mantis)
Prevent an exception caused by inventory server fetch requests
2008-07-12 18:26:25 +00:00
Melanie Thielker
f629fdb88d Patches #9143 and #9144 (Mantis #1723)
Changes the permissions module to make scripts permissive only when intended
Adds security checks to asset transfers to prevent hacked clients fron
requesting script sources.
Adds security checks to llClientView to verify all aspects of ownership
and permissions for inventory based script retrieval.
2008-07-12 06:24:43 +00:00
Justin Clarke Casey
7fa00f9ecd * remove redundant sync locking in AssetServerBase since this is already being done by the lower database layers 2008-07-07 19:32:21 +00:00
Justin Clarke Casey
1813946937 * remove unused CommitAssets() hook for now 2008-07-07 19:18:44 +00:00
Justin Clarke Casey
0b2fcbfec4 * Start scripts loaded from an archive 2008-07-07 18:54:11 +00:00
Justin Clarke Casey
9052c43319 * Drop InvType from the assets table since it is no longer used
* Migration should be automatic on sqlite and mysql
* Migration is not automatic on mssql, you will need to drop the invType column manually
* Migration should be fine, but as for any db change, I would recommend making sure you have backups before moving past this revision
2008-07-02 16:20:54 +00:00
Sean Dague
721988adcd add the ability to cherry pick expire something from the asset
cache.  Bandaid until we rethink the caches a bit more.
2008-06-30 15:05:30 +00:00
MW
b0330a0bb5 disabled the multiple inventory server support in login service again.
And reverted CachedUserInfo back to revision 5262. 
I don't think most of the inventory problems that people are reporting are due to these, but its easier to deal with one set of potential problems at a time, and I'm not going to get any time in the week to work on this anyway.
2008-06-29 20:39:34 +00:00
MW
031b3d5314 small change to see if that helps with the inventory problems. 2008-06-28 23:05:08 +00:00
MW
86defd0a69 plumbing for multiple inventory servers. Mostly done on the region server side.
TODO next is to make the login server read/write a users inventory from the correct server (the inventory url set in a userprofile)
On the region side, although not tested with multiple servers it should work if that inventory url was set, and the inventory servers urls have been added to the CommunicationsManager, using CommunicationsManager.AddInventoryService(string hostUrl)
2008-06-28 15:13:17 +00:00
Charles Krinke
1cd6b71b60 Mantis#1594. Thank you, Melanie for a patch that:
Fixes:
- Wearable icon and name sreset to default on copy/paste
- Cache is not updated when renaming/moving folders
- Partial refactor to make inventory less dependen on AssetBase having a "Name" field
- Add llGiveInventoryList() function
2008-06-26 02:46:29 +00:00
Teravus Ovares
cb29926e3c * Refactors call to OutPacket out of AssetCache and into LLClientView 2008-06-18 23:04:15 +00:00
Justin Clarke Casey
4c2171ec82 * Allow archiver to save and load objects within other objects to arbitrary levels
* This currently has various bugs which are more to do with the way its been hacked together than the feature itself (e.g. on save-oar, ghost prims will appear of the saved 
contained items).  These will be found and eliminated in subsequent patches.
* Not yet ready for use
2008-06-16 21:59:39 +00:00
Justin Clarke Casey
4af6286512 * Start recording asset request failures
* This includes problems such as connection failures and timeouts.  It does not include 'asset not found' replies from the asset service.
2008-06-14 17:47:25 +00:00
Justin Clarke Casey
d6519924ba * refactor: catch asset service request exceptions at the AssetServerBase level rather than in the GridAssetClient
* this is to enable logging of asset request exceptions soon
2008-06-13 18:04:01 +00:00
Charles Krinke
7821cca2f5 Mantis#1514. Thank you kindly, Boscata for an InventoryServer patch
to allow the InventoryServer to work with MSSQL..
2008-06-11 14:02:16 +00:00
Justin Clarke Casey
3794f25ebd * minor: Properly clear the pushed asset cache statistics where the clear-assets command is used on the region console
* stop waiting for garbage collection when GC total memory used is requested, in case the periodic request of this lags the sim
2008-06-10 23:35:04 +00:00
Sean Dague
5f6b26d9ba provide slightly more sane defaults in the file based asset loader 2008-06-02 20:28:26 +00:00
Jeff Ames
5752c1f5c2 Formatting cleanup. 2008-05-28 03:44:49 +00:00
Charles Krinke
2cea74181a Thank you very much, Xantor for a patch that:
If a request is made for an asset which is not in the cache yet, 
but has already been requested by something else, queue up the 
callbacks on that requester instead of swamping the asset server 
with multiple requests for the same asset.
2008-05-27 13:40:00 +00:00
Justin Clarke Casey
61bba6375c * Fix mantis 1325. This is a minor issue where 'show assets' would not work fully in the region console 2008-05-22 00:49:17 +00:00
Justin Clarke Casey
1f57fd4bec * Minor: Tidy ups and logging tweaks. 2008-05-22 00:41:03 +00:00
Charles Krinke
01b5425a2d Thank you kindly, Melanie for a patch that avoids a null
ref in inventory give and also now causes items to appear
in the correct folders now, no longer in the root folder.
2008-05-19 20:05:10 +00:00
Justin Clarke Casey
f6add412d6 * Refactor: Eliminate empty if clause from AssetCache.GetAsset() 2008-05-18 19:56:25 +00:00