Commit Graph

5873 Commits

Author SHA1 Message Date
MW
b942d18379 renamed ScenePresence.SendFullUpdateToAllClients() to SendInitialFullUpdateToAllClients(), and added a replacement SendFullUpdateToAllClients() method. As the old one (now "Initial") has extra steps in it for sending initial updates/date, Not only was this leading to a lot more data being sent than needed to be, every time it was called. It also seems to have been causing the "other Avatars rotating when you sit down" bug. 2008-07-22 19:56:30 +00:00
Melanie Thielker
f112cebde2 Refactor the packet scheduling out of ClientView. Add intelligent
resending, timeouts, packet discarding. Add notification event for
packet discarding. Add priority scheduling for packet queues.
Add outgoing duplicate detection facility. Correct packet sequencing.
Make provisions for automatic server side throttle adjustments (comes
in next installment)
2008-07-22 17:58:42 +00:00
Justin Clarke Casey
b2b5675bd4 * refactor: move new inventory service call by user server to OGS1 with all the other service calls
* will post to mailing list about moving this shortly
2008-07-22 17:43:09 +00:00
Justin Clarke Casey
a1d481d0f6 * minor: Make create user command appear on the region console only if the region is running standalone 2008-07-22 16:21:16 +00:00
Jeff Ames
186f83692c Update svn properties. Squash a couple of warnings. 2008-07-22 15:01:04 +00:00
Dahlia Trimble
492b25362c Clean up Meshmerizer.cs a bit to make it more readable 2008-07-21 23:08:23 +00:00
Justin Clarke Casey
714e1f6786 * Give new uuids to all the objects loaded in from an archive.
* This should allow multiple copies of an archive to be loaded into different regions on the same region server
* This shouldn't affect existing operations.
2008-07-21 21:10:15 +00:00
Charles Krinke
1ef7a05b3e Mantis#1544. Thank you kindly, Jonc, for a patch that:
Terrain revert using the PaintBrushes appears to work OK, 
however when using 'apply to selection' the RevertArea 
FloodEffect calculates the revert height incorrectly 
unless the strength passed in from the viewer is 1.0
Attaching a patch to correctly reset the selected area 
to the heights in the revertmap.
2008-07-21 19:29:55 +00:00
Justin Clarke Casey
d9db56d86b * minor: stick filename being loaded/saved from in save/load xml/oar information messages 2008-07-21 17:52:53 +00:00
Justin Clarke Casey
8948ecbd8b * minor: Make it clearer the region on which save and load xml/oar commands are operating 2008-07-21 17:42:13 +00:00
Justin Clarke Casey
b798a9b7a0 * minor: add wiki link to archiving function invocation 2008-07-21 17:33:03 +00:00
Justin Clarke Casey
5bceab785f * Minor: correct change-region typo 2008-07-21 17:23:32 +00:00
Justin Clarke Casey
a13a4c6144 * minor: change misleading 'all assets found' message to instead tell how many were actually located 2008-07-21 17:13:32 +00:00
MW
6784cebf57 added support so that the packet tracker can resend packets itself as well as triggering a event. Next step to change the terrain packet resending to use these feature. 2008-07-21 16:21:59 +00:00
MW
fb096dfbd5 added experimental packet tracker (LLPacketTracker.cs), which can be told to track a packet and if it hasn't been acked within a set time, trigger a IClientAPI event, that the application/scene can handle. Currently only terrain packet tracking is finished, Tracking for initial Prim packets (first full update for a prim) is being worked on. Future improvements would be to make it a more generic packet tracker with callback delegates instead of events.
Add a test event handler (which would fire after a minute if a terrain packet hadn't been acked) to scene to handle the OnUnackedTerrain event, which currently just resends the terrain patch.
The idea of this packet tracking is for the region level application to be able to know if the client stack gave up on sending a packet.
2008-07-21 15:13:34 +00:00
Charles Krinke
cda3206633 Mantis#1801. Thank you kindly, Junta_Kohime for a patch that:
I found a problem trying to get s value directly from a quaternion q.
Compiling a script which directly access to q.s value, caused the 
following error:
CS0103: 'The . symbol cannot be used in LSL except in float values 
or vector components'. Detected around: q.s
I did a small change to allow alphabetic letter "s" to be interpretated 
as valid identifier. This solves the problem.
2008-07-21 13:44:56 +00:00
Charles Krinke
a432a07005 Mantis#1798. Thank you kindly, StrawberryFride for a patch that:
Fixes a couple of places where null reference exceptions were 
being caught and ignored rather than null checks being performed.
2008-07-21 13:40:08 +00:00
lbsa71
9dbb6f28bc * eliminated some warnings and added some const and readonlies
* refactored some member names for readability and ccc (code convention conformance)
* took away two refs from Rest.Inventory since
   * System.IO is part of System
   * System.Xml.Serialization is part of System.Xml
2008-07-21 10:02:55 +00:00
Dahlia Trimble
ce90e2ecce some optimizations in quaternion normalization in llRot2Fwd, llRot2Left, and llRot2Up. llAxes2Rot now uses these functions for sign error correction instead of vector*quat products. 2008-07-21 09:36:22 +00:00
Dahlia Trimble
08f3d212ce does some verification of the quaternion returned by llAxes2Rot and modifies the sign of the s term if a discrepency is found. This helps llAxes2Rot more closely match the Linden implementation. 2008-07-21 05:34:31 +00:00
Charles Krinke
bedd28e02e Mantis#1797. Thank you kindly, StrawberryFride for a patch that solves:
Shutdown command on region server was presenting an error, failing to 
send detach region for all regions, and failing to shut down
2008-07-20 22:19:39 +00:00
Melanie Thielker
8ae7dc628b Make the max sizes of physical and nonphysical prims configurable in OpenSim.ini
Defaulted to 65536 and 10, respectively
2008-07-20 15:19:26 +00:00
Charles Krinke
9ff9279a7c Mantis#1785. Thank you kindly, Junta_Kohime for a patch that"
llAxes2Rot now implemented. Important note: quaternion <x,y,z,s> 
is equal to <-x,-y,-z,-s>. The result may be different from LSL 
output, but it is correct. A problem of rounding caused an error 
of square rooting of zero as negative number, corrected by squaring 
again. Function tested 360° along 3 axes. Vector fwd, left and up 
have to be normalized.
2008-07-19 14:45:10 +00:00
Melanie Thielker
351ee78d2a Quick fix to make the estate ban list effective again, when the region
crossing is also a sim crossing. Prevents the CAPS handler from being set
up for a banned user,making them redmap out.
Dirty hack, temporary until I can work out how to do it right.
2008-07-19 06:20:57 +00:00
Melanie Thielker
bcf74416a1 Fix prim link numbers (Mantis #1781)
Implements additional unlink modes (unlink root prim from link set, some
multi-set operations). Linking (single and mutiple) fully implemented.
Consistent numbering of links while in world. Link/delink with predictable
link numbering. Correct link numbers in LSL.
Not all multi-set ops implemented. Link numbers still change when taken and
re-rezzed.
2008-07-19 04:05:34 +00:00
Melanie Thielker
a73d87ef16 Introduce a separate connection string for estates, which defaults to the one gi
ven for the region datastore. Removes the flag to store prim inventories, which are now always stored.
2008-07-18 20:50:47 +00:00
Melanie Thielker
bbd076544d Patch to fix saving of estate managers list loaded during migration.
No longer teleports an agent home unless their root agent is being banned.
Visual blocking is still in effect.
2008-07-18 19:32:05 +00:00
Charles Krinke
c0e389cfff Mantis#1778. Thank you kindly, Junta_Kohime for a patch that:
llRot2Left and llRot2Up functions modified, using fast algebric 
calculations instead of vectors and quaternions products. 
The accuracy is the same. Normalization is now implemented.
2008-07-18 19:09:51 +00:00
Melanie Thielker
76840906b5 Patch adds bool IsManager(LLUUID) to IEstateModule.
Returns true whenever the LLUUID references a user who is either an EM or
the region owner.
Please note that ownership is region-scoped, while EM is estate-scoped.
2008-07-18 18:08:34 +00:00
Justin Clarke Casey
f8721c3c1c * refactor: break out sog loading code into two parts so that post-deserialization changes can be carried out before adding it to a scene 2008-07-18 14:42:06 +00:00
Justin Clarke Casey
03bd6c91a9 * Fix http://opensimulator.org/mantis/view.php?id=1761
* Now llGetLinkNumber() returns 0 if the prim is not linked, instead of 1
2008-07-18 11:51:27 +00:00
Dahlia Trimble
473059905f Commented out a readline that was preventing the sim from shutting down in some cases 2008-07-18 08:22:05 +00:00
Mike Mazur
8b613e677f Implement cast to LSL_Types.LSLInteger from double. Fix issue 1770. 2008-07-18 07:52:44 +00:00
Mike Mazur
e0e0db3660 Thanks, sempuki, for a patch that moves all grid plugins to new PluginLoader (issue 1763). 2008-07-18 04:51:41 +00:00
Melanie Thielker
263633e274 Patch #9151
Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
2008-07-18 02:40:47 +00:00
Dahlia Trimble
f87d2d8a92 added region port number to output of "show regions" command 2008-07-18 02:08:14 +00:00
Mike Mazur
0b92ff4fde Treat LSL_Types as special cases in llList2Integer and llList2Float. This could be implemented many other places, but let's do that on a case-by-case basis. 2008-07-18 02:05:20 +00:00
Charles Krinke
bc24c0e5d7 Mantis#1768. Thank you kindly, Junta_Kohime for a patch that:
llRot2Fwd function modified, using fast algebric calculations 
instead of vectors and quaternions products. The accuracy is 
the same. Normalization is now implemented.
2008-07-18 01:20:06 +00:00
Dahlia Trimble
49adb6e09f refactor - commenting out needsMeshing() and all references as createMesh() has the same logic and obsoletes the need for it. 2008-07-18 00:03:28 +00:00
Charles Krinke
26fd0595d7 Mantis#1598. Thank you kindly, Matth for a patch that addresses:
The previous implementation of llEuler2Rot was not mathematically 
incorrect, but it was an awkward way of posing the problem that 
led to a few degenerate cases which were not handled correctly - 
for example, PI rotations around X and Z axes were wrong. I put 
some comments in the source about how I arrived at the current 
implementation, which I think is easier to read, and gives 
results that match SL.
2008-07-17 19:11:56 +00:00
Sean Dague
44d0b7c724 make ParentUUID be a cached value, but allow setting it for
short term storage (needed to rebuild SOGs)
2008-07-16 21:27:57 +00:00
Sean Dague
194ffb4d88 made SOP have a blank setter for 2 convenience properties.
Got RegionStore mapping to the point that nhibernate would start, though
definitely not complete
2008-07-16 21:27:52 +00:00
Sean Dague
58a0d0bb32 be a little more discriminating on firing ShapeChanged script events
so that we don't get them on every object construction.
2008-07-16 18:29:03 +00:00
Charles Krinke
0106f96716 Mantis#1755. Thank you kindly, Matth for a patch that solves:
When using math operators +,-,*,/ in an LSL script with an LSLFloat 
and an integer literal the wrong result is returned. This patch 
adds operators to the LSLFloat type to handle this case.
2008-07-16 14:30:22 +00:00
Dr Scofield
1e39bfb036 squashing warnings critters 2008-07-16 09:42:14 +00:00
Charles Krinke
4350613f1d Mantis#1746. Thank you kindly, nlin for pointing out that
I needed to apply the patch a little better then last night
for: Dot product operator in LSL_Types.cs incorrectly returns 
a component-wise vector multiplication; it should return a 
scalar dot product. Thanks to M. Igarashi for the patch.
2008-07-16 03:07:54 +00:00
Mike Mazur
18aa58c63b Fix issue 1582. The maximum allowable length for a string passed to SimChat is 1500. If it was longer than 1500, it was being truncated to 1501 characters. This caused an exception and prevented the errors from reaching the console and the user in-world. 2008-07-16 01:19:32 +00:00
Charles Krinke
620f7926f3 Mantis#1753. Thank you kindly, Kinoc for a patch that:
Brings Yield Prolog up to date with sourceforge version 0.9.10
Patched applies to both DotNet and XEngine.
2008-07-16 01:00:40 +00:00
Sean Dague
b5efb49d74 added new ParentUUID property to map out from SOP.
Updated some nhibernate parts, started in on migration.
2008-07-15 18:57:18 +00:00
Justin Clarke Casey
d75cacb050 * Expose client statistics to the console via 'show stats'
* Potentially useful for diagnostics without needing to log in a client
* Packet queue statistics commented out for now pending a better way to cope with the information overload
2008-07-15 18:07:23 +00:00