Commit Graph

1752 Commits

Author SHA1 Message Date
Dr Scofield
5095b4c212 From: Richard Alimi <ralimi@us.ibm.com>
The following is a patch that causes the ensuing http_response event (after
an llHTTPRequest) to include the HTTP status code returned from the server
(if available). The patch also sets the body parameter for the
http_response event to be set as the status description returned by the
server.
2008-07-30 16:47:25 +00:00
Dr Scofield
96d1891c71 From: Richard Alimi <ralimi@us.ibm.com>
The following is a patch that causes HTTP connections made by llHTTPRequest
to be closed once the response is read.
2008-07-30 16:21:01 +00:00
Justin Clarke Casey
e7b3e7b749 * Put in stub code for inventory backup.
* No user functionality yet (and not for quite some time)
2008-07-29 14:28:08 +00:00
Adam Frisby
e2ce142669 * Added a check for Infinite or NaN values before updating a heightfield. This may slow down terraforming when it debug mode - feedback appreciated. 2008-07-28 00:43:01 +00:00
Melanie Thielker
6c3db99a27 Addresses Mantis #1688
Changes erroneous return value of llGetLinkname() to "" for nonexistent
prims. Corrects an issue where the root prim of a linked set, upon
delink, retains the part number 1.
2008-07-27 19:32:43 +00:00
lbsa71
8e869b2fff * Changed a number of field names to ccc (public members shouldn't be called m_) 2008-07-26 21:22:15 +00:00
Dahlia Trimble
c12d4d21e3 Modified ResetChildPrimPhysicsPositions() to allow archiving and physics to coexist peacefully (as per justincc's recommendations) 2008-07-26 19:51:17 +00:00
Dahlia Trimble
287674296e reinstated ResetChildPrimPhysicsPositions() as some prims had bad/missing proxies without it 2008-07-26 01:58:13 +00:00
Dahlia Trimble
c512120389 Attempt to update viewer for some physics status changes in SOP 2008-07-25 20:45:06 +00:00
Justin Clarke Casey
0d488ad489 * minor: just realized I managed to get the save xml/xml2 messages the wrong way around 2008-07-25 18:08:45 +00:00
Justin Clarke Casey
d954f46a0a * Stop the HasGroupChanged flag being reverted for newly restored prims which need to be persisted to the db
* This should stop the problem where linked prims loaded via an archive did not survive server restart
* It may address mantis 1819 though the symptoms don't look consistent
2008-07-25 17:48:58 +00:00
Justin Clarke Casey
fd4e703f25 * Remove dumb bug I put in which meant that an archive save would never complete if there were any missing assets 2008-07-25 15:18:24 +00:00
Dr Scofield
031e140761 From: Christopher Yeoh <yeohc@au1.ibm.com>
The LL Server sets the CreateSelected flag for a prim when sending a
property update when objects are linked. The following patch 
gets OpenSim to do the same.
2008-07-25 10:13:26 +00:00
Dr Scofield
24e15088ea renaming the increasingly ill-named ChatFromViewerArgs to OSChatMessage 2008-07-25 10:05:50 +00:00
Melanie Thielker
5998fb712a Patch #9155 (Mantis #1793)
Fix a regression that caused the region settings not to save.
Still no SQLite support for region settings. MySQL now functional.
2008-07-25 06:17:43 +00:00
Melanie Thielker
06e0e513cf Add GetGroupPowers() and a dictionary to hold them to ClientView and
IClientAPI. No user functionality
2008-07-25 03:45:17 +00:00
mingchen
f2742fb604 *Added CommandIntentions that is used to describe a console commands hazard. HAZARDOUS if it modifies the simulator, NON_HAZARDOUS if it does a command that doesn't modify the simulator but does a background command such as a forced backup, and STATISTICAL if it returns debug or more information.
*This is useful for implementing a protection system from unwanted script execution or for application modules needing to know what a command does.
2008-07-25 02:30:07 +00:00
Dr Scofield
e9144b1a3a From: Christopher Yeoh <cyeoh@au1.ibm.com>
The problem I noticed is that when child prims are selected unlike
the Linden server, OpenSim does not return property information - it
only searches the root prims for matches.

What I'm not sure about is whether the parcel prim count taint should
be set or if the root prim should be set as selected (doesn't
seem possible to set the child prim as selected). It does
however fix the problem of the property information
not being sent, so its an improvement (I think!).
2008-07-24 14:18:07 +00:00
Dahlia Trimble
f74a9bcdc7 Implements llSetForce() and llGetForce(). These are experimental and the units may not match the Linden implementation. 2008-07-24 07:45:58 +00:00
Sean Dague
c38b811f5d catch a null case in the convenience RegionID property 2008-07-23 22:14:35 +00:00
Sean Dague
cf317f5c33 refactor TaskInventoryItem Mask -> Permissions to be consistant with how things
are stored in the db.
2008-07-23 22:14:29 +00:00
Sean Dague
090159defc refactored LandData to use properties, and cleaned up the naming on
the properties a bit to be more consistant with other objects (having things
like .Name .Description, etc).
2008-07-23 15:50:32 +00:00
MW
ecd296ad67 Send Animation data for other avatars to new users joining the region (tested on new logins, but need to test that it is triggered on teleports).
This should fix the sitting avatars appearing in a T pose to new users. And possible other animation problems.
2008-07-23 14:26:30 +00:00
Jeff Ames
80d8e2889e Update svn properties. Formatting cleanup. Remove a compiler warning. 2008-07-23 13:24:25 +00:00
Sean Dague
9e8b456bbc get rid of some LLQuaternion == null checks. Because LLQuaternion is
a struct and not a class, it can't be null.  So these checks were just
generating compiler warnings on unreachable code.
2008-07-23 12:39:16 +00:00
MW
9b51bb545e Changed it so the avatar's rotation is now sent as part of a full avatar update.
This should fix the wrong rotation on existing sitting avatar when logging in bug.
2008-07-23 11:07:59 +00:00
Johan Berntsson
344c9caeb6 thanks lulurun for a security patch that blocks unathorized access to the inventory server (see http://opensimulator.org/wiki/Security_vulnerability_brought_by_non-check_inventory_service) 2008-07-23 06:59:02 +00:00
MW
b942d18379 renamed ScenePresence.SendFullUpdateToAllClients() to SendInitialFullUpdateToAllClients(), and added a replacement SendFullUpdateToAllClients() method. As the old one (now "Initial") has extra steps in it for sending initial updates/date, Not only was this leading to a lot more data being sent than needed to be, every time it was called. It also seems to have been causing the "other Avatars rotating when you sit down" bug. 2008-07-22 19:56:30 +00:00
Melanie Thielker
f112cebde2 Refactor the packet scheduling out of ClientView. Add intelligent
resending, timeouts, packet discarding. Add notification event for
packet discarding. Add priority scheduling for packet queues.
Add outgoing duplicate detection facility. Correct packet sequencing.
Make provisions for automatic server side throttle adjustments (comes
in next installment)
2008-07-22 17:58:42 +00:00
Justin Clarke Casey
714e1f6786 * Give new uuids to all the objects loaded in from an archive.
* This should allow multiple copies of an archive to be loaded into different regions on the same region server
* This shouldn't affect existing operations.
2008-07-21 21:10:15 +00:00
Charles Krinke
1ef7a05b3e Mantis#1544. Thank you kindly, Jonc, for a patch that:
Terrain revert using the PaintBrushes appears to work OK, 
however when using 'apply to selection' the RevertArea 
FloodEffect calculates the revert height incorrectly 
unless the strength passed in from the viewer is 1.0
Attaching a patch to correctly reset the selected area 
to the heights in the revertmap.
2008-07-21 19:29:55 +00:00
Justin Clarke Casey
d9db56d86b * minor: stick filename being loaded/saved from in save/load xml/oar information messages 2008-07-21 17:52:53 +00:00
Justin Clarke Casey
8948ecbd8b * minor: Make it clearer the region on which save and load xml/oar commands are operating 2008-07-21 17:42:13 +00:00
Justin Clarke Casey
b798a9b7a0 * minor: add wiki link to archiving function invocation 2008-07-21 17:33:03 +00:00
Justin Clarke Casey
a13a4c6144 * minor: change misleading 'all assets found' message to instead tell how many were actually located 2008-07-21 17:13:32 +00:00
MW
fb096dfbd5 added experimental packet tracker (LLPacketTracker.cs), which can be told to track a packet and if it hasn't been acked within a set time, trigger a IClientAPI event, that the application/scene can handle. Currently only terrain packet tracking is finished, Tracking for initial Prim packets (first full update for a prim) is being worked on. Future improvements would be to make it a more generic packet tracker with callback delegates instead of events.
Add a test event handler (which would fire after a minute if a terrain packet hadn't been acked) to scene to handle the OnUnackedTerrain event, which currently just resends the terrain patch.
The idea of this packet tracking is for the region level application to be able to know if the client stack gave up on sending a packet.
2008-07-21 15:13:34 +00:00
Charles Krinke
a432a07005 Mantis#1798. Thank you kindly, StrawberryFride for a patch that:
Fixes a couple of places where null reference exceptions were 
being caught and ignored rather than null checks being performed.
2008-07-21 13:40:08 +00:00
lbsa71
9dbb6f28bc * eliminated some warnings and added some const and readonlies
* refactored some member names for readability and ccc (code convention conformance)
* took away two refs from Rest.Inventory since
   * System.IO is part of System
   * System.Xml.Serialization is part of System.Xml
2008-07-21 10:02:55 +00:00
Melanie Thielker
8ae7dc628b Make the max sizes of physical and nonphysical prims configurable in OpenSim.ini
Defaulted to 65536 and 10, respectively
2008-07-20 15:19:26 +00:00
Melanie Thielker
351ee78d2a Quick fix to make the estate ban list effective again, when the region
crossing is also a sim crossing. Prevents the CAPS handler from being set
up for a banned user,making them redmap out.
Dirty hack, temporary until I can work out how to do it right.
2008-07-19 06:20:57 +00:00
Melanie Thielker
bcf74416a1 Fix prim link numbers (Mantis #1781)
Implements additional unlink modes (unlink root prim from link set, some
multi-set operations). Linking (single and mutiple) fully implemented.
Consistent numbering of links while in world. Link/delink with predictable
link numbering. Correct link numbers in LSL.
Not all multi-set ops implemented. Link numbers still change when taken and
re-rezzed.
2008-07-19 04:05:34 +00:00
Melanie Thielker
a73d87ef16 Introduce a separate connection string for estates, which defaults to the one gi
ven for the region datastore. Removes the flag to store prim inventories, which are now always stored.
2008-07-18 20:50:47 +00:00
Melanie Thielker
bbd076544d Patch to fix saving of estate managers list loaded during migration.
No longer teleports an agent home unless their root agent is being banned.
Visual blocking is still in effect.
2008-07-18 19:32:05 +00:00
Melanie Thielker
76840906b5 Patch adds bool IsManager(LLUUID) to IEstateModule.
Returns true whenever the LLUUID references a user who is either an EM or
the region owner.
Please note that ownership is region-scoped, while EM is estate-scoped.
2008-07-18 18:08:34 +00:00
Justin Clarke Casey
f8721c3c1c * refactor: break out sog loading code into two parts so that post-deserialization changes can be carried out before adding it to a scene 2008-07-18 14:42:06 +00:00
Dahlia Trimble
473059905f Commented out a readline that was preventing the sim from shutting down in some cases 2008-07-18 08:22:05 +00:00
Melanie Thielker
263633e274 Patch #9151
Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
2008-07-18 02:40:47 +00:00
Sean Dague
44d0b7c724 make ParentUUID be a cached value, but allow setting it for
short term storage (needed to rebuild SOGs)
2008-07-16 21:27:57 +00:00
Sean Dague
194ffb4d88 made SOP have a blank setter for 2 convenience properties.
Got RegionStore mapping to the point that nhibernate would start, though
definitely not complete
2008-07-16 21:27:52 +00:00
Sean Dague
58a0d0bb32 be a little more discriminating on firing ShapeChanged script events
so that we don't get them on every object construction.
2008-07-16 18:29:03 +00:00