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99 lines
3.6 KiB
C#
99 lines
3.6 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using Nini.Config;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using libsecondlife;
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using libsecondlife.Packets;
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namespace OpenSim.Region.Environment.Modules
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{
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public class FriendsModule : IRegionModule
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{
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private List<Scene> m_scenes = new List<Scene>();
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private LogBase m_log;
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public void Initialise(Scene scene, IConfigSource config)
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{
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m_log = MainLog.Instance;
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if (!m_scenes.Contains(scene))
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{
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m_scenes.Add(scene);
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scene.EventManager.OnNewClient += OnNewClient;
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}
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}
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private void OnNewClient(IClientAPI client)
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{
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//FormFriendship(client,new Guid("c43a67ab-b196-4d62-936c-b40369547dee"));
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//FormFriendship(client, new Guid("0a2f777b-f44c-4662-8b22-c90ae038a3e6"));
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}
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public void PostInitialise()
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{
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}
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private void FormFriendship(IClientAPI client, Guid friend)
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{
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foreach (Scene scene in m_scenes)
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{
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if (scene.Entities.ContainsKey(client.AgentId) && scene.Entities[client.AgentId] is ScenePresence)
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{
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OnlineNotificationPacket ONPack = new OnlineNotificationPacket();
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OnlineNotificationPacket.AgentBlockBlock[] AgentBlock = new OnlineNotificationPacket.AgentBlockBlock[1];
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AgentBlock[0] = new OnlineNotificationPacket.AgentBlockBlock();
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AgentBlock[0].AgentID = new LLUUID(friend);
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ONPack.AgentBlock = AgentBlock;
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client.OutPacket(ONPack,ThrottleOutPacketType.Task);
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}
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}
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return "FriendsModule"; }
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}
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public bool IsSharedModule
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{
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get { return true; }
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}
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}
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} |