Files
squad-rain-ops-mini/Models/CreateSquad.cs

125 lines
2.7 KiB
C#

using System;
namespace RainOpsMini.Models
{
/// <summary>
/// 小队创建 - 数据实体
/// </summary>
[Serializable]
public partial class CreateSquad
{
/// <summary>
/// 主键
/// </summary>
public long ID { get; set; }
/// <summary>
/// 日志ID
/// </summary>
public string LogID { get; set; }
/// <summary>
/// 日志时间
/// </summary>
public DateTime? LogTime { get; set; }
/// <summary>
/// 日志线程
/// </summary>
public int? ThreadID { get; set; }
/// <summary>
/// 玩家名称
/// </summary>
public string UserName { get; set; }
/// <summary>
/// EOSID
/// </summary>
public string EOSID { get; set; }
/// <summary>
/// SteamID
/// </summary>
public string SteamID { get; set; }
/// <summary>
/// 小队编号
/// </summary>
public string SquadNum { get; set; }
/// <summary>
/// 队伍名称
/// </summary>
public string SquadName { get; set; }
/// <summary>
/// 阵营名称
/// </summary>
public string TeamName { get; set; }
/// <summary>
/// 地图名称
/// </summary>
public string Level { get; set; }
/// <summary>
/// 地图模式
/// </summary>
public string Layer { get; set; }
/// <summary>
/// 备注
/// </summary>
public string Note { get; set; }
/// <summary>
/// 删除标志
/// </summary>
public bool IsDelete { get; set; }
/// <summary>
/// 排序
/// </summary>
public int? SEQUENCE { get; set; }
/// <summary>
/// 修改锁
/// </summary>
public string REVISION { get; set; }
/// <summary>
/// 创建人
/// </summary>
public long CREATED_BYID { get; set; }
/// <summary>
/// 创建时间
/// </summary>
public DateTime CREATED_TIME { get; set; }
/// <summary>
/// 更新人
/// </summary>
public long? UPDATED_BYID { get; set; }
/// <summary>
/// 更新时间
/// </summary>
public DateTime? UPDATED_TIME { get; set; }
}
/// <summary>
/// 拓展-小队创建 - 扩展实体
/// </summary>
public class ExCreateSquad:CreateSquad {
/// <summary>
/// 创建人登录名
/// </summary>
public string CREATED_BYIDName { get; set; }
}
}