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rename a parameter
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@@ -6206,7 +6206,7 @@ Environment.Exit(1);
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}
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// check access to land.
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public bool CheckLandPositionAccess(UUID agentID, bool agentRootCrossing, bool checkTeleHub, Vector3 position, out string reason)
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public bool CheckLandPositionAccess(UUID agentID, bool NotCrossing, bool checkTeleHub, Vector3 position, out string reason)
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{
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reason = string.Empty;
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@@ -6222,7 +6222,7 @@ Environment.Exit(1);
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if(isManager)
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return true;
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if (agentRootCrossing)
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if (NotCrossing)
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{
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if (!RegionInfo.EstateSettings.AllowDirectTeleport)
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{
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