Commit Graph

17894 Commits

Author SHA1 Message Date
UbitUmarov
33a67b691e [UNTESTED] core Ode: stop trying to load a broken asset. Make broken
assets behave like phantom by Nebadon request
2012-10-19 00:36:32 +01:00
UbitUmarov
7228ad7a51 extend coment to include all unused SOG CheckSculptAndLoad() 2012-10-18 15:30:42 +01:00
UbitUmarov
e8936366f5 coment a debug warning 2012-10-16 11:39:58 +01:00
UbitUmarov
91b83fd45e fixes 2012-10-16 11:26:05 +01:00
UbitUmarov
1e03344411 missing file 2012-10-13 22:45:09 +01:00
UbitUmarov
5986b4ee39 add mesh cache expire on region startup. Expires will be relative to
previus expire (assumed done only once at startup). File 'cntr' on cache
 folder stores time. Deleting it will force a skip on expire. Default time
 is 48hours before previus startup to account for failed ones etc.
2012-10-13 22:30:34 +01:00
UbitUmarov
666fb744a3 retouch mesh ids 2012-10-13 01:41:18 +01:00
UbitUmarov
9ada03bcdd missing file (again) 2012-10-13 00:49:08 +01:00
UbitUmarov
48d2258f41 longer meshs identification keys, so first part on disk cache is it's asset id 2012-10-13 00:41:19 +01:00
UbitUmarov
13cb64a2c5 missing file 2012-10-12 23:46:48 +01:00
UbitUmarov
6e21796584 [TEST] disk cache meshs 2012-10-12 23:37:28 +01:00
UbitUmarov
a91be67a6e commit the right files! 2012-10-12 00:39:58 +01:00
UbitUmarov
d5cfe1c0be remove some more debug spam on ode 2012-10-12 00:36:01 +01:00
UbitUmarov
d554c0d574 normalize quaternion.Slerp outputs 2012-10-10 01:37:59 +01:00
UbitUmarov
8fa91686db add some quaternion normalizations to keep errors under control 2012-10-10 00:57:33 +01:00
UbitUmarov
c0cdeec4c0 debug 2012-10-10 00:36:06 +01:00
UbitUmarov
a19a189fec fix debug :) 2012-10-09 23:01:26 +01:00
UbitUmarov
e238ece327 debug... 2012-10-09 22:57:28 +01:00
UbitUmarov
ce497ce379 debug... 2012-10-09 19:43:06 +01:00
UbitUmarov
315f3ee0e5 avoid crashing so debug is seen 2012-10-09 05:21:09 +01:00
UbitUmarov
d0773dcd6a another debug msg 2012-10-09 05:09:43 +01:00
UbitUmarov
8717541288 force allocation of mesh data on creation ( messy code version ) 2012-10-09 04:31:50 +01:00
UbitUmarov
5ef48c5980 temporary debug code 2012-10-09 02:57:51 +01:00
UbitUmarov
4c512ada58 fire a extra terseupdate when stopping (like in loosing physics). In some
cases things seem not to stop
2012-10-09 01:04:29 +01:00
UbitUmarov
2e223c8ce2 Change ray to land colision range limitation so it has no impact on other
geom types
2012-10-09 00:44:02 +01:00
UbitUmarov
3bf7201fd4 move terrain geom to own ode space. Limit range on raycast if includes
terrain until ode doesn't eat all stack. Add a pre-simulation method to do
pending actors changes (except mesh assets still not ready to use), to be
optionaly called before firing heartbeat. [UNTESTED]
2012-10-09 00:18:39 +01:00
UbitUmarov
a1fcfe8677 a few changes/fix (?) 2012-10-07 23:54:15 +01:00
UbitUmarov
48d8fbc9ae bug fix + make costs visible for testing 2012-10-07 08:53:55 +01:00
UbitUmarov
a0b4e68060 refix so we can compile it, loosing alpha scultps fix on core meshmerizer 2012-10-07 06:33:13 +01:00
UbitUmarov
c42df1259f fix wrong file commited 2012-10-07 06:16:47 +01:00
UbitUmarov
03ef125ba0 Merge branch 'avination' into ubitwork
Conflicts:
	OpenSim/Region/Physics/Meshing/Meshmerizer.cs
2012-10-07 06:13:24 +01:00
UbitUmarov
4a87a8f3b9 comment out a spam coment on core Meshmerizer 2012-10-07 06:11:51 +01:00
UbitUmarov
4efc90ef37 i update core ode plugin and make it load is meshs (i hope) 2012-10-07 05:53:52 +01:00
UbitUmarov
78ce7a0a04 [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
now
2012-10-07 01:20:52 +01:00
UbitUmarov
5254c0de8f Merge branch 'avination' into ubitwork 2012-10-05 06:00:45 +01:00
UbitUmarov
db00402fa8 make sure a buffer is closed, and changed a misleading log msg 2012-10-05 00:14:49 +01:00
Melanie
d5ea203f93 Fix threading in remote asset connector 2012-10-05 00:15:55 +02:00
Melanie
efb9b7014e Allow default animation to be stopped to be replaced with another one.
Fixes Mantis #6327
2012-10-04 15:20:04 +02:00
UbitUmarov
89d342b5ce more changes and more non active code 2012-10-04 08:14:52 +01:00
UbitUmarov
113549c2e9 apply cmic fix to multi layer wearables 2012-10-04 05:29:32 +01:00
UbitUmarov
893b44497d Merge branch 'avination' into ubitwork 2012-10-04 05:05:57 +01:00
UbitUmarov
51e1830f86 more changes. Most code not in use 2012-10-04 04:55:53 +01:00
UbitUmarov
a9f2bc150f missing changed file 2012-10-03 23:18:35 +01:00
UbitUmarov
9988558ec1 meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabled
for all physics engines)
2012-10-03 23:14:56 +01:00
UbitUmarov
4f51cc325c making meshworker have more work.. 2012-10-03 20:36:41 +01:00
UbitUmarov
7137b234b4 introduce a ODEMeshWorker class, should be pure cosmetic changes for now 2012-10-03 19:33:28 +01:00
Melanie
fdacb88b29 Fix a viewer crash issue 2012-10-03 17:11:02 +02:00
Melanie
f433ee317b Attempt to fix Mantis #6311. Honor a destination folder if one is given 2012-10-02 23:03:52 +01:00
Melanie
f05ca1a0fe Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-09-28 00:15:58 +02:00
Melanie
7e21ddeeff Fix a possible NRE 2012-09-28 00:15:14 +02:00