Commit Graph

19777 Commits

Author SHA1 Message Date
Melanie Thielker
a5151bb337 Refactor asset handling as per Ubit's suggestion 2017-02-01 16:31:01 +00:00
Melanie Thielker
5ceb315e34 Secure sim stats with an (optional) password.
There is way too much in these stats to expose them to the world, at
least for some of us.
2017-02-01 15:30:17 +00:00
Melanie Thielker
5a18ea31cf Make negative asset caching actually work
Also fixes some merge artefacts in HGAssetBroker where cached assets
were requested but not actually used and completely squelch a materials
debug message because there is nothing the user can do to fix it anyway.
2017-01-30 13:59:05 +00:00
Melanie Thielker
a17db1b3cd Comment two very spammy debug messages that the usr can't do anything about
Make a third one conditional.
2017-01-30 12:58:15 +00:00
Melanie Thielker
32c1127809 Make it possible to override the URL module 2017-01-26 18:35:53 +00:00
Melanie Thielker
f0700f48d8 Comment some more debug and squelch another module not running msg.
Modules whould not require that their .ini key is present. If the user
chooses to not use that module, they should not be required to retain
the config key for it.
2017-01-23 14:26:14 +00:00
Melanie Thielker
f50d598434 Disable spam in profiles module. Modules should not say they're disabled. 2017-01-23 14:06:38 +00:00
Melanie Thielker
1e0ed50d29 Activate the new Offline IM module code instead of the old code
As most have gone to OfflineMessaging V2, this change will not affect
existing users but will benefit future grids.
2017-01-23 01:19:28 +00:00
Melanie Thielker
568614af2c Remove the last instance of the legacy slam but being set
New objects now get only the real slam bit.
2017-01-16 14:53:42 +00:00
UbitUmarov
6eaa8948a6 bad move.. revert 2017-01-14 23:23:56 +00:00
UbitUmarov
24d12dfba4 permissions GenerateClientFlags() also needs group GetEffectivePermissions() for the everyone case. Current naive uncached GetEffectivePermissions() must be improved since its now a lot more used. 2017-01-14 22:19:20 +00:00
UbitUmarov
fb86e41561 fix incoerent definition of Slam bit (bits 3 and 4 used in diferent
places.) this may still be wrong on other places; Do not loose folded
permitions,  WARNING MASTER IS NOW UNSTABLE. permissions are still broken"
2017-01-14 14:21:50 +00:00
UbitUmarov
e263730ada fix: send viewers the Everyone permitions of items inside other objects 2017-01-14 11:25:44 +00:00
Melanie Thielker
da51edb5fe Fix the new permissions error introduced with the inventory fix
The fix to allow setting perms in inventory accidentally caused folded
permissions to be used as a mask for the next owner perms. The current
solution isn't optimal but better than anything else we have had.
Legacy objects may experience a net loss of permissions if trying to
set their perms in inventory, this is deemed preferable to the prior
privilege escalation possibility. New items will handle properly.
2017-01-13 23:47:26 +00:00
UbitUmarov
1984f316fc Add permission CanChangeSelectedState replacing 2 calls to check Move and Modify/edit. As those calls did, this controls changes to objects selected state for edition (simulation hold etc). 2017-01-12 17:15:36 +00:00
UbitUmarov
3e0a61915f GenerateClientFlags: consider locked state, change object group; CanRezObject: remove odd elses and group roles are only for group owned land 2017-01-12 16:58:59 +00:00
UbitUmarov
0d538cb24c stop using a GetPermissionClass() in GenerateClientFlags since it is not good enough, just process the several cases inline 2017-01-11 22:47:31 +00:00
UbitUmarov
386a8136c9 don't let object lastowner be its group 2017-01-11 18:41:06 +00:00
UbitUmarov
1253f19325 more changes to GenerateClientFlags(), use already cached presence group information, let it be aware of groups roles. (not exactly as the other grid) 2017-01-11 17:10:29 +00:00
UbitUmarov
e0ab0b3b6b change GenerateClientFlags(...) to work with a scenepresence; make use of the new IsGod to check its God rights; remove the non standard estate manager right to move other ppl prims i added on last commits; coment out a test method i added sometime ago 2017-01-11 01:02:57 +00:00
UbitUmarov
e3f7c27c93 remove obsolete PrimFlags.ObjectYouOfficer; rearrange GenerateClientFlags(...) with changes: allow estatemanager to move other ppl objects to help solve placement disputes; exclude attachments on that and from same group members 2017-01-10 23:45:19 +00:00
UbitUmarov
90dee2fce6 try to improve option automatic_gods processing 2017-01-08 12:30:50 +00:00
UbitUmarov
da69bc5da6 restore argument name material_bits 2017-01-08 11:28:34 +00:00
UbitUmarov
fb42845bee mantis 8117: fix llSetPhysicsMaterial, using proper LSL_float type 2017-01-08 11:15:39 +00:00
Melanie Thielker
556d95ef05 Revert "Allow OSSL scripts to softfail"
This reverts commit e5244fe708.

Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2017-01-07 23:36:07 +00:00
Melanie Thielker
f457925f80 Fix a compile issue and reintroduce the "GOD" script option 2017-01-07 23:12:51 +00:00
Melanie Thielker
c9736755d8 Merge branch 'master' of opensimulator.org:/var/git/opensim 2017-01-07 22:54:24 +00:00
Melanie Thielker
e5244fe708 Allow OSSL scripts to softfail 2017-01-07 22:53:46 +00:00
UbitUmarov
2d0860ac51 rename OSSL enable option GOD as ACTIVE_GOD so its use is more clear 2017-01-07 22:51:56 +00:00
UbitUmarov
e2167716aa change OSSL enable option GOD to use IsGod, so it means a active god, as my original idea 2017-01-07 21:44:01 +00:00
UbitUmarov
2798adcdcd use new IsGod on CheckAndAdjustLandingPoint_SL so it can be by current viewer god, acording to config 2017-01-07 21:27:57 +00:00
Melanie Thielker
e58903be6f Correct casing on isGod and isViewerUIGod 2017-01-07 20:38:30 +00:00
Melanie Thielker
6d44ee9099 Change improperly named isNPC to be IsNPC as a property should be uppercase 2017-01-07 20:30:51 +00:00
UbitUmarov
c41616b771 ignore teleport flag GodLike. Perform checks acording to agent static
local or grid rights
2017-01-07 19:44:37 +00:00
UbitUmarov
1b858ad47b missing changed file 2017-01-07 18:57:12 +00:00
UbitUmarov
eedc37794e rename same more variables to make their meaning more clear 2017-01-07 18:49:15 +00:00
UbitUmarov
effa32cfa4 replace godlevel compares by the new faster bool isViewerUIGod 2017-01-07 18:41:46 +00:00
UbitUmarov
5bcb1c0e72 rename same variables to make their meaning more clear 2017-01-07 18:10:30 +00:00
UbitUmarov
ed526916b7 update permissions module with the new options 2017-01-07 16:27:06 +00:00
UbitUmarov
7f9df24f97 prevent gods kick wars using the new god level variable 2017-01-07 16:13:46 +00:00
UbitUmarov
d761a20cce more changes to god level control. Not that this is work in progress, for now it still works mainly as with option implicit_gods = true. speed up some regions child updates, some cleanup 2017-01-07 16:02:52 +00:00
UbitUmarov
f46d70ada5 try to work around some broken viewers math on handles 2017-01-07 12:18:44 +00:00
UbitUmarov
7d3cd3dd59 coment out a flodding debug message 2017-01-07 09:02:50 +00:00
Melanie Thielker
86d057852d Fix custom dialogs working when bin/ is read-only 2017-01-07 01:16:56 +00:00
Melanie Thielker
8ec258bef4 Fix grid gods 2017-01-07 01:07:56 +00:00
Melanie Thielker
6a066480cc Squelch noisy debug message that happens on every single rez 2017-01-07 00:43:42 +00:00
Melanie Thielker
1e9cbf5c97 During login cancel, don't error out here on a null client. 2017-01-07 00:37:13 +00:00
Melanie Thielker
ff945867a3 Squelch red ink for login cancel by the user during circuit setup 2017-01-07 00:35:09 +00:00
Melanie Thielker
e81b3d8f0c Remove a red ink error on shutdown. Harmless message since shutting down anyway 2017-01-07 00:29:20 +00:00
Melanie Thielker
d9dba51223 Queue all events for a script that is waiting to compile
This fixes CHANGED_OWNER the right way. It also vastly improves link
message handling during object rez, which was iffy before. Now no
messages are lost anymore.
2017-01-07 00:25:59 +00:00