Melanie Thielker
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1e44aba620
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According to the SL wiki, estate managers can set parcels for sale. Make it sew.
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2016-05-02 21:40:14 +02:00 |
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Melanie Thielker
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a01f24e331
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Replace the "land show" method with the better one from 0.8.
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2016-04-28 16:13:23 +02:00 |
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UbitUmarov
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170acd7d67
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change parcel_owner_is_god configuration option from default from true to false, leaving only region_owner true by default
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2016-01-30 15:42:59 +00:00 |
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UbitUmarov
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f8f28311bf
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stop avatar move to target on parcel ban enforce
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2016-01-01 23:03:46 +00:00 |
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UbitUmarov
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7430c629aa
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enable the upload region map texture asset for large regions for large regions that i had disabled, but with max size reduced to 512pixels. New viewers don't use this, but osGetRegionMapTexture needs it ( mantis 7787 )
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2015-12-24 11:20:46 +00:00 |
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UbitUmarov
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41ae6f06e0
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several changes to parcels access control and scenepresence updates rates
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2015-12-16 22:16:51 +00:00 |
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UbitUmarov
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1d131a0c33
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make parcel bans do something on vehicles. Just a first code, far from good
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2015-12-15 21:00:06 +00:00 |
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UbitUmarov
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b7155f5651
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fix typo
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2015-12-15 18:32:02 +00:00 |
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UbitUmarov
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c7b963df8f
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replace GetNearestPoint... funtions
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2015-12-15 17:13:32 +00:00 |
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UbitUmarov
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9db987b6f9
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some changes parcels AABB math etc
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2015-12-15 11:46:50 +00:00 |
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UbitUmarov
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4805e91d39
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dont round to nearest int when checking position in parcel since next high int can be on other parcel
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2015-12-15 04:10:47 +00:00 |
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UbitUmarov
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35b88b6580
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removed unneeded funtions
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2015-12-14 12:47:17 +00:00 |
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UbitUmarov
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e37e8c3bdf
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on join parcels, keep the information of the larger parcel, since thats how its expected now
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2015-12-14 12:29:00 +00:00 |
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UbitUmarov
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2a354f6c28
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calculate land startpoint, endpoint and center estimate when it is updated, it not every time they are needed
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2015-12-14 11:57:24 +00:00 |
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UbitUmarov
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ca6b5fc80d
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taint prim count when join or subdivide parcels
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2015-12-13 18:22:46 +00:00 |
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UbitUmarov
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736bcc70fe
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change default landpoint type to anywhere (direct)
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2015-12-13 18:07:40 +00:00 |
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UbitUmarov
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819fe96503
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invalidate LandPoint on land subdivide
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2015-12-12 17:32:59 +00:00 |
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UbitUmarov
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4d493dd32e
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make sure land access/ban lists are active when changed by new viewers
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2015-12-12 15:40:09 +00:00 |
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UbitUmarov
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3781c486c6
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fix land access/ban list sending for new viewers
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2015-12-12 13:05:24 +00:00 |
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UbitUmarov
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0934e1cf71
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add IsEstateManager check to Permissions
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2015-12-12 10:03:07 +00:00 |
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Jak Daniels
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c0e920c1ad
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Fix Region Max height in boundingSize parameters checking in ArchiverModule.cs to float.MaxValue .. as was changed in ArchiveReadRequest.cs in commit 71f5c2b856 A comparison of consistent 'default' values determines whether boundingBox check is true.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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2015-11-27 00:16:08 +00:00 |
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Jak Daniels
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15af6265a1
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Fixed some stupid math and checks on --bounding-origin and --bounding-size. Bounding origin can of course be negative if it needs to be as we're taking stuff from the (possibly rotated) source region. Bounding size must always be >=0 and <= destination region size.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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2015-11-22 17:30:08 +00:00 |
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UbitUmarov
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f75d113230
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change silly Monitor use
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2015-11-22 08:40:55 +00:00 |
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UbitUmarov
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ec069edead
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change syncronization method
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2015-11-22 08:31:54 +00:00 |
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UbitUmarov
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e28eecd0bf
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revert take the Monitor.wait out of the locks
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2015-11-22 08:08:01 +00:00 |
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UbitUmarov
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1de096dffb
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coment out merge option on multiregion oar load i added
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2015-11-22 08:00:58 +00:00 |
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UbitUmarov
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5c3f88b64d
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take the Monitor.wait out of the locks
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2015-11-22 07:55:49 +00:00 |
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UbitUmarov
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b80cbf5060
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a few more changes on Multiregion control file load
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2015-11-22 07:18:11 +00:00 |
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UbitUmarov
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a6187db2a7
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add a a missing monitor.wait if still not needed, mb in future
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2015-11-22 05:44:06 +00:00 |
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UbitUmarov
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3be340cbf2
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a few changes on Multiregion control file load ; load oar seems far from good
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2015-11-22 05:42:13 +00:00 |
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UbitUmarov
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f6820959b7
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add Monitor.wait on load
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2015-11-22 04:49:01 +00:00 |
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UbitUmarov
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4349bde440
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reduce noise before compare
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2015-11-22 04:10:26 +00:00 |
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UbitUmarov
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6dcbd20cfa
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add merge option on multioar test
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2015-11-22 03:58:07 +00:00 |
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UbitUmarov
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71f5c2b856
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minor changes
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2015-11-22 03:56:48 +00:00 |
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UbitUmarov
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541d2ce2cd
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don't use 'funny' Quaternions
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2015-11-22 02:22:48 +00:00 |
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Jak Daniels
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0b216c37df
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Changes to Load Oar options and new code to support importing OARs with different Region sizes to the destination region.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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2015-11-22 01:32:48 +00:00 |
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Jak Daniels
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cc992bf156
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Changes to TerrainModule/ITerrainModule to support importing OARs with different Region sizes to the destination region.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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2015-11-22 01:32:36 +00:00 |
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Jak Daniels
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b23e5fd8b6
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Changes to LandObject/ILandObject to support importing OARs with different Region sizes to the destination region.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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2015-11-22 01:31:48 +00:00 |
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UbitUmarov
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9566c000f2
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work around some 'tests' errors: terrain effects limits changed
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2015-11-17 05:25:08 +00:00 |
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UbitUmarov
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1e87e90915
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work around some 'tests' errors: allow sitTargetposition and orientation to be read from OAR on opensim, they are reset at avination, this may cause issues with old sits
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2015-11-17 03:42:46 +00:00 |
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UbitUmarov
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f57a48a0fb
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fix silly bug
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2015-11-10 20:34:19 +00:00 |
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UbitUmarov
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5bfd49404d
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start TerrainCheckUpdates on heartbeat thread, but do it async; fix a bug on slow terrain send limits check
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2015-11-10 17:44:53 +00:00 |
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UbitUmarov
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72684592ba
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Merge branch 'master' into avinationmerge
Conflicts:
OpenSim/Framework/AvatarAppearance.cs
OpenSim/Framework/Servers/ServerBase.cs
OpenSim/Framework/VersionInfo.cs
OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs
OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
OpenSim/Services/HypergridService/GatekeeperService.cs
OpenSim/Services/Interfaces/IAvatarService.cs
OpenSim/Services/LLLoginService/LLLoginService.cs
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2015-11-01 03:01:59 +00:00 |
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UbitUmarov
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9ba288a2e7
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fix typo reported on mantis 7735
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2015-10-31 22:48:31 +00:00 |
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UbitUmarov
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114ac59314
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dont tell clients that we can edit a friend's attachments when we do forbid it
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2015-10-27 01:20:21 +00:00 |
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UbitUmarov
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d281ec5342
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some fixes/changes on land send
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2015-09-30 06:09:01 +01:00 |
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UbitUmarov
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8fde2fb901
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slow down terrain sending so other users of LAND queue do have a chance to send things
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2015-09-24 00:35:06 +01:00 |
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UbitUmarov
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33b4077c2c
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revert my change to the range of greyscale image maps, setting it back to 0 - 127.5 so not to break loading of old files. There isnt a range that fits all needs anyway
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2015-09-21 00:44:53 +01:00 |
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UbitUmarov
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fe5807cd09
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fix terrain save greyscale mapping to 1:1 suporting standard 0-255m range and not only 0-127m. Jpeg format still using a non standard color encoded heightmap
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2015-09-20 15:31:38 +01:00 |
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UbitUmarov
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56a4b5ba7a
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put back the hack to make viewers display map tags (now and then at least) that i had removed and do it also on the local region. Make parcel overlay a bit less transparent than i did before.
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2015-09-19 21:30:09 +01:00 |
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