Commit Graph

14841 Commits

Author SHA1 Message Date
UbitUmarov
d2cb2da790 also exclude land 2013-01-07 11:03:36 +00:00
UbitUmarov
982328b4ed exclude avatars from unfiltered RaycastWorld 2013-01-07 10:56:30 +00:00
UbitUmarov
ca40e656ab in raycast for camera exclude self detection 2013-01-07 10:35:55 +00:00
UbitUmarov
dc6b7bb5c9 don't try to read geom positions outside main ode thread :( 2013-01-06 12:07:16 +00:00
UbitUmarov
c961cfe19e bug fix, cleanup... 2013-01-03 21:53:21 +00:00
UbitUmarov
a285ff7e69 check land permitions on sit target for unscripted sits 2013-01-03 14:27:21 +00:00
UbitUmarov
1665a0d636 make ResetMoveToTarget cancel any 'force' waiting to be applied to avatar
( by the odd use of Velocity)
2013-01-03 03:29:40 +00:00
UbitUmarov
d40cdd2649 cancel MoveToTarget (viewer 'go here") on sits 2013-01-03 02:25:27 +00:00
UbitUmarov
a504704071 i try to fix avatar orientation in some cases.. 2013-01-02 21:59:19 +00:00
UbitUmarov
be6b6bf191 add a lock to CollisionEventsThisFrame 2013-01-02 20:06:57 +00:00
UbitUmarov
7980a1d849 *TEST* avatar unscripted sit. Some guessing/automation 2013-01-02 19:39:46 +00:00
Melanie
2313a86e32 Merge branch 'ubitwork' into avination 2012-12-22 01:04:49 +01:00
teravus
77cc7ce399 * Partial Commit for Avatar Appearance to include the functionality of Cached Bakes. 2012-12-21 19:12:30 -05:00
teravus
f9051c22d8 * Send an Unsolicited AgentDataUpdate packet upon Root Agent Status to synchronize with Agni. 2012-12-19 22:14:20 -05:00
teravus
c648325d7c Merge branch 'avination' of careminster:/var/git/careminster into teravuswork 2012-12-19 11:53:26 -05:00
Melanie
d1dd5a8ba9 Add the interfaces for the new Avination baked texture cache service 2012-12-19 13:04:41 +01:00
UbitUmarov
f185239fc3 Merge branch 'avination' into ubitwork 2012-12-18 10:05:43 +00:00
Melanie
861477d85e Fix locking for good 2012-12-18 09:32:05 +01:00
UbitUmarov
72c7f4b2eb Merge branch 'avination' into ubitwork 2012-12-18 02:15:35 +00:00
UbitUmarov
ed9cb18cf0 missing file 2012-12-18 00:54:40 +00:00
UbitUmarov
f87af983f3 fix 2012-12-18 00:50:36 +00:00
UbitUmarov
9089bc7e37 some clean up/fix 2012-12-17 22:11:29 +00:00
UbitUmarov
9d1a6558d9 *TESTP unscripted sit: missing files 2012-12-17 01:43:16 +00:00
UbitUmarov
d003aa2e7b * TEST * unscripted sit 2012-12-17 01:40:48 +00:00
Melanie
51354bad48 Merge branch 'ubitwork' into avination 2012-12-17 02:01:47 +01:00
Melanie
a5781ea9fc Merge branch 'avination' of ssh://3dhosting.de/var/git/careminster into avination
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2012-12-17 01:59:50 +01:00
Melanie
7d8c2b342c Fix locking objects 2012-12-16 02:05:01 +01:00
teravus
d2695cb3f7 * Fix for Prim Locking. Prior to the merge, it was just a clone of the root part to each of the child parts. 2012-12-15 16:26:03 -05:00
Melanie
1d713bcdb8 Merge branch 'ubitwork' into avination 2012-12-14 03:57:31 +01:00
Melanie
7a093df24b Prevent a failed user relogi from throwing exceptions in poll services 2012-12-14 03:35:55 +01:00
UbitUmarov
5ad424a792 right fix this time ?? 2012-12-13 07:48:29 +00:00
UbitUmarov
94a659a9e0 fix the 'fix' 2012-12-13 07:46:33 +00:00
UbitUmarov
c0368f4143 fix coment out code not in use 2012-12-13 07:39:10 +00:00
UbitUmarov
b3a77c16bd FIX small avatars movement on terrain. (avatar appearance getting even
more messy)
2012-12-13 07:34:27 +00:00
UbitUmarov
20773dcfcc add a Check method to flotsamAssetCache, so to check if a asset is in
cache without actually loading it. Make use limited use of it in
avatarfactory textures check. Also on llclientview
HandleAgentTextureCached that now should work. Other asset cache modules
for now will return false, so are broken. baked textures logic
still unchanged. *UNTESTED*
2012-12-13 02:55:36 +00:00
UbitUmarov
71fc9f29f9 make ubitODE ignore X and Y rotation components on avatar rotations 2012-12-11 22:53:24 +00:00
UbitUmarov
f35e3c6fe0 changes on the fast speed avatars collider, collisions from above, etc 2012-12-11 19:38:44 +00:00
UbitUmarov
28ea08c3e2 fix let other phys plugins work.. broken when added feetOffset 2012-12-11 17:14:32 +00:00
UbitUmarov
9a253c7c04 missing files remove some warnings... 2012-12-11 04:49:14 +00:00
UbitUmarov
420015b7d0 missing file 2012-12-11 04:47:40 +00:00
UbitUmarov
80639ace95 a few more changes on avatar collider 2012-12-11 04:36:27 +00:00
UbitUmarov
c6430b14db typo fix 2012-12-10 11:25:30 +00:00
UbitUmarov
ecdd0e225f add velocityinterpolator packets handling but actually do nothing, since
they don't do what i was looking for.
2012-12-09 00:55:09 +00:00
teravus
6c1a852137 * This is a better way to do the last commit. 2012-12-08 00:05:12 -05:00
teravus
0e2b717b4d * Should promote faster self appearance. 2012-12-07 20:15:32 -05:00
UbitUmarov
c73c2fb070 add some default size setting and checks 2012-12-07 21:53:33 +00:00
UbitUmarov
93bede4e6a revert the use of avatar skeleton and use avatar size provided by viewers,
since at least for now seems good enought
2012-12-07 21:26:58 +00:00
UbitUmarov
2ea0dc55d7 create a new ode character also with the new information 2012-12-07 20:06:35 +00:00
UbitUmarov
d2499c4c31 *TEST* Use new avatar size in ubitODE. 2012-12-07 15:54:46 +00:00
UbitUmarov
1eddc4a9da fix regression 2012-12-07 14:01:22 +00:00