Commit Graph

27925 Commits

Author SHA1 Message Date
UbitUmarov
1c29f3378d mantis 8865: add experimental osNpcLookAt 2021-02-16 03:16:54 +00:00
UbitUmarov
e3aca7b6ce don't try to remove caps on a npc (minor, just stop logs about it) 2021-02-15 23:22:11 +00:00
UbitUmarov
f13836b846 try tune keepalive on region agent create 2021-02-13 11:59:38 +00:00
UbitUmarov
187db1efd0 mk sure some info is removed on close agent 2021-02-12 15:26:53 +00:00
UbitUmarov
273d2220cc bad bad ubit... 2021-02-12 14:56:55 +00:00
UbitUmarov
db11710600 change where we check for region full of avatars 2021-02-12 14:48:35 +00:00
UbitUmarov
31f7d47663 minor cosmetics 2021-02-12 13:29:41 +00:00
UbitUmarov
ae66db0430 minor cosmetics 2021-02-12 13:04:07 +00:00
UbitUmarov
1610c3f741 mantis 8862: do cancel negative cache on valid store 2021-02-09 18:53:24 +00:00
UbitUmarov
af8ce58130 change those tests a bit 2021-02-09 04:52:50 +00:00
UbitUmarov
3a7f675087 work around broken tests 2021-02-09 04:31:43 +00:00
UbitUmarov
95ffc8721c mantis 8861: seems we can't trust save rotations 2021-02-09 03:57:50 +00:00
UbitUmarov
bb6f31039e mantis 8855 fix the cast, avoiding the tostring 2021-02-06 18:42:02 +00:00
UbitUmarov
caddb8ac97 let osteleportobject work with phantom prims (still not kfm ones)(at least until i remember why not..) 2021-02-01 21:07:44 +00:00
UbitUmarov
2266483ce7 also do it grid side, like original commit, so older regions get the fix 2021-01-30 02:01:57 +00:00
UbitUmarov
6bdaef4e04 mk sure at least one maturity is set on classified update sent by viewer 2021-01-30 01:16:38 +00:00
UbitUmarov
7a05a9af48 oops, fix the bit mask 2021-01-30 00:47:00 +00:00
UbitUmarov
ffaa862254 mantis 8856: test a simpler fix 2021-01-30 00:27:06 +00:00
UbitUmarov
a3a499d69e mantis 8854: fix the typos and rearrange code a bit. AGAIN PassTouches (and PassCollisions) are as old SL, not current 2021-01-25 14:07:08 +00:00
UbitUmarov
dcbf89963b HttpRequestModule: changed from shared module to non shared module with static shared elements; make it use JobEngine, etc 2021-01-18 19:24:43 +00:00
UbitUmarov
545e196226 do init new acd circuit code + cosmetics 2021-01-17 15:07:35 +00:00
UbitUmarov
2f79009d32 avoid a null ref on hg useragentservice 2021-01-14 20:23:20 +00:00
UbitUmarov
ec56517c7c simplify groups v2 cache 2021-01-13 11:16:32 +00:00
UbitUmarov
6660e1c842 fix groups v2 notices 2021-01-13 10:39:51 +00:00
UbitUmarov
e25b05a454 remove the expire argument from os[Link]ParticleSystem.. expire is controled by maxage != 0 2021-01-12 16:12:44 +00:00
UbitUmarov
c215204e22 .. and another misisng change 2021-01-12 15:46:20 +00:00
UbitUmarov
ee4fd87463 good idea to commit the actual code.. 2021-01-12 15:41:14 +00:00
UbitUmarov
72f7009b10 add os[Link]ParticleSystem with expire option. If expire true and system MaxAge > 0, the system will be be (lazy) removed from the prim after that MaxAge 2021-01-12 15:38:10 +00:00
UbitUmarov
9f8473caae another ... 2021-01-12 13:20:57 +00:00
UbitUmarov
10b5375679 missing change 2021-01-12 12:45:59 +00:00
UbitUmarov
4cac0ea759 let udp output refill engine release its thread on iddle 2021-01-12 12:43:29 +00:00
UbitUmarov
6f6c3f9e08 simplify JobEngine a bit 2021-01-12 12:36:54 +00:00
UbitUmarov
30176673e3 move scripts dataserver threads to objectjobengine 2021-01-11 16:23:32 +00:00
UbitUmarov
517d2e136b move floatsam write thread to objectjobengine 2021-01-11 15:18:01 +00:00
UbitUmarov
07e02ec7e6 fix test to ignore such flags also 2021-01-11 12:44:15 +00:00
UbitUmarov
b596a36369 fix previus commit, not storing script related flags on dbs like all 0.9.x. this must be regen on scripts rez 2021-01-11 12:18:07 +00:00
UbitUmarov
13a7ce38ee do not try to pass touch events to root prim if it does not have them 2021-01-11 01:33:32 +00:00
UbitUmarov
06dececb03 reset flags relative to script events touch, money and allowdrop. Seems several do have them set in inventories even without scripts 2021-01-11 01:32:23 +00:00
UbitUmarov
48060e1c38 move poll service work threads to objectjobengine, mb not that good, except iddle regions ofc 2021-01-09 14:00:50 +00:00
UbitUmarov
7405e89afb move inventory fetch work threads to objectjobengine 2021-01-09 13:18:29 +00:00
UbitUmarov
54135029e7 move getassets work threads to objectjobengine 2021-01-09 12:59:45 +00:00
UbitUmarov
d3c87d12ba move regionassetcoonector get threads to objectjobengine 2021-01-08 17:54:51 +00:00
UbitUmarov
2abea09e83 comment out code for map deregister, still not done 2021-01-08 16:14:11 +00:00
UbitUmarov
2e98ccbe46 missing change on objectjobengine 2021-01-08 16:09:45 +00:00
UbitUmarov
78d38aa832 move map itens to objectjobengine 2021-01-08 16:07:44 +00:00
UbitUmarov
ec216a3877 use ObjectJobEngine on ubOde mesh worker 2021-01-08 14:40:14 +00:00
UbitUmarov
172a915aac add ObjectJobEngine. This is a job engine for jobs (or pool workitems) with same action method but diferent arguments 2021-01-08 14:38:35 +00:00
UbitUmarov
1fbf8b44b4 ubOde mesh work does not need a thread all the time 2021-01-08 11:15:41 +00:00
UbitUmarov
70e00a00ec fix creators user cache 2021-01-07 21:52:41 +00:00
UbitUmarov
6bcba59439 forget to flag local users 2021-01-07 21:15:22 +00:00