Commit Graph

6347 Commits

Author SHA1 Message Date
UbitUmarov
73fb61d02b add scene.ID alias to scene.regioninfo.regionID plus cosmetics 2026-03-26 00:23:24 +00:00
UbitUmarov
fc607035c8 add to opensim.ini a list of stun servers and send it to viewers in simulator features cap 2026-02-25 19:37:02 +00:00
UbitUmarov
eaed2f5b02 add llSetRenderMaterial (ugly code) 2026-02-22 11:51:58 +00:00
UbitUmarov
4f8147696a fix setup of find parcel by fakeID at load 2026-01-29 04:55:21 +00:00
UbitUmarov
bd1e32546f cosmetics 2026-01-25 21:05:54 +00:00
UbitUmarov
25ad17d068 mantis 9230: flag need for prims inventory saves in more 9un0link cases 2026-01-24 21:40:00 +00:00
UbitUmarov
257d4dbe0a fix typo 2025-11-25 17:50:23 +00:00
UbitUmarov
c71e61dfd6 cosmetics 2025-11-25 17:45:06 +00:00
Vincent Sylvester
2db1fabd10 TIFF loader up to 32bit floats, cosmetics
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2025-11-25 16:43:22 +00:00
UbitUmarov
d6c83aee6b simplify DoubleDictionaryThreadAbortSafe because dotnet no longer has thread.abort. Name is not wrong but keep it for now 2025-10-18 21:25:06 +01:00
UbitUmarov
ca11a13f97 apply by and the patch in mantis 9218 and change it. (Untested) 2025-10-06 00:06:24 +01:00
UbitUmarov
13ec0b9221 put back lost parentgroud null check, it is still needed on load code 2025-10-05 20:53:49 +01:00
UbitUmarov
7249b20796 irritating warnings 2025-10-05 03:37:32 +01:00
UbitUmarov
7c5ca30636 cosmetics 2025-10-05 03:28:05 +01:00
UbitUmarov
8b96e73938 cosmetics 2025-10-05 02:36:34 +01:00
UbitUmarov
41dda4407e avoid some unnecessary sog saves 2025-10-04 23:19:46 +01:00
UbitUmarov
f25f6d57c2 remove duplicated array bound check 2025-10-04 22:54:07 +01:00
UbitUmarov
02249bb0af reduce unnecessary saves of prim inventories 2025-09-23 22:54:30 +01:00
UbitUmarov
153a5e978a let llSetBuoyancy work on attachments. But unlike at sl, the effect is not removed when the script or its prim is removed/deattached. SO use with care. THis lmitation was a reason why we did not let is work on attachments 2025-09-05 19:22:12 +01:00
UbitUmarov
6146233848 mantis 9212: a few changes to Lure and message transfer 2025-08-13 14:26:20 +01:00
UbitUmarov
0d71b6d871 very useless changes 2025-06-25 02:22:28 +01:00
UbitUmarov
e1b5f3ad81 cosmetics 2025-06-20 04:38:51 +01:00
UbitUmarov
4b1df46f6a make more use of stream.CopyTo on (de)compressors, plus several cosmetics 2025-06-19 20:11:42 +01:00
UbitUmarov
7cf0f73cef on ubodeMesher no need for Coord and Quat. Those are just Vector3 and Quaternion 2025-06-19 17:48:14 +01:00
UbitUmarov
628ddc1821 more agreesing inline 2025-06-07 01:10:10 +01:00
UbitUmarov
f20e3818af a few changes on udp zero encoder and part text color 2025-06-06 23:27:51 +01:00
UbitUmarov
71a8008024 minor typo 2025-06-04 23:57:33 +01:00
UbitUmarov
e0006fb17d stop old useless bytes to float and back to bytes 2025-06-04 23:41:26 +01:00
UbitUmarov
74c64e199d mantis 9205: fix text alpha for lsl 2025-06-04 22:37:47 +01:00
UbitUmarov
ef2fce034f a few , mostly cosmetic, changes to osSetTerrainTextures and add prim inventory osSetTerrainTextures with a list of possible asset types to match 2025-05-06 23:40:40 +01:00
UbitUmarov
23ad195e7a add osSetTerrainTextures(LSL_List textures, LSL_Integer types) to set terrain textures for legacy viewers it types == 0 or 2; textures for new viewers if types == 1 or 2 or PBR materials if types == 1 (untested :( ) 2025-05-06 01:29:24 +01:00
UbitUmarov
c9b4d3374f mantis 9188: add HG assets scan and fetch when droping a item on a prim 2025-05-05 21:28:12 +01:00
UbitUmarov
9a92d94e99 remove option ClampNegativeZ 2025-04-11 05:43:15 +01:00
UbitUmarov
65eee21661 change avatar animator on forced hover, needs more testing 2025-03-12 18:06:31 +00:00
UbitUmarov
90c367e630 make linknumbers 0 and 1 mean RootPart by default. Since we do not consider sitting avatars on root linknumber, we will never be full compatible with sl variations 2025-02-07 20:44:57 +00:00
UbitUmarov
8af735d050 more cosmetics 2025-02-05 22:16:52 +00:00
UbitUmarov
ecf2e0e32e clear start string parameter on other rez cases 2024-11-26 21:06:56 +00:00
UbitUmarov
cd6efb7553 persist start string parameter (from rezobject) 2024-11-26 18:34:26 +00:00
UbitUmarov
a20a5f312d add llGetStartString and limited llRezObjectWithParams for testing 2024-11-22 04:01:03 +00:00
UbitUmarov
2ad93b5ad9 be more restrict when sending object contents asset ids, like when ower also should not see 2024-11-20 01:51:12 +00:00
UbitUmarov
6d8bbde5c2 change UI god cancelation on arrival decision code a bit 2024-11-19 23:13:50 +00:00
UbitUmarov
d5866f4e02 do tell viewers about UI god cancelation on arrival 2024-11-19 23:05:59 +00:00
UbitUmarov
1ff28960f1 cosmetics 2024-11-19 04:25:32 +00:00
UbitUmarov
0a0e1ea0b1 prim inv item creation date is date of adding to prim 2024-11-14 22:29:32 +00:00
UbitUmarov
4eb8fa29f4 oops fix typo 2024-09-23 00:06:31 +01:00
UbitUmarov
a9be42a304 a few changes to EstateDataRemoteConnector, LoadEstateSettings can not be fatal so work around it 2024-09-22 23:37:42 +01:00
UbitUmarov
70fa48280c catch some possible null refs 2024-08-01 20:00:25 +01:00
UbitUmarov
c8b13599df fix shared group object item modify permission check 2024-07-03 20:03:47 +01:00
UbitUmarov
8e874d97c5 if at load all pbt terrain id are zero reset all to non pbr ids (so on version update they look the same automaticly) 2024-06-15 00:31:25 +01:00
UbitUmarov
8becea09c1 oops wrong sent flag 2024-06-11 23:21:33 +01:00