UbitUmarov
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73fb61d02b
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add scene.ID alias to scene.regioninfo.regionID plus cosmetics
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2026-03-26 00:23:24 +00:00 |
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UbitUmarov
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fc607035c8
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add to opensim.ini a list of stun servers and send it to viewers in simulator features cap
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2026-02-25 19:37:02 +00:00 |
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UbitUmarov
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eaed2f5b02
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add llSetRenderMaterial (ugly code)
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2026-02-22 11:51:58 +00:00 |
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UbitUmarov
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4f8147696a
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fix setup of find parcel by fakeID at load
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2026-01-29 04:55:21 +00:00 |
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UbitUmarov
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bd1e32546f
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cosmetics
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2026-01-25 21:05:54 +00:00 |
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UbitUmarov
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25ad17d068
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mantis 9230: flag need for prims inventory saves in more 9un0link cases
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2026-01-24 21:40:00 +00:00 |
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UbitUmarov
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257d4dbe0a
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fix typo
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2025-11-25 17:50:23 +00:00 |
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UbitUmarov
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c71e61dfd6
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cosmetics
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2025-11-25 17:45:06 +00:00 |
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Vincent Sylvester
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2db1fabd10
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TIFF loader up to 32bit floats, cosmetics
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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2025-11-25 16:43:22 +00:00 |
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UbitUmarov
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d6c83aee6b
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simplify DoubleDictionaryThreadAbortSafe because dotnet no longer has thread.abort. Name is not wrong but keep it for now
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2025-10-18 21:25:06 +01:00 |
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UbitUmarov
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ca11a13f97
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apply by and the patch in mantis 9218 and change it. (Untested)
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2025-10-06 00:06:24 +01:00 |
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UbitUmarov
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13ec0b9221
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put back lost parentgroud null check, it is still needed on load code
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2025-10-05 20:53:49 +01:00 |
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UbitUmarov
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7249b20796
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irritating warnings
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2025-10-05 03:37:32 +01:00 |
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UbitUmarov
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7c5ca30636
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cosmetics
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2025-10-05 03:28:05 +01:00 |
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UbitUmarov
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8b96e73938
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cosmetics
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2025-10-05 02:36:34 +01:00 |
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UbitUmarov
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41dda4407e
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avoid some unnecessary sog saves
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2025-10-04 23:19:46 +01:00 |
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UbitUmarov
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f25f6d57c2
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remove duplicated array bound check
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2025-10-04 22:54:07 +01:00 |
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UbitUmarov
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02249bb0af
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reduce unnecessary saves of prim inventories
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2025-09-23 22:54:30 +01:00 |
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UbitUmarov
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153a5e978a
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let llSetBuoyancy work on attachments. But unlike at sl, the effect is not removed when the script or its prim is removed/deattached. SO use with care. THis lmitation was a reason why we did not let is work on attachments
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2025-09-05 19:22:12 +01:00 |
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UbitUmarov
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6146233848
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mantis 9212: a few changes to Lure and message transfer
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2025-08-13 14:26:20 +01:00 |
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UbitUmarov
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0d71b6d871
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very useless changes
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2025-06-25 02:22:28 +01:00 |
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UbitUmarov
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e1b5f3ad81
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cosmetics
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2025-06-20 04:38:51 +01:00 |
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UbitUmarov
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4b1df46f6a
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make more use of stream.CopyTo on (de)compressors, plus several cosmetics
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2025-06-19 20:11:42 +01:00 |
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UbitUmarov
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7cf0f73cef
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on ubodeMesher no need for Coord and Quat. Those are just Vector3 and Quaternion
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2025-06-19 17:48:14 +01:00 |
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UbitUmarov
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628ddc1821
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more agreesing inline
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2025-06-07 01:10:10 +01:00 |
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UbitUmarov
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f20e3818af
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a few changes on udp zero encoder and part text color
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2025-06-06 23:27:51 +01:00 |
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UbitUmarov
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71a8008024
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minor typo
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2025-06-04 23:57:33 +01:00 |
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UbitUmarov
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e0006fb17d
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stop old useless bytes to float and back to bytes
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2025-06-04 23:41:26 +01:00 |
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UbitUmarov
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74c64e199d
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mantis 9205: fix text alpha for lsl
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2025-06-04 22:37:47 +01:00 |
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UbitUmarov
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ef2fce034f
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a few , mostly cosmetic, changes to osSetTerrainTextures and add prim inventory osSetTerrainTextures with a list of possible asset types to match
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2025-05-06 23:40:40 +01:00 |
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UbitUmarov
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23ad195e7a
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add osSetTerrainTextures(LSL_List textures, LSL_Integer types) to set terrain textures for legacy viewers it types == 0 or 2; textures for new viewers if types == 1 or 2 or PBR materials if types == 1 (untested :( )
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2025-05-06 01:29:24 +01:00 |
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UbitUmarov
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c9b4d3374f
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mantis 9188: add HG assets scan and fetch when droping a item on a prim
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2025-05-05 21:28:12 +01:00 |
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UbitUmarov
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9a92d94e99
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remove option ClampNegativeZ
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2025-04-11 05:43:15 +01:00 |
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UbitUmarov
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65eee21661
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change avatar animator on forced hover, needs more testing
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2025-03-12 18:06:31 +00:00 |
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UbitUmarov
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90c367e630
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make linknumbers 0 and 1 mean RootPart by default. Since we do not consider sitting avatars on root linknumber, we will never be full compatible with sl variations
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2025-02-07 20:44:57 +00:00 |
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UbitUmarov
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8af735d050
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more cosmetics
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2025-02-05 22:16:52 +00:00 |
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UbitUmarov
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ecf2e0e32e
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clear start string parameter on other rez cases
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2024-11-26 21:06:56 +00:00 |
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UbitUmarov
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cd6efb7553
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persist start string parameter (from rezobject)
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2024-11-26 18:34:26 +00:00 |
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UbitUmarov
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a20a5f312d
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add llGetStartString and limited llRezObjectWithParams for testing
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2024-11-22 04:01:03 +00:00 |
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UbitUmarov
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2ad93b5ad9
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be more restrict when sending object contents asset ids, like when ower also should not see
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2024-11-20 01:51:12 +00:00 |
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UbitUmarov
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6d8bbde5c2
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change UI god cancelation on arrival decision code a bit
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2024-11-19 23:13:50 +00:00 |
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UbitUmarov
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d5866f4e02
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do tell viewers about UI god cancelation on arrival
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2024-11-19 23:05:59 +00:00 |
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UbitUmarov
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1ff28960f1
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cosmetics
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2024-11-19 04:25:32 +00:00 |
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UbitUmarov
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0a0e1ea0b1
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prim inv item creation date is date of adding to prim
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2024-11-14 22:29:32 +00:00 |
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UbitUmarov
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4eb8fa29f4
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oops fix typo
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2024-09-23 00:06:31 +01:00 |
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UbitUmarov
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a9be42a304
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a few changes to EstateDataRemoteConnector, LoadEstateSettings can not be fatal so work around it
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2024-09-22 23:37:42 +01:00 |
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UbitUmarov
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70fa48280c
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catch some possible null refs
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2024-08-01 20:00:25 +01:00 |
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UbitUmarov
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c8b13599df
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fix shared group object item modify permission check
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2024-07-03 20:03:47 +01:00 |
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UbitUmarov
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8e874d97c5
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if at load all pbt terrain id are zero reset all to non pbr ids (so on version update they look the same automaticly)
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2024-06-15 00:31:25 +01:00 |
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UbitUmarov
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8becea09c1
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oops wrong sent flag
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2024-06-11 23:21:33 +01:00 |
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