Commit Graph

5698 Commits

Author SHA1 Message Date
UbitUmarov
3ec5d46a2f some changes Still BAD 2020-10-23 23:32:11 +01:00
UbitUmarov
b3893b9dc5 make AssetServicesConnector do HG work (HGAssetServicesConnector should no not be in used now); change HGAssetBroker to be a extended derivative of it. WARNING TESTgit push origin master possible still very broken 2020-10-23 19:43:31 +01:00
UbitUmarov
56d3e1cdc9 add TestsAssetCache using .net MemoryCache to tests only 2020-10-22 16:51:16 +01:00
UbitUmarov
5d2f27a02c remove CoreAssetCache assets cache module. Thanks to all that worked on it. Memory cache does not work well with current Garbage collect (not even .net native one) (cleanaot, if used and runprebuild) 2020-10-22 15:47:04 +01:00
UbitUmarov
acea30aa74 remove Cenome assets cache module. Thanks to all that worked on it. Memory cache does not work well with current Garbage collect (not even .net native one) 2020-10-22 15:36:32 +01:00
UbitUmarov
9075c3fd08 mantis 8781: fix 2020-10-16 18:48:58 +01:00
UbitUmarov
64464891bc fix oar assets save 2020-10-14 12:19:06 +01:00
Melanie
bd92b2f8ad Merge branch 'master' of brain.opensimulator.org:/var/git/opensim 2020-10-13 17:40:34 +01:00
Melanie
4105bf350e Improve handling of slow asset requests which previously could be successful but still be ignored 2020-10-13 17:36:54 +01:00
UbitUmarov
c70904418a replace llsd xml fw encoder 2020-10-13 16:20:55 +01:00
UbitUmarov
3e5813a0c3 viewers do caps before knowing where they are. Tell them to take a walk and try later on 2 cases 2020-10-11 17:56:20 +01:00
UbitUmarov
6e3f0a140c handle a sp null ref better 2020-10-11 06:55:35 +01:00
UbitUmarov
f4db2f4b93 clean up; CODE SEEMS USABLE AGAIN 2020-10-06 22:26:27 +01:00
UbitUmarov
41c6ff0cd7 WARNING CURRENTLY BROKEN. wait for fix 2020-10-06 19:34:27 +01:00
UbitUmarov
e894b4cafc update libomv and apply necessary related changes 2020-10-06 17:29:01 +01:00
UbitUmarov
ae79ebc48d disable coreprofiles if ProfileServiceURL is not set 2020-10-01 03:13:54 +01:00
UbitUmarov
51c654fb70 nm, bad idea 2020-09-28 21:13:23 +01:00
UbitUmarov
03b8b6757b let profile module hold processing thread for a while 2020-09-28 20:48:14 +01:00
UbitUmarov
aa9fcf47a3 remove bad code left behind 2020-09-28 19:19:49 +01:00
UbitUmarov
194658815c a few changes to GridInfo and its use 2020-09-28 19:16:47 +01:00
UbitUmarov
6b97367ed0 try to fix lm about on large regions, again... 2020-09-26 00:10:55 +01:00
UbitUmarov
b468ac3814 more on GridInfo, and inventory 2020-09-25 20:48:36 +01:00
UbitUmarov
4319f451e6 more on GridInfo, and profiles 2020-09-25 13:38:59 +01:00
UbitUmarov
9734a86489 more on GridInfo 2020-09-25 11:45:02 +01:00
UbitUmarov
c919b07642 shutup a log and fix a small bug 2020-09-25 00:51:02 +01:00
UbitUmarov
30d73f3477 use it on entitytransfer also 2020-09-24 04:08:51 +01:00
UbitUmarov
3e05e8d6b6 add HomeURI to GridInfo 2020-09-24 03:49:46 +01:00
UbitUmarov
9a6eeaeb9a cosmetics 2020-09-23 23:36:56 +01:00
UbitUmarov
354c79168b give more use to GridInfo for gatekeeper url 2020-09-23 22:21:57 +01:00
UbitUmarov
d0d1ab9f2a cosmetics 2020-09-23 21:07:07 +01:00
UbitUmarov
e4c7679e16 do not die tring to rez a item with a asset with uuid.Zero 2020-09-20 22:19:27 +01:00
UbitUmarov
0877c00658 change the map image asset to be global by default, as before. Local storage breaks several things so can only be used on some cases 2020-09-19 17:47:12 +01:00
UbitUmarov
d0606d5d5b add option to only store map image asset on local cache. Note this will break viewers v1 map, osGetRegionMapTexture(), etc 2020-09-17 23:16:44 +01:00
UbitUmarov
6b8338f49c fix npc userdata expire 2020-09-15 01:01:56 +01:00
UbitUmarov
9f39dc872e do not let viewers see unknown names (again) 2020-09-14 18:04:04 +01:00
UbitUmarov
c0704af545 fix a bug on the new expiring things 2020-09-09 21:15:03 +01:00
UbitUmarov
7e23c7bb00 missing file 2020-09-09 15:25:28 +01:00
UbitUmarov
719e0d1c61 make main terrain taints also a bitarray 2020-09-09 15:24:51 +01:00
UbitUmarov
8b885a4c7f change some loops/math 2020-09-08 23:49:15 +01:00
UbitUmarov
150ad80f6f on per client terrain taint control replace bad 2d bool array by a bitarray. 1d bool could be another option. bitarray uses a lot less mem but a bit more cpu, except on full set/clear, less mem is also less cpu cache pressure so lets use it, specially on linear scans on X 2020-09-08 21:58:38 +01:00
UbitUmarov
b0f1e4f0c6 waste some memory on serialized environment caching. we could live without all that locking 2020-09-08 15:28:18 +01:00
UbitUmarov
34befa95ab change ipban module 2020-09-08 02:28:44 +01:00
UbitUmarov
da09a897f6 mantis 8766: fix creators names caching 2020-09-08 01:03:17 +01:00
UbitUmarov
a12f03ece0 mantis 8762: let it be less broken 2020-09-05 19:11:15 +01:00
UbitUmarov
d1fcb9c35d filter some changed events at trigger point 2020-09-04 15:31:42 +01:00
UbitUmarov
c8cb8a376b ok it is GetLandObjectClippedXY 2020-09-01 21:22:06 +01:00
UbitUmarov
eae2f87cae cosmetics 2020-09-01 18:22:44 +01:00
UbitUmarov
323c0673c2 fix permissions checks on some crossings 2020-09-01 16:30:07 +01:00
UbitUmarov
8e2eb983e3 a few changes to last patch 2020-08-31 12:35:39 +01:00
StolenRuby
2ad56bf0aa EEP Defaults
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2020-08-31 11:48:26 +01:00