Commit Graph

4073 Commits

Author SHA1 Message Date
UbitUmarov
e860dd33fa remove confusing defonly control 2014-08-11 00:54:30 +01:00
UbitUmarov
306875fc61 ... one day.. 2014-08-11 00:49:11 +01:00
UbitUmarov
9217d5ca31 will get there.. 2014-08-11 00:44:34 +01:00
UbitUmarov
0a9925ff4a validatebaked still not ok 2014-08-11 00:28:14 +01:00
UbitUmarov
7fcd1068e7 TEST move parcelRegionCross to EntityTransferModule cross so it works on
sitting avatars. (may be bad) comented out sending root avatars
information to the child that was just a root it should have it all
already. Dont turn a sitting avatar physical,  that needs to be a stand at SOG
2014-08-10 20:09:02 +01:00
UbitUmarov
ebbf236abc of course.. bug.. 2014-08-08 02:25:31 +01:00
UbitUmarov
9aa6389b8b lock set appearence during ValidateBakedTextureCache there seems to be a
overlap in same cases
2014-08-08 02:22:18 +01:00
UbitUmarov
73cbdf2c6b bug 2014-08-07 22:00:23 +01:00
UbitUmarov
6d372f3d9e remove annoying debug msg . still a lot of spam, but to remove later 2014-08-07 21:37:11 +01:00
UbitUmarov
f788947594 make grid baked textures override the ones on appearance. Due to bug
somewhere they are always bad at ValidateBakedTextures entry. ( even if
 they where good and on assets cache we whould need to generate the
 cacheID hash )
2014-08-07 21:24:52 +01:00
UbitUmarov
38e2e5942c bug on upload new bakes decision 2014-08-07 19:16:51 +01:00
UbitUmarov
dfa9ba0937 minor clean, dont check for cache if we aren't using it.. 2014-08-07 08:47:03 +01:00
UbitUmarov
a95afb7fc5 bug 2014-08-07 07:36:23 +01:00
UbitUmarov
12d8ed2dcd only send to bakedmodule the baked textures :) 2014-08-07 07:08:01 +01:00
UbitUmarov
b7f24bacce bugg 2014-08-07 06:09:56 +01:00
UbitUmarov
c3f9c99fb3 DANGER... changed bakedtextures caching. Assuming grid baking is cache
only, reduced number of accesses to it. TESTING
2014-08-07 05:20:45 +01:00
UbitUmarov
e1a5a1f829 apply objectSlamSale to all roots of coalescence objects. replace the
single object condition for renaming
2014-08-05 23:25:08 +01:00
UbitUmarov
3c321e5bb3 dont mess with names and descriptions on coalescence objects. Inventory
name can change for inventory purposes only.
2014-08-05 22:49:41 +01:00
UbitUmarov
31b5a587a4 Merge branch 'master' into ubitworkmaster 2014-08-05 19:28:56 +01:00
UbitUmarov
8cf945544c local chat gods bug fix 2014-08-04 00:43:57 +01:00
UbitUmarov
14250c776a missing currentParcelUUID update 2014-08-03 23:44:51 +01:00
UbitUmarov
0d71a2bb8f mess update ( hide avatars ) 2014-08-03 22:38:50 +01:00
UbitUmarov
21aa325883 remove debug msgs at attachments deRez 2014-08-03 19:41:48 +01:00
UbitUmarov
6b3f10790e bugg 2014-08-03 19:35:16 +01:00
UbitUmarov
c2d9a6499a dont get script states for NPCs on deRez 2014-08-03 19:08:13 +01:00
UbitUmarov
ca8b0e6a1d replace debug msgs by others 2014-08-03 19:00:01 +01:00
Melanie Thielker
1a407e2545 Stop deleting objects that have status DIE_AT_EDGE set when they cross regions.
This was an OpenSim hack to prevent vehicles from trying to cross.
2014-08-03 17:32:34 +02:00
UbitUmarov
e87f70e277 god also read local chat 2014-08-02 22:45:28 +01:00
UbitUmarov
74447d14cd add some filters for NPCs 2014-08-02 18:32:28 +01:00
UbitUmarov
ef1f37cf20 handle change of hide avatars flag. Parcel limits edition still need work 2014-08-01 18:59:08 +01:00
UbitUmarov
cb43dff2dc remove unnecessary sendparceloverlay 2014-08-01 02:55:34 +01:00
UbitUmarov
e5f9f064a7 filter local chat from avatars or attachment acording to parcel hide (
not fully tested)
2014-08-01 01:43:12 +01:00
UbitUmarov
a5e9429f2b MESS: changes in MakeRootAgent and CompleteMovement reordering things.
Added sending of land overlay and parcel information. This in order to
only send avatar related information after having its position well
defined and on the right parcel. THIS MAY STILL BE BAD :)
2014-07-31 03:10:50 +01:00
UbitUmarov
17f9f1c247 restrict other avatar sounds to parcel flags ( untested ) 2014-07-30 16:32:25 +01:00
UbitUmarov
5fe1f87837 changes to parcels code (still more to to) 2014-07-30 14:53:56 +01:00
Melanie Thielker
6a0be97974 Correct nomenclature for LLSD messages. LL sure suck 2014-07-29 05:06:53 +02:00
Melanie Thielker
0c2537bb24 Try to plumb the other half 2014-07-29 04:41:38 +02:00
Melanie Thielker
181142c5ce Change some ORs to assignments as they should be 2014-07-29 02:37:36 +02:00
UbitUmarov
6b0521d3c9 fix the mess about exclusive fields and flags on land overlay 2014-07-29 01:24:43 +01:00
UbitUmarov
3e1d2df261 change parcel overlay bytes adding LocalSound.. changed others also NEEDS
checking
2014-07-29 00:39:08 +01:00
UbitUmarov
f32bd24a2c dont mess with sound gain on stop 2014-07-27 17:03:53 +01:00
UbitUmarov
c3b5a6c2ab change how sounds work. May be bad.. needs testing 2014-07-27 08:18:27 +01:00
UbitUmarov
6c3e08e18d revert my change of not adding physcis to a failed avatar transfer. This
may need a better fix later ( doing a stand elsewhere?)
2014-07-24 00:58:23 +01:00
UbitUmarov
9936f13c1b on transfer fail of sited avatars, only do 2014-07-24 00:56:48 +01:00
UbitUmarov
46695ddbfe fix line ending 2014-07-24 00:30:38 +01:00
UbitUmarov
f394fabfc0 if sited avatar cross fails, dont add it to physics and dont mess scripts
(?)
2014-07-22 16:28:30 +01:00
Melanie Thielker
72cead2920 Remove extremely spammy error message that isn't an actual error - user
ids queried may not exist, since LSL can use this as well, with
arbitrary ids
2014-07-20 23:58:46 +02:00
Melanie Thielker
b3068355bc Merge branch 'ubitworkmaster' 2014-07-20 02:27:08 +02:00
UbitUmarov
dc717303d4 replace old Attachoffset by AttachedPos. Comented out possible merge
artifacts
2014-07-20 01:15:33 +01:00
Melanie Thielker
bef76bf3c5 Fix duplicate attach message being sent to objects picked up from the ground 2014-07-20 01:52:26 +02:00