Commit Graph

1920 Commits

Author SHA1 Message Date
Sean Dague
cf3babd988 actually get sqlite stuff to compile. This isn't connected to the
main prebuild yet.  Going to attempt to get some tracing on current
SceneObjects first
2007-08-07 15:13:27 +00:00
Sean Dague
f54049ceb8 some more sqlite stuff. Checking in to get it to another computer
to do a bit more live hacking on data flow
2007-08-07 14:39:00 +00:00
Brian McBee
b55e01b939 OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
One last try at getting the X and Y all set straight.
2007-08-06 20:53:45 +00:00
Sean Dague
67004b5b03 adding shell of SqliteDataStore 2007-08-06 20:36:57 +00:00
Brian McBee
565dee5e0a OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
One last array with X and Y flipped. Terrain load-tile should be working now.
2007-08-06 19:13:10 +00:00
Brian McBee
86da47dc4e OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
This time I think I have BOTH terrain rotation AND terraforming working. Could those of you with large terrain maps please test this thoroughly?
2007-08-06 18:14:48 +00:00
Brian McBee
73dadb4821 OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Backing out previous change to GetHeights1D. Terrain should now load with the correct rotation, but terraforming is now broken again.
2007-08-06 17:45:57 +00:00
MW
4c9cc74ac2 Re-added Grid mode. (which had got removed/disabled in revision 1515) 2007-08-06 16:33:54 +00:00
lbsa71
fdbb891659 * commands are done foreach instead of by [i]
* fixed 'show users' format bug.
2007-08-06 14:14:43 +00:00
lbsa71
07b011af3a * renamed some scene to world
* passing on NotImplemented from Update()
2007-08-06 13:40:45 +00:00
lbsa71
9924f35613 * encapsulated firstname/lastname on ScenePresence
* fixed 'users' console command
* minor refactorings
2007-08-06 13:21:30 +00:00
lbsa71
1b100e17a5 * minor refactorings 2007-08-06 13:01:47 +00:00
lbsa71
ea980ca928 ... and here's the second part... 2007-08-06 12:54:58 +00:00
lbsa71
74cd26b722 Part 1 of a two-part commit to change caps of 'scripting' dir... 2007-08-06 12:54:13 +00:00
lbsa71
95de99ff0a * Now we have boxes. Yay!
* Removed unused SendPrimitiveToClient that didn't have rot.
2007-08-06 12:49:08 +00:00
lbsa71
9bdeb8af6f * SimpleApp works again:
* NetworkServersInfo settable without config file
  * DefaultHomeLoc throws if getted before setted
  * Removed nonsensical sandbox distinction
  * Refactored default config file creation

* Some more small refactorings on shapes
2007-08-06 10:48:40 +00:00
MW
f1e10e555d clean up of startup config settings (command line args etc),
Now using the Nini configuration library (suggest we look into using this for the rest of our config handling, as it provides a standard interface for command line args, INI files, Xml files, .NET config files, and windows registry). 
One IMPORTANT change is that to TO START GRIDMODE , you need to now use -gridmode=true .
Also need someone to test it under mono. (there is a dll that has been compiled under mono available, just hoping that we don't have to deal with separate dlls for windows and linux.
2007-08-04 18:15:48 +00:00
Brian McBee
bb60d87538 OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Fix for terraforming: now works across the region, not just when x=y! Wahoo!
2007-08-04 14:13:02 +00:00
Adam Frisby
e970ee2955 * More work on PermissionManager - going AFK for a bit. 2007-08-04 01:08:53 +00:00
Adam Frisby
3fc2d86dfe * More work on PermissionManager 2007-08-04 00:56:56 +00:00
Adam Frisby
a425e92168 * Little more cleaning of EstateManager - still needs packets to be moved, but general functionality has been abstracted. 2007-08-04 00:45:55 +00:00
Adam Frisby
8c5271a6e0 * Extracted and refactored several large methods. Needs moving of packet handling into ClientView. 2007-08-04 00:29:25 +00:00
Brian McBee
dc7279118f OpenSim/Region/Environment/Scenes/ScenePresence.cs
More tuning of regioncrossing variables. I made tolerances a little too tight with the last patch.
2007-08-03 22:40:33 +00:00
Brian McBee
6cb3833021 OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Region/Environment/Scenes/ScenePresence.cs
Fix for array out-of-bounds error in basicphysics.
2007-08-03 21:54:21 +00:00
MW
a6aea50eac changed the properties so that most of them only take up one line per get/set. 2007-08-03 20:09:55 +00:00
lbsa71
e4196ee6b8 * Changed some names 2007-08-03 18:45:42 +00:00
Brian McBee
c1e88d0b8c ATTENTION!!! Change to default to "sandbox" (did we come up with a better name yet?) mode. Added -gridmode switch to run that way. 2007-08-03 18:12:55 +00:00
Brian McBee
599a6d32ee Changes to prepare for future possible configuration of separate logdir, configdir, datadir. 2007-08-03 18:01:55 +00:00
MW
0975ff6cfd Yet another commit related to the SceneObject rewrites. 2007-08-03 16:17:05 +00:00
MW
c9a5d4bc4b Yet another commit related to the SceneObject rewrites. 2007-08-03 15:04:23 +00:00
MW
ec5ae36fda and more work on those classes. Think they are just about ready to begin hooking them up. 2007-08-03 14:47:38 +00:00
MW
ad21cb2ea8 Ditto...More work on the AllNewSceneObject* classes. 2007-08-03 12:00:24 +00:00
MW
dde8aafb8a More work on the AllNewSceneObject* classes. 2007-08-03 11:44:30 +00:00
Brian McBee
3e4d677c77 Fixes flying glitch (hang) when crossing region boundaries 2007-08-02 21:34:45 +00:00
Adam Frisby
cd2a411afe * Terrain load variables now work. HiRAW exporter works wonderfully. :D 2007-08-02 20:51:06 +00:00
Adam Frisby
ed0704d527 * Fixed several issues with Terrain
* RAW/HiRAW export modes now work again
* Filename variables (such as %x%) now work correctly when loading or saving multiple tiles.
2007-08-02 20:25:28 +00:00
Adam Frisby
fcafbc9a4a * Added new "terrain add" command. 2007-08-02 20:07:35 +00:00
MW
5c28f3c3a2 Some more work on SceneObject/ Primitive rewrites (slowly getting there) 2007-08-02 16:40:50 +00:00
MW
5fa0821531 Changed a couple of method in PermissionManager from private to protected to fix the error that ckrinke just reported 2007-08-02 13:06:21 +00:00
Adam Frisby
ad03c0dc69 * Added support for CreateLink to LSL Interpreted API
* Added new "PermissionManager" which handles access to protected resources for users. (ie editing other peoples objects, etc)
2007-08-02 12:30:40 +00:00
Adam Frisby
9e97aa20b4 * Fixed Issue#249 - Terrain reverting without baking crashes the simulator. 2007-08-01 23:12:59 +00:00
Adam Frisby
a250d24492 * Attempted to Fix an issue whereby X and Y coordinates on terrain brushes were reversed. 2007-08-01 23:02:54 +00:00
Adam Frisby
38cd3bf185 * Fixed terrain fill command
* Added "terrain smooth" command
* Added "terrain clip" command
2007-08-01 22:53:05 +00:00
Adam Frisby
04d40b71d4 * Fixed an assorted group of bugs with tiled terrain import. 2007-08-01 22:45:05 +00:00
Adam Frisby
a2d71904f1 * Added load-tile terrain command to correspond with previous commit. 2007-08-01 21:51:02 +00:00
Adam Frisby
61017d10d8 * F32 Terrain load function written to support loading tiles from a larger heightmap. 2007-08-01 21:46:48 +00:00
Adam Frisby
d2c7bd3fff * Terrain engine now knows the region coordinates - this can be later used to allow loading of single terrain files for multiple regions. 2007-08-01 21:27:58 +00:00
Adam Frisby
5c0f1ff293 * Applied issue#254 - startpingcheck should not be reliable if it's being resent anyway. (Thanks Babblefrog!) 2007-08-01 20:17:19 +00:00
MW
1d5544a23a Little bit more work on AllNewSceneObjectPart2 2007-08-01 20:11:42 +00:00
MW
cdd1285e9e few small changes.
Updated libsl to latest version.
2007-08-01 18:04:31 +00:00