Justin Clark-Casey (justincc)
ac7cded080
Get rid of the "no objects found" feedback for now - this doesn't work well if a command is executed over multiple scenes.
2012-01-31 23:06:48 +00:00
Justin Clark-Casey (justincc)
ab89adfaef
Implement "show object uuid <uuid>" console command.
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This will show details about a part with the given uuid if it's found.
2012-01-31 23:03:39 +00:00
Justin Clark-Casey (justincc)
647b326edc
Add more user feedback if an object isn't found for which delete was requested.
2012-01-31 22:27:05 +00:00
Justin Clark-Casey (justincc)
77b032549e
Add the name of a deleted object to the console output
2012-01-31 22:22:32 +00:00
Justin Clark-Casey (justincc)
e3e38e34c5
If a particular region is selected in the console, only try to delete objects in that region, rather than in every region on the simulator
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The old wrong behaviour was in place before the command was extracted to a module.
2012-01-31 22:21:10 +00:00
Justin Clark-Casey (justincc)
9bd02b5da1
Move object delete commands into a commands region module, in preparation for adding similar show commands.
2012-01-31 21:57:45 +00:00
Melanie
d2dfa4cfe7
Make parcel sale overlays work. No auction support.
2012-01-31 03:09:44 +00:00
Melanie
2b84b6d8b1
Use the requested sim's map, not our own
2012-01-30 21:39:12 +00:00
Melanie
53c3faac5d
Patch in the rest of the maptile stuff
2012-01-30 21:24:21 +00:00
Melanie
bde2ff5e78
Next step for world map overlays
2012-01-30 20:11:47 +00:00
Melanie
df9c35bc0f
Some plumbing for map overlays
2012-01-30 19:46:55 +00:00
BlueWall
00d1c88c59
Pickup map overlay tile from RegionSettings.ParcelImageID
2012-01-30 11:49:22 -05:00
BlueWall
f7c237c0e1
Merge branch 'master' of /home/opensim/var/repo/opensim into mapwork
2012-01-28 11:35:28 -05:00
BlueWall
ae057a7589
Adding our parcel's generated id to map packets
2012-01-28 10:36:39 -05:00
BlueWall
1a20b60d82
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-28 08:47:25 -05:00
Bo Iwu
2e31f12cf4
Send CHANGED_TELEPORT during local TP again - partially revert cf73afec35
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com >
2012-01-28 08:43:58 -05:00
Justin Clark-Casey (justincc)
154ba0124a
Add experimental --publish option to "save oar" so that OARs reloaded to the same grid don't have the publisher as owner.
2012-01-28 02:21:41 +00:00
Melanie
7352aea9ac
Remove IClientAPI from the money module. It was only used to pass in the
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agent id anyway
2012-01-28 00:18:12 +00:00
BlueWall
a6abecf5fa
Change references from sop to sog and add protection from null ref
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I had code made additions to the map module that was based on the earlier work that I did before Melanie made improvements. Updating the new code to incorporate the same changes.
2012-01-26 00:33:34 -05:00
nebadon
d053625663
Update save oar and save iar help responses to reflect new -h|--home
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switches which replace -p|--profile ie: "save oar
--home=http://hg.osgrid.org:80 region.oar"
2012-01-25 15:59:07 -07:00
Pixel Tomsen
8f53c768f5
llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParcelMusicURL
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com >
2012-01-25 15:48:38 -05:00
Melanie
7444f3bfad
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
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Conflicts:
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2012-01-25 15:02:54 +00:00
Melanie
f84b69cad1
Change the WorldMapModule to use SOG rather than SOP for the telehub ans
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cover a potential nullref
2012-01-25 15:00:06 +00:00
BlueWall
7c514fe155
Telehub map items displayed
2012-01-24 21:33:11 -05:00
BlueWall
dc329202ef
Put Telehubs on the map
2012-01-24 17:11:35 -05:00
Melanie
a4977bbe19
Simplify and streamline telehub editing code. Verify rotations and fix
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spwan point positioning on rotated telehubs.
2012-01-24 02:36:35 +00:00
Melanie
0d2e02efb1
Reverse the spawn point distance vector
2012-01-24 01:30:41 +00:00
Melanie
c0e1784e86
Correct a coordinate to make the viewer like it
2012-01-24 01:18:13 +00:00
Melanie
87799c1f3d
Change Telehubs to store only the data that is really needed and not
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additional redundant information.
2012-01-24 00:32:10 +00:00
BlueWall
6a85abbd14
Add update to Telehub position and rotation before adding SpawnPoints
2012-01-23 14:53:25 -05:00
BlueWall
9cfc43005d
Cleanup
2012-01-23 10:28:18 -05:00
BlueWall
39c9b656c8
Cleanup unused parts, add some error handling
2012-01-23 09:42:15 -05:00
Melanie
68365c20c0
Move Telehub tables and data from EstateSettings to RegionSettings.
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This is damage control es EstateSettings is not the place this can be put.
EstateSettings is nt unique to a region and therefore would introduce
a hard limit of one telehub per estate, completely shutting off the
option of having SL style telehubs, e.g. one per region. Whole
estate teleport routing can still be implemented id desiresd, this
way all options are open while the other way most options get closed
off.
2012-01-22 11:36:04 +00:00
BlueWall
32d58d6e3e
Telehub Support:
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Telehub settings now persist to the database and are saved across sim restarts. So-far this only works on MySQL. this is a work in progress, teleport routing is not yet implemented.
2012-01-21 23:26:27 -05:00
BlueWall
b6f3de5028
Telehub Support:
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Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing.
2012-01-20 23:50:37 -05:00
Justin Clark-Casey (justincc)
9356963bd3
Add basic request and send image regression tests for LLImageManager
2012-01-19 19:00:11 +00:00
BlueWall
eea726d74e
RegionReady:
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Back out some of the oar monitoring for the time being. Need to find a better way to get feedback. Will re-visit this soon.
2012-01-18 20:30:57 -05:00
Melanie
e13a17cc0c
Allow retrival of multiple user records in one operation, analog to presence
2012-01-16 23:09:24 +00:00
Melanie
ec299bfa87
Allow SmtpClients and other SSL users to work with our cert handler installed
2012-01-14 06:03:27 +00:00
Justin Clark-Casey (justincc)
b5bb559cc0
Register the UrlModule for script engine events OnScriptRemoved and OnObjectRemoved just once in the UrlModule itself, rather than repeatedly for every script.
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Doing this in every script is unnecessary since the event trigger is parameterized by the item id.
All that would happen is 2000 scripts would trigger 1999 unnecessary calls, and a large number of initialized scripts may eventually trigger a StackOverflowException.
Registration moved to UrlModule so that the handler is registered for all script engine implementations.
This required moving the OnScriptRemoved and OnObjectRemoved events (only used by UrlModule in core) from IScriptEngine to IScriptModule to avoid circular references.
2012-01-14 00:23:11 +00:00
Bo Iwu
02d6b033d0
Fix improper code formatting introduced in 6214e6a217
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com >
2012-01-13 17:10:48 -05:00
BlueWall
57ba9ef5ad
Update RegionReadyModule
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Fix triggering of alerts when rezzing first script to an empty region, add login disable when loading oars.
2012-01-13 11:35:44 -05:00
BlueWall
c5594e839e
Undo some prior work
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Move some added fuctions out of core into the addon module to keep things clean
2012-01-12 21:19:31 -05:00
Diva Canto
cadd645076
Renamed one var and deleted commented code. No functional changes.
2012-01-12 10:22:52 -08:00
Bo Iwu
6214e6a217
Allow update of stored entries within User Management Module-this is needed for proper work of HG friends.
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See http://opensimulator.org/mantis/view.php?id=5847
2012-01-12 17:51:13 +00:00
Diva Canto
8bdd80abfa
HG: normalize all externalized user ULRs to be the Home URL, i.e. the location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI.
2012-01-12 09:56:35 -08:00
Justin Clark-Casey (justincc)
38db874755
If deserializing a scene object fails during IAR load then ignore the object rather than halting the IAR load with an exception.
2012-01-11 14:33:26 +00:00
Mic Bowman
5f7e392c7c
Add a check to see if an asset exists before recreating it while
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loading an archive. This does add an extra roundtrip to the asset
server if loading new assets but it protects against overwriting
(and potentially corrupting) existing assets.
2012-01-10 16:26:01 -08:00
Justin Clark-Casey (justincc)
18497cef73
Add avatar names to appearance log messages
2012-01-10 18:54:20 +00:00
Diva Canto
a22d0dcab9
HG Friends: fixed bug introduced by 571efeddb2 (r/17672)
2012-01-10 09:58:53 -08:00