Commit Graph

4125 Commits

Author SHA1 Message Date
UbitUmarov
ce8ea55f4e ... and a few more.. 2014-09-17 17:25:07 +01:00
UbitUmarov
affcdcce8b try to send fly state on tps 2014-09-16 21:25:06 +01:00
UbitUmarov
f4efa25820 remove messing with KeyframeMotion on attach 2014-09-09 03:54:27 +01:00
UbitUmarov
b732ee8d27 dont force Phantom on attachments, breaking no mod objects if wear by
mistake
2014-09-09 03:47:51 +01:00
UbitUmarov
136749c651 drop attachments with original physical proprieties 2014-09-09 03:45:26 +01:00
UbitUmarov
93143ba012 on drop send full update on root prim, terse on others ( as sl ). Fix
count down of number of physicial prims on attach, if removing them
2014-09-08 23:44:29 +01:00
UbitUmarov
25b4e268a3 change attachment drop, to make object Phanton. THis is not as SL, but
rez position is automatic and object interpenetrations will
 happen including with the avatar, with the usual ugly effects.
2014-09-08 11:16:59 +01:00
UbitUmarov
2d352e6348 *NEEDS more testing* on attachment drop: fix adding prims to physics
engine, remove disturbing phantom flag. On attach: fix removing prims from
physics engine, delete any keyframeMotion, remove physical flag. This is
 executed in all attachs possible only need on attach from the scene (?),
 but its where original code removed only root part from physics engine
2014-09-08 02:19:53 +01:00
UbitUmarov
25bc349ec9 near region check on tp needs to be a full current view check.
sp.KnownRegions is unreliable for this.
2014-09-05 12:28:57 +01:00
UbitUmarov
38fc1cc445 try to make child presence know its root region. Incomplete, some paths dont send the information. 2014-08-28 00:44:59 +01:00
Melanie Thielker
012d0b07bc Merge branch 'ubitworkmaster' 2014-08-27 11:25:17 +02:00
UbitUmarov
620443f858 on TPs to nearby regions, only send kills if needed by parcel privacy 2014-08-27 00:37:05 +01:00
Melanie Thielker
56081dc5e1 Merge branch 'ubitworkmaster' 2014-08-25 20:33:12 +02:00
UbitUmarov
094d8686e5 put back the kills on tp where they belong 2014-08-24 02:23:00 +01:00
UbitUmarov
d5814ccf65 *test* move sending kills to before sending the update, this breaks tp
abort
2014-08-24 01:04:32 +01:00
Melanie Thielker
9ce1fd7a3c Merge branch 'avination-current' 2014-08-23 19:39:31 +02:00
Melanie Thielker
1fc5dadc60 Add an admin message to refesh a region's map tile. Will be used to periodically
rebuild the world map to clean out unused tiles.
2014-08-23 19:38:08 +02:00
Melanie Thielker
1a7efc2c64 Change the map tile system to be multi-grid hosting compatible
Conflicts:

	OpenSim/Server/Handlers/Map/MapRemoveServerConnector.cs
2014-08-23 17:33:14 +02:00
Melanie Thielker
cbd7c7b9ec Change the map tile system to be multi-grid hosting compatible 2014-08-23 17:27:01 +02:00
UbitUmarov
9a8d8d2130 Merge branch 'master' into ubitworkmaster 2014-08-22 01:06:43 +01:00
UbitUmarov
6674548af0 replace AgentHasMovedAway + KillEntity by a hacked version on teleports 2014-08-21 22:42:45 +01:00
Melanie Thielker
24b4f6ad7b Merge branch 'ubitworkmaster' 2014-08-20 04:39:48 +02:00
UbitUmarov
ffcc1d7fa2 undo the hack.. its useless 2014-08-18 23:14:04 +01:00
Melanie Thielker
4f7acc4c2c Expect a missing directory, the asset cache is shared. Prevent spew if
two nodes run cleanup at the same time.
2014-08-18 17:14:51 +02:00
UbitUmarov
96de2a2fd2 reduce the kills sent, hide attachments kills on origin 2014-08-18 04:07:40 +01:00
UbitUmarov
f8e4805d98 NOT GOOD. Changed hide code on crossing/tp. Send needed avatar and attachments
kills, visible so we can see what is going on, to try to improve later
(this are always needed, hidding just made issues more visible )
2014-08-18 01:34:16 +01:00
UbitUmarov
31a2c07e83 put bake bakes, plus a missing change forcing animations to pass by
scenepresence
2014-08-17 09:54:38 +01:00
UbitUmarov
7ce32d717a TEST disable again baked textures on crossing 2014-08-17 07:57:26 +01:00
UbitUmarov
d3b3822006 TEST DANGER InformClientOfNeighbourAsync do nothing unless a newagent 2014-08-17 07:32:24 +01:00
UbitUmarov
8d11b96cd9 *DANGER* rearange EnableChildAgents() so that hopefully it does it job
better, like not telling clients to log on regions where they are already
child
2014-08-17 05:59:14 +01:00
UbitUmarov
99a87f18c0 bad test 2014-08-17 04:24:55 +01:00
UbitUmarov
722b3a6523 make EnableChildAgent async from caller 2014-08-17 03:22:05 +01:00
UbitUmarov
4a20760929 remove hack to break sending of baked cache on agent cross update 2014-08-17 02:26:35 +01:00
UbitUmarov
90987a5484 DEBUG intencional break of sending baked cache 2014-08-16 22:56:56 +01:00
UbitUmarov
f6642a1cc8 minor low resolution debug timming 2014-08-16 21:53:45 +01:00
UbitUmarov
21b3980d2b send avatar Height to children, use it in region tp height check 2014-08-16 21:46:25 +01:00
UbitUmarov
7d967c37f4 *test* just send default appearance ( something along path doesnt like
null there )
2014-08-16 00:25:27 +01:00
UbitUmarov
0720c201b2 on teleports dont send baked textures assets in CreateClient, they will do on the update sent next 2014-08-15 23:01:54 +01:00
UbitUmarov
72a6bca033 cleanup a bit 2014-08-15 21:26:50 +01:00
UbitUmarov
3e6f49f3be do CrossAttachmentsIntoNewRegion for old versions in the right place 2014-08-15 19:21:32 +01:00
UbitUmarov
a3e45a45bc refix hide on crossings 2014-08-15 19:05:27 +01:00
UbitUmarov
4d770082d5 let failed crossing say something abotu reason 2014-08-15 18:06:04 +01:00
UbitUmarov
1314a02a95 adjust createAgent delay on childs creation. Beeing bad, it should be high
enougth to reasonable account for grid and region lag spikes
2014-08-15 17:44:24 +01:00
UbitUmarov
117d563fd4 remove ban check from create caps. That needs to be done on caller
(scene.NewUserConnection()) acording to cases, and with minimal calls to
 external grid services.
2014-08-15 17:24:01 +01:00
UbitUmarov
b4a7126167 remove the delay on child creation on Neighbour since its amout in not
predictable.
2014-08-15 01:22:15 +01:00
UbitUmarov
f798f04686 add a extra delay in EnableChildAgents between CreateAgent() return and
telling client to connect, to account for potencial async tasks that need
to finish before the client knocks at the door. Empirical value used
2014-08-14 22:03:41 +01:00
UbitUmarov
d64fb216d2 try external bakedModule when local cache is invalid and not just at login 2014-08-14 15:39:46 +01:00
UbitUmarov
96cc4e5b95 reduced debug msgs 2014-08-14 04:01:54 +01:00
UbitUmarov
ab4df26309 only try external baked texture module on login 2014-08-14 03:47:18 +01:00
UbitUmarov
395903d58f *DANGER* dont send baked textures assets to Neighbours. Possible we could
send a lot less
2014-08-14 02:36:50 +01:00