Commit Graph

2724 Commits

Author SHA1 Message Date
SignpostMarv
18b1ee6f37 Formatting and casing correction in WorldCommModule, trailing new line in OSSL to get git diff to not complain 2012-10-26 02:08:00 +01:00
Justin Clark-Casey (justincc)
2fb89b5aac Comment out InventoryTransferModule.NeedSceneCacheClear() and invocations since the call itself does nothing and the return value is ignored by all callers.
This is a very old method (+4 years) so is probably confusing code cruft.
2012-10-26 01:15:16 +01:00
Justin Clark-Casey (justincc)
dc17cee044 minor: if a scene is already shutting down on Scene.Close(), warn and exit instead of attempting to run another shutdown concurrently.
Thanks to Oren Hurvitz for this change.
2012-10-25 23:47:55 +01:00
Oren Hurvitz
b4923da334 Changed "course" to "coarse" in several places 2012-10-25 23:32:37 +01:00
Justin Clark-Casey (justincc)
0482758e96 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-10-25 23:17:07 +01:00
Justin Clark-Casey (justincc)
22e216fd12 In Scene.Close(), dispose of the physics scene after base.Close() since script events can still access Physics scene until the script engine shuts down (triggered off base.Close())
XEngine listeners to EventManager.OnShutdown which is triggered from base.Close().
Possibly it could listen for the earlier OnSceneShuttingDown instead, but the easier solution right now is to relocate disposal of the physics scene.
This bug has existed since c150320 (Thu Jul 26 15:27:18 2012) and was in 0.7.4
2012-10-25 22:55:29 +01:00
nebadon
fa484c3494 Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO hud is
loaded.  Thank you tglion
2012-10-25 11:31:25 -07:00
Justin Clark-Casey (justincc)
c13a99dc5c Fix script error messages not showing up in viewer 3 and associated viewers.
Viewer 3 will discard such a message if the chat message owner does not match the avatar.
We were filling the ownerID with the primID, so this never matched, hence viewer 3 did not see any script error messages.
This commit fills the ownerID in with the prim ownerID so the script owner will receive script error messages.
This does not affect viewer 1 and associated viewers which continue to process script errors as normal.
2012-10-25 03:26:12 +01:00
Justin Clark-Casey (justincc)
d9aaf51561 When scripts generate expected exceptions (e.g. due to checked bad parameter) throw ScriptException instead of just a plain old exception.
This is to make it easier to distinguish these exceptions from unexpected OpenSimulator problems internally and in regression tests.
No functional changes.
2012-10-25 02:52:20 +01:00
Justin Clark-Casey (justincc)
81aeecc907 Allow "show object", "show part", "dump object" and "delete object" to accept a local ID as well as a UUID.
This means that the sub-commands are now id rather than uuid, e.g. show object id
2012-10-24 04:10:22 +01:00
Justin Clark-Casey (justincc)
4578ff74fe Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool.
This introduces a pull stat type in addition to the push stat type.
A pull stat takes a method on construction which knows how to update the stat on request.
In this way, special interfaces for pull stat collection are not necessary.
2012-10-23 01:52:10 +01:00
Justin Clark-Casey (justincc)
d55f72f3df minor: Rename assetCache constructor param in UUIDGatherer to assetService which is what it is. 2012-10-20 02:35:39 +01:00
UbitUmarov
32171708c3 normalize quaternion.Slerp outputs
Signed-off-by: Melanie <melanie@t-data.com>
2012-10-19 01:37:46 +01:00
Justin Clark-Casey (justincc)
8aa43e72e5 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-10-18 23:32:40 +01:00
Justin Clark-Casey (justincc)
a960273e91 Add number of inventory items to information displayed via "show part" console command 2012-10-18 23:02:57 +01:00
Melanie
a2c93133be Remove extraneous calls to the now commented CheckSculptAndLoad 2012-10-18 21:23:57 +01:00
UbitUmarov
afab5f5cd1 extend coment to include all unused SOG CheckSculptAndLoad() 2012-10-18 21:13:25 +01:00
UbitUmarov
7ab83f9eb2 [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
now

Signed-off-by: Melanie <melanie@t-data.com>
2012-10-18 21:13:02 +01:00
Justin Clark-Casey (justincc)
d469bde849 minor: Add/correct some doc messages associated with entity teleport.
I believe UseCircuitCode is sent on EnableSimulator EQ message, rather than EstablishAgentCommunication
At least with LL 3.3.4, EstablishAgentCommunication appears unnecessary in the teleport context -
viewer still requests it though possibly only after TeleportFinish().  However, we will continue to send it.
2012-10-16 01:20:41 +01:00
Justin Clark-Casey (justincc)
fba59d905c Get rid of accidental scene start left in ScenePresenceAutopilotTests 2012-10-12 03:20:27 +01:00
Justin Clark-Casey (justincc)
b9c2a1508e Fix problems with regression tests by allowing invoke of Update() with a finite number of frames even if the scene isn't active. 2012-10-12 03:19:12 +01:00
Justin Clark-Casey (justincc)
b5a3c74a5c Add "active true|false" to "debug scene" console command.
This allows the scene update and maintenance loops to be started and stopped for debug purposes.
2012-10-12 02:52:08 +01:00
Justin Clark-Casey (justincc)
528085adef minor: Add method doc to EventManager.OnNewClient, OnClientLogin, ClientClosed, OnRemovePresence that any long-running operations should be launched on a thread separate to the event thread. 2012-10-10 00:48:20 +01:00
Justin Clark-Casey (justincc)
e76b01a201 Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to prevent an inactive connection being left behind if the user closes the viewer whilst the connection is being established.
This should remove the need to run the console command "kick user --force" when these connections are left around.
2012-10-10 00:26:43 +01:00
Justin Clark-Casey (justincc)
a3c0e3ed26 minor: elaborate method doc on Scene.NewUserConnection() 2012-10-09 22:19:47 +01:00
Dan Lake
d342adaa87 Merge branch 'master' of git://opensimulator.org/git/opensim 2012-10-08 15:25:26 -07:00
Justin Clark-Casey (justincc)
16c9c1dff7 On receiving TaskInventoryAccepted with a destination folder in the binary bucket slot for RLV, notify the viewer about inventory folder updates.
The viewer would not see the folder move without this, either on accept or decline.
This commit also updates the TaskInventoryOffered message to better conform with the data LL uses
Changes are, agentID is prim owner rather than prim id, agent name is now simply object name rather than name with owner detail,
message is just folder name in single quotes, message is not timestamped.
However, folder is not renamed "still #RLV/~<name>".  Long term solution is probably not to do these operations server-side.
Notes will be added to http://opensimulator.org/mantis/view.php?id=6311
2012-10-06 02:34:49 +01:00
Dan Lake
91ca3117cb Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full update. There should be a better way to indicate which properties have changed that is non LLUDP-centric 2012-10-05 17:32:07 -07:00
Dan Lake
6f220a8679 Trigger ObjectAddedToScene when loading objects from oarfile. Already triggers when creating, duplicating or loading from database, incoming attachments, etc 2012-10-05 17:30:27 -07:00
Justin Clark-Casey (justincc)
8cd1dc8d60 minor: Add missing license information from the top of IUserManagement 2012-10-05 02:07:28 +01:00
Justin Clark-Casey (justincc)
03136df1a7 Forgot to actually remove the packetpool set code from scene. 2012-10-05 01:45:49 +01:00
Melanie
b977f962fa Allow default animation to be stopped to be replaced with another one.
Fixes Mantis #6327
2012-10-04 15:42:52 +01:00
Justin Clark-Casey (justincc)
3d36a6d55c Add generic PercentageStat.
Not yet used.
2012-10-04 01:27:40 +01:00
Justin Clark-Casey (justincc)
e717398f6c Add experimental "slow frames" stat, available in "show stats" and via the monitoring module.
This increments a SlowFrames counter if a frame takes over 120% of maximum time.
This commit also introduces a generic OpenSim.Framework.Monitoring.Stat which is available to any code that wants to register a statistic.
This is more granualar than asking objects to create their own reports.
At some point this will supersede earlier IMonitor and IAlert facilities in MonitoringModule which are only available to scene code.
2012-10-04 00:32:42 +01:00
SignpostMarv
35b7c80e0b implementing osDropAttachment & osDropAttachmentAt 2012-10-02 22:14:46 +01:00
Melanie
402128bb53 Prevent the ExtraSettings code from crashing SQLite driven sims. 2012-10-02 00:51:38 +01:00
Justin Clark-Casey (justincc)
2bf42f30af Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.
This controls how many undo steps the simulator will store for each prim.
Default is now 20 rather than 5 as it briefly was.
The default number could be increased through this is a memory tradeoff which will scale with the number of prims in the sim and level of activity.
2012-09-27 00:12:34 +01:00
Justin Clark-Casey (justincc)
b9934fc4db Don't store undo states if a scene object is manipulated when it is not in a scene.
Adds regression test for this.
2012-09-26 23:31:10 +01:00
Justin Clark-Casey (justincc)
31c636f1e4 refactor: Change control structures in SOP.StoreUndoState() to reduce nesting. 2012-09-26 23:25:50 +01:00
Justin Clark-Casey (justincc)
36e3123069 Make it possible to rescale SOGs when they are not in a scene. 2012-09-26 23:17:21 +01:00
Justin Clark-Casey (justincc)
327320d1a7 Enforce existing 5 action hardcoded undo limit.
This was present in the code but not enforced, which led to a memory leak over time as part properties were changed, whether by viewer, script or another source.
This commit enforces that limit, which will soon become configurable.
Regression test for undo limit added
Should help with http://opensimulator.org/mantis/view.php?id=6279
2012-09-26 22:49:44 +01:00
Justin Clark-Casey (justincc)
90dd5844d6 Add basic undo/redo regression tests. 2012-09-26 21:28:43 +01:00
SignpostMarv
020103c51e Documenting object-related events 2012-09-24 22:59:02 +01:00
Justin Clark-Casey (justincc)
ac02cadbdb Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-09-24 22:52:33 +01:00
SignpostMarv
1cfd63d0b4 Documenting LSL script-related events 2012-09-24 22:44:37 +01:00
Diva Canto
ebd99c9e3e Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-09-21 17:59:42 -07:00
Diva Canto
21a6ef5bb6 This fixes HG attachments' missing assets (textures, etc).
Also, further improvements on HGUuidGatherer: if the assets are already in this grid don't fetch them again.
2012-09-21 17:58:44 -07:00
Justin Clark-Casey (justincc)
b36ef60aca Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-09-22 01:05:33 +01:00
SignpostMarv
8d7b1f8aa0 Documenting non-LSL script-related events 2012-09-22 00:57:29 +01:00
Diva Canto
cfa022700d Moved the small HGUuidGatherer class to the file where its parent class is. No need to keep 2 separate files. 2012-09-21 16:45:16 -07:00